Player Matchup

Ne Zha
Ne Zha
Gold IV
dROIDtoo
Ne Zha
Gold IV
Level 136
God Stats
1W - 1L
1,489 SR
Queue Stats
5W - 3L
1,673 MMR
Party 1
Freya
Freya
Gold IV
minnesotaxdevil
Freya
Gold IV
Level 155
God Stats
5W - 2L
1,690 SR
Queue Stats
5W - 3L
1,673 MMR
Party 1
Hercules
Hercules
Bronze III
robster88
Hercules
Bronze III
Level 120
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,577 SR
1,616 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,489 SR
1,464 MMR
Xbalanque
Xbalanque
Gold IV
TatnuckTomahawks
Xbalanque
Gold IV
Level 125
God Stats
2W - 4L
1,521 SR
Queue Stats
86W - 80L
1,513 MMR
Party 2
Achilles
Achilles
Gold IV
YBNeverLagAgain
Achilles
Gold IV
Level 121
God Stats
5W - 8L
1,500 SR
Queue Stats
208W - 215L
1,427 MMR
Party 2
Chang'e
Chang'e
Silver III
idothedo
Chang'e
Silver III
Level 80
God Stats
0W - 2L
1,446 SR
Queue Stats
26W - 37L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
dROIDtoo
Ne Zha
16
0 / 1 / 12
10,419
695
14,372
16,202
13,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 0 / 7
12,023
802
17,537
16,408
6,385
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
robster88
Hercules
17
7 / 0 / 7
11,556
770
11,482
17,137
13,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KuzenboAtlasCabrakanTerraMulan

VS

Bans
CerberusAresBacchusGaneshaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
0 / 5 / 1
9,069
605
14,349
10,887
3,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
0 / 2 / 1
8,667
578
6,936
19,462
24,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
idothedo
Chang'e
13
1 / 7 / 0
8,794
586
17,108
18,667
6,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
5
1
0.1
L
Achilles
0
2
1
0.25
W
Ne Zha
dROIDtoo
Ne Zha
0
1
12
6
L
Chang'e
idothedo
Chang'e
1
7
0
0.14
W
7
0
7
10.5
W
Hercules
robster88
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
38,393
49,747
Taken
49,016
32,900
Mitigated
34,286
22,962
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
14,349
7,258
0
1,482
10,887
3,681
351
4,260
6,604
0
43,829
L
Achilles
6,936
809
0
2,467
19,462
24,236
34
5,728
13,607
0
19,776
W
Ne Zha
dROIDtoo
Ne Zha
14,372
3,434
0
5,062
16,202
13,115
1,313
5,150
10,902
0
51,613
L
Chang'e
idothedo
Chang'e
17,108
522
2,016
6,473
18,667
6,369
0
7,963
10,657
45,259
387
W
17,537
7,060
0
12,970
16,408
6,385
39
5,927
10,331
84,316
2,149
W
Hercules
robster88
Hercules
11,482
2,851
0
4,930
17,137
13,400
633
6,174
10,824
862
34,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
26,530
210
Minions Killed
153
0
Camps Cleared
0
908,738
Distance Traveled
797,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,069
605
76
5
0
265,212
0
L
Achilles
8,667
578
20
1
0
277,365
0
W
Ne Zha
10,419
695
49
3
0
300,005
0
L
Chang'e
8,794
586
57
4
0
254,571
0
W
Freya
12,023
802
98
7
0
288,239
0
W
Hercules
11,556
770
63
4
0
320,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role