Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
Level 142
God Stats
10W - 5L
1,580 SR
Queue Stats
209W - 224L
1,426 Elo+
Party 1
Surtr
Surtr
MischievousMrCat
Surtr
Level 146
God Stats
45W - 25L
1,666 SR
Queue Stats
305W - 307L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
Level 123
God Stats
10W - 7L
1,560 SR
Queue Stats
180W - 185L
1,398 Elo+
Party 1
Poseidon
Poseidon
phinney18
Poseidon
Level 86
God Stats
65W - 55L
1,605 SR
Queue Stats
129W - 111L
1,511 Elo+
Solo
Team Averages
Level 133
1,582 SR
1,459 Elo+

VS

Team Averages
Level 69
1,452 SR
1,465 Elo+
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Fexico5
Hachiman
Level 44
God Stats
2W - 7L
1,310 SR
Queue Stats
99W - 144L
1,382 Elo+
Party 2
Ra
Ra
JRE1D1
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,511 Elo+
Solo
Bakasura
Bakasura
giunti93
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,541 Elo+
Solo
Atlas
Atlas
triceratopy
Atlas
Level 45
God Stats
8W - 14L
1,448 SR
Queue Stats
92W - 123L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 1 / 1
7,297
521
4,841
9,521
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
12
4 / 1 / 8
7,462
533
7,976
9,056
5,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
10 / 0 / 2
8,881
634
12,923
13,578
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ah Muzen Cab
gamebeast291
Ah Muzen Cab
12
5 / 2 / 3
7,985
570
6,436
7,569
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
phinney18
Poseidon
16
5 / 1 / 2
9,711
694
8,873
5,199
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
1 / 1 / 0
8,622
616
8,146
12,983
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
Fexico5
Hachiman
10
0 / 8 / 1
5,638
403
3,679
11,253
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
9
0 / 5 / 0
5,866
419
1,769
5,342
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
giunti93
Bakasura
13
3 / 3 / 1
7,659
547
3,480
12,760
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 7 / 3
5,710
408
8,004
15,291
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
24
Kills
5
5
Deaths
24
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
1
1
0.5
L
Shiva
 
Shiva
1
1
0
1
L
Hachiman
Fexico5
Hachiman
0
8
1
0.06
L
Ra
0
5
0
0
W
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
4
1
8
8
W
10
0
2
11
W
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
5
2
3
3.25
L
Bakasura
giunti93
Bakasura
3
3
1
1.17
W
Poseidon
phinney18
Poseidon
5
1
2
6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
25,078
44,923
Taken
57,629
22,208
Mitigated
28,059
19,513
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,841
2,563
0
3,619
9,521
7,137
0
0
9,150
0
41,660
L
Shiva
 
Shiva
8,146
1,927
0
3,754
12,983
10,001
0
309
12,168
0
70,043
L
Hachiman
Fexico5
Hachiman
3,679
1,952
0
2,328
11,253
3,088
0
5,506
5,702
0
23,760
L
Ra
1,769
243
264
870
5,342
1,486
0
2,762
2,370
29,765
0
W
Baron Samedi
Lyuda_Shinryu_9
Baron Samedi
7,976
1,070
292
3,621
9,056
5,046
58
3,240
5,370
32,667
437
W
12,923
5,052
0
9,172
13,578
5,898
339
2,320
10,539
4,020
70,160
W
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
6,436
2,826
0
1,729
7,569
2,379
1,480
1,916
5,387
0
46,848
L
Bakasura
giunti93
Bakasura
3,480
2,462
0
4,940
12,760
4,028
0
3,370
9,245
0
42,316
W
Poseidon
phinney18
Poseidon
8,873
416
0
1,080
5,199
1,748
675
1,110
3,804
83,139
684
L
8,004
2,452
0
1,407
15,291
9,456
0
5,542
9,491
18,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
33,495
489
Minions Killed
341
0
Camps Cleared
0
1,362,146
Distance Traveled
1,284,725
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,297
521
81
6
0
205,483
3
L
Shiva
8,622
616
136
10
0
275,590
0
L
Hachiman
5,638
403
42
3
0
246,174
0
L
Ra
5,866
419
51
4
0
148,999
0
W
Baron Samedi
7,462
533
48
3
0
255,722
0
W
Surtr
8,881
634
98
7
0
317,984
0
W
Ah Muzen Cab
7,985
570
81
6
0
271,399
2
L
Bakasura
7,659
547
97
7
0
340,056
0
W
Poseidon
9,711
694
181
13
0
311,558
2
L
Atlas
5,710
408
15
1
0
273,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role