Player Matchup

Medusa
Medusa
BoofPacker
Medusa
Level 94
God Stats
5W - 2L
1,358 SR
Queue Stats
54W - 45L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
KingBurbo
Baron Samedi
Level 135
God Stats
1W - 0L
1,206 SR
Queue Stats
14W - 16L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
PopGoesDaWeazel
Amaterasu
Level 142
God Stats
1W - 1L
1,308 SR
Queue Stats
18W - 23L
1,414 Elo+
Party 2
Tyr
Tyr
chungsus
Tyr
Level 88
God Stats
3W - 0L
1,827 SR
Queue Stats
56W - 49L
1,493 Elo+
Party 3
Freya
Freya
monaachromatic
Freya
Level 82
God Stats
3W - 1L
1,670 SR
Queue Stats
18W - 17L
1,511 Elo+
Party 3
Team Averages
Level 108
1,474 SR
1,458 Elo+

VS

Team Averages
Level 117
1,584 SR
1,508 Elo+
Hercules
Hercules
UmbraAngelus
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
Xantheron
Sylvanus
Level 121
God Stats
15W - 9L
1,724 SR
Queue Stats
86W - 89L
1,505 Elo+
Party 1
Merlin
Merlin
delanra
Merlin
Level 85
God Stats
7W - 6L
1,574 SR
Queue Stats
316W - 292L
1,561 Elo+
Solo
Thanatos
Thanatos
izanagio
Thanatos
Level 128
God Stats
7W - 9L
1,580 SR
Queue Stats
118W - 118L
1,499 Elo+
Party 1
Medusa
Medusa
orbitalangel96
Medusa
Level 127
God Stats
3W - 4L
1,541 SR
Queue Stats
143W - 150L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoofPacker
Medusa
11
6 / 0 / 3
6,344
634
7,420
4,729
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
KingBurbo
Baron Samedi
11
1 / 2 / 2
5,960
596
1,933
5,333
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
PopGoesDaWeazel
Amaterasu
11
2 / 2 / 5
6,292
629
3,377
9,717
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 1 / 8
5,709
571
2,863
6,831
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
5 / 1 / 3
6,061
606
4,503
7,270
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
UmbraAngelus
Hercules
9
2 / 4 / 2
5,962
596
7,898
7,461
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Xantheron
Sylvanus
8
0 / 5 / 0
4,510
451
3,657
8,767
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
delanra
Merlin
11
0 / 1 / 2
5,946
595
3,331
3,946
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
izanagio
Thanatos
8
4 / 3 / 1
5,662
566
3,366
6,213
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,838
484
2,078
5,349
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
6
6
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoofPacker
Medusa
6
0
3
7.5
W
Baron Samedi
KingBurbo
Baron Samedi
1
2
2
1
W
Amaterasu
PopGoesDaWeazel
Amaterasu
2
2
5
2.25
L
Hercules
UmbraAngelus
Hercules
2
4
2
0.75
L
Sylvanus
Xantheron
Sylvanus
0
5
0
0
W
1
1
8
5
L
Merlin
delanra
Merlin
0
1
2
1
L
Thanatos
izanagio
Thanatos
4
3
1
1.5
W
5
1
3
6.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
20,330
33,880
Taken
31,736
12,526
Mitigated
16,354
15,629
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoofPacker
Medusa
7,420
3,323
0
1,783
4,729
1,451
513
820
3,870
0
47,504
W
Baron Samedi
KingBurbo
Baron Samedi
1,933
343
61
1,728
5,333
1,792
0
2,385
2,948
36,380
0
W
Amaterasu
PopGoesDaWeazel
Amaterasu
3,377
1,486
0
4,831
9,717
3,745
0
251
9,097
0
38,593
L
Hercules
UmbraAngelus
Hercules
7,898
2,566
0
2,334
7,461
6,036
0
1,670
5,791
0
31,547
L
Sylvanus
Xantheron
Sylvanus
3,657
814
204
1,657
8,767
5,629
0
2,232
6,535
16,447
5,162
W
2,863
363
0
2,790
6,831
3,425
102
1,661
5,131
0
11,687
L
Merlin
delanra
Merlin
3,331
171
0
1,012
3,946
1,213
0
1,701
2,245
31,219
1,476
L
Thanatos
izanagio
Thanatos
3,366
775
0
4,232
6,213
1,893
0
503
5,710
0
18,768
W
4,503
1,733
0
4,436
7,270
2,113
0
1,578
5,584
30,742
701
L
2,078
686
0
868
5,349
1,583
0
179
5,170
0
32,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
26,918
334
Minions Killed
250
0
Camps Cleared
0
1,067,055
Distance Traveled
955,485
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,344
634
77
8
0
226,330
0
W
Baron Samedi
5,960
596
90
9
0
206,694
3
W
Amaterasu
6,292
629
83
8
0
220,236
3
L
Hercules
5,962
596
46
5
0
194,067
3
L
Sylvanus
4,510
451
38
4
0
176,456
1
W
Tyr
5,709
571
20
2
0
197,202
0
L
Merlin
5,946
595
61
6
0
196,519
0
L
Thanatos
5,662
566
46
5
0
220,419
0
W
Freya
6,061
606
64
6
0
216,593
0
L
Medusa
4,838
484
59
6
0
168,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role