Player Matchup

Chiron
Chiron
BMmoe
Chiron
Level 124
God Stats
20W - 12L
1,649 SR
Queue Stats
184W - 148L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
RailgunSol
Zhong Kui
Level 157
God Stats
64W - 38L
1,637 SR
Queue Stats
463W - 430L
1,552 Elo+
Party 1
Chang'e
Chang'e
Vastwing
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 96L
1,498 Elo+
Party 3
Nike
Nike
lintyxdinosaur
Nike
Level 107
God Stats
15W - 14L
1,551 SR
Queue Stats
173W - 157L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
madjag10
Cu Chulainn
Level 125
God Stats
16W - 19L
1,625 SR
Queue Stats
256W - 234L
1,556 Elo+
Party 3
Team Averages
Level 116
1,593 SR
1,547 Elo+

VS

Team Averages
Level 125
1,598 SR
1,557 Elo+
Bastet
Bastet
BadGyalJuJu
Bastet
Level 156
God Stats
9W - 10L
1,589 SR
Queue Stats
311W - 281L
1,500 Elo+
Solo
Nut
Nut
HannahGotNoMana
Nut
Level 108
God Stats
4W - 5L
1,719 SR
Queue Stats
240W - 218L
1,535 Elo+
Solo
Khepri
Khepri
lmFrosti
Khepri
Level 128
God Stats
1W - 2L
1,576 SR
Queue Stats
71W - 49L
1,629 Elo+
Party 2
Erlang Shen
Erlang Shen
mikeyyg
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
xXclock5674Xx
Sylvanus
Level 104
God Stats
6W - 6L
1,603 SR
Queue Stats
59W - 40L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BMmoe
Chiron
12
1 / 1 / 3
6,605
550
7,055
7,779
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
RailgunSol
Zhong Kui
13
3 / 3 / 0
7,582
632
7,447
7,814
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Vastwing
Chang'e
12
1 / 2 / 3
6,424
535
5,937
7,738
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
7,089
591
4,296
9,091
5,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
madjag10
Cu Chulainn
13
4 / 1 / 1
7,635
636
11,695
12,243
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 3 / 3
5,873
489
6,867
9,472
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 3 / 1
5,945
495
6,509
9,108
2,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
lmFrosti
Khepri
11
2 / 1 / 5
6,949
579
3,450
11,627
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
mikeyyg
Erlang Shen
11
1 / 3 / 1
6,267
522
3,593
11,123
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
xXclock5674Xx
Sylvanus
12
2 / 2 / 2
6,617
551
5,175
8,057
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
8
8
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
BMmoe
Chiron
1
1
3
2.5
L
Bastet
1
3
3
0.83
L
2
3
1
0.83
W
Zhong Kui
RailgunSol
Zhong Kui
3
3
0
1
W
Chang'e
Vastwing
Chang'e
1
2
3
1.25
W
3
1
2
4
L
Khepri
lmFrosti
Khepri
2
1
5
4.5
W
Cu Chulainn
madjag10
Cu Chulainn
4
1
1
4.5
L
Erlang Shen
mikeyyg
Erlang Shen
1
3
1
0.5
L
Sylvanus
xXclock5674Xx
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
25,594
44,665
Taken
49,387
21,951
Mitigated
27,843
16,331
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BMmoe
Chiron
7,055
2,514
549
1,483
7,779
2,692
0
596
7,183
0
49,028
L
Bastet
6,867
1,276
0
1,748
9,472
3,480
0
3,046
6,426
0
46,279
L
6,509
4,378
0
3,065
9,108
2,953
0
1,470
7,638
0
35,100
W
Zhong Kui
RailgunSol
Zhong Kui
7,447
832
0
2,918
7,814
5,817
0
2,465
5,349
47,438
6,239
W
Chang'e
Vastwing
Chang'e
5,937
1,322
728
4,210
7,738
2,481
0
2,156
5,582
45,699
352
W
4,296
323
1,662
1,395
9,091
5,424
78
887
8,204
0
29,525
L
Khepri
lmFrosti
Khepri
3,450
1,165
0
2,497
11,627
9,259
0
3,057
8,570
20,572
0
W
Cu Chulainn
madjag10
Cu Chulainn
11,695
2,043
0
3,386
12,243
5,537
0
2,720
9,523
2,550
58,671
L
Erlang Shen
mikeyyg
Erlang Shen
3,593
2,401
0
3,547
11,123
8,432
0
1,462
9,661
0
26,290
L
Sylvanus
xXclock5674Xx
Sylvanus
5,175
1,092
684
3,110
8,057
3,719
0
5,139
2,918
34,671
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
31,651
418
Minions Killed
313
0
Camps Cleared
0
1,231,476
Distance Traveled
1,187,957
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,605
550
90
8
0
253,803
0
L
Bastet
5,873
489
76
6
0
272,989
0
L
Nut
5,945
495
72
6
0
222,929
2
W
Zhong Kui
7,582
632
106
9
0
236,822
0
W
Chang'e
6,424
535
78
7
0
259,640
1
W
Nike
7,089
591
47
4
0
261,420
0
L
Khepri
6,949
579
26
2
0
227,171
4
W
Cu Chulainn
7,635
636
97
8
0
219,791
5
L
Erlang Shen
6,267
522
51
4
0
237,181
0
L
Sylvanus
6,617
551
88
7
0
227,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role