Player Matchup

Cthulhu
Cthulhu
Coolice2002
Cthulhu
Level 86
God Stats
9W - 4L
1,520 SR
Queue Stats
69W - 61L
1,475 Elo+
Party 2
Ymir
Ymir
Danny_Avlis
Ymir
Level 102
God Stats
10W - 4L
1,745 SR
Queue Stats
102W - 105L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
N64N1C0L3
Ah Puch
Level 129
God Stats
14W - 7L
1,521 SR
Queue Stats
283W - 266L
1,419 Elo+
Solo
Nemesis
Nemesis
PROlemicoXONE
Nemesis
Level 65
God Stats
6W - 3L
1,637 SR
Queue Stats
33W - 25L
1,478 Elo+
Solo
Surtr
Surtr
micheal_RIP
Surtr
Level 110
God Stats
33W - 16L
1,697 SR
Queue Stats
137W - 127L
1,515 Elo+
Party 2
Team Averages
Level 98
1,624 SR
1,475 Elo+

VS

Team Averages
Level 89
1,497 SR
1,444 Elo+
Nemesis
Nemesis
Astrolynxical
Nemesis
Level 91
God Stats
3W - 4L
1,496 SR
Queue Stats
166W - 153L
1,478 Elo+
Party 1
Olorun
Olorun
DREBOY879
Olorun
Level 54
God Stats
2W - 4L
1,422 SR
Queue Stats
149W - 155L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
PlanetBun
Ratatoskr
Level 84
God Stats
50W - 48L
1,533 SR
Queue Stats
253W - 230L
1,430 Elo+
Solo
Artemis
Artemis
SuctionPuppy2
Artemis
Level 107
God Stats
4W - 9L
1,357 SR
Queue Stats
236W - 233L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
fus3r_0902
Sylvanus
Level 108
God Stats
19W - 11L
1,678 SR
Queue Stats
371W - 371L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coolice2002
Cthulhu
12
1 / 1 / 1
6,679
668
4,520
6,801
3,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 1 / 7
6,636
664
2,933
6,247
3,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
N64N1C0L3
Ah Puch
10
0 / 1 / 0
5,590
559
5,350
4,284
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
2 / 0 / 3
5,895
590
2,671
6,959
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
7 / 1 / 3
6,488
649
7,846
7,187
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 0 / 2
5,466
547
4,647
4,166
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
DREBOY879
Olorun
10
1 / 1 / 1
5,225
523
1,227
6,371
3,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ratatoskr
PlanetBun
Ratatoskr
9
0 / 4 / 0
4,777
478
2,109
7,618
2,956
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
8
1 / 6 / 1
5,329
533
3,843
8,045
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
fus3r_0902
Sylvanus
12
1 / 2 / 0
6,116
612
3,656
8,523
4,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
0
2
2
W
Cthulhu
Coolice2002
Cthulhu
1
1
1
1.5
L
Olorun
DREBOY879
Olorun
1
1
1
1.5
W
3
1
7
6.5
W
Ah Puch
N64N1C0L3
Ah Puch
0
1
0
0
W
Nemesis
2
0
3
3.5
L
Ratatoskr
PlanetBun
Ratatoskr
0
4
0
0
L
Artemis
1
6
1
0.25
L
Sylvanus
fus3r_0902
Sylvanus
1
2
0
0.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
15,482
31,478
Taken
34,723
15,588
Mitigated
14,656
9,678
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,647
2,106
0
1,617
4,166
1,415
0
843
3,323
0
27,619
W
Cthulhu
Coolice2002
Cthulhu
4,520
560
0
3,701
6,801
3,904
0
3,131
3,670
46,780
1,757
L
Olorun
DREBOY879
Olorun
1,227
225
60
3,044
6,371
3,005
0
3,814
2,557
33,619
0
W
2,933
1,142
61
859
6,247
3,705
0
0
6,247
22,270
1,832
W
Ah Puch
N64N1C0L3
Ah Puch
5,350
0
0
1,054
4,284
1,253
0
654
3,630
33,563
508
W
Nemesis
2,671
974
0
1,891
6,959
2,451
0
767
6,134
0
44,499
L
Ratatoskr
PlanetBun
Ratatoskr
2,109
501
0
1,419
7,618
2,956
0
1,888
5,730
0
23,437
L
Artemis
3,843
1,132
0
865
8,045
2,356
387
3,082
4,963
0
23,029
L
Sylvanus
fus3r_0902
Sylvanus
3,656
918
0
4,185
8,523
4,924
0
4,154
4,369
40,185
1,950
W
7,846
2,414
0
2,112
7,187
4,275
55
51
7,002
1,702
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
26,913
318
Minions Killed
279
0
Camps Cleared
0
1,130,888
Distance Traveled
1,064,932
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,466
547
53
5
0
271,567
0
W
Cthulhu
6,679
668
97
10
0
199,125
0
L
Olorun
5,225
523
52
5
0
209,619
2
W
Ymir
6,636
664
35
4
0
221,322
0
W
Ah Puch
5,590
559
66
7
0
217,954
4
W
Nemesis
5,895
590
77
8
0
254,638
1
L
Ratatoskr
4,777
478
48
5
0
234,560
0
L
Artemis
5,329
533
43
4
0
187,632
0
L
Sylvanus
6,116
612
83
8
0
161,554
4
W
Surtr
6,488
649
43
4
0
237,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role