Player Matchup

King Arthur
King Arthur
Aghasiross
King Arthur
Level 85
God Stats
1W - 7L
1,221 SR
Queue Stats
519W - 549L
1,367 Elo+
Solo
Loki
Loki
F0RSAK3Nx1x
Loki
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
214W - 203L
1,474 Elo+
Solo
Sol
Sol
Versa13 G7
Sol
Level 65
God Stats
1W - 1L
1,724 SR
Queue Stats
366W - 343L
1,478 Elo+
Party 2
Serqet
Serqet
bacon25k
Serqet
Level 82
God Stats
1W - 2L
1,497 SR
Queue Stats
394W - 454L
1,386 Elo+
Party 2
Surtr
Surtr
djembae
Surtr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 66L
1,622 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,465 Elo+

VS

Team Averages
Level 76
1,518 SR
1,458 Elo+
Chaac
Chaac
ColtMak0204
Chaac
Level 80
God Stats
18W - 7L
1,714 SR
Queue Stats
471W - 490L
1,407 Elo+
Solo
Bastet
Bastet
DomiSk
Bastet
Level 114
God Stats
2W - 1L
1,757 SR
Queue Stats
20W - 28L
1,438 Elo+
Party 1
Geb
Geb
Trizeck
Geb
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
354W - 353L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
xXAioroSXx
Xbalanque
Level 72
God Stats
4W - 3L
1,286 SR
Queue Stats
260W - 232L
1,463 Elo+
Party 1
Chiron
Chiron
xXlHadeslXx
Chiron
Level 88
God Stats
1W - 2L
1,335 SR
Queue Stats
151W - 143L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aghasiross
King Arthur
14
2 / 7 / 5
8,361
760
4,389
16,142
17,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 8 / 10
8,742
795
9,424
13,286
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 4 / 6
10,120
920
15,554
12,833
4,903
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
bacon25k
Serqet
14
1 / 7 / 8
8,612
783
3,354
14,621
14,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
djembae
Surtr
15
4 / 5 / 5
9,817
892
10,448
16,174
18,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 15
10,308
937
13,109
15,936
19,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
DomiSk
Bastet
15
8 / 5 / 18
10,167
924
16,056
9,869
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
15
2 / 4 / 24
9,937
903
12,312
18,118
14,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
xXAioroSXx
Xbalanque
16
7 / 2 / 17
9,458
860
10,785
7,799
2,975
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
15
7 / 5 / 19
9,652
877
14,084
10,544
4,173
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
16
Kills
31
31
Deaths
17
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aghasiross
King Arthur
2
7
5
0.64
W
7
1
15
14.5
W
Bastet
DomiSk
Bastet
8
5
18
3.4
L
2
8
10
0.88
W
Geb
2
4
24
3.5
L
7
4
6
2.5
L
Serqet
bacon25k
Serqet
1
7
8
0.71
L
Surtr
djembae
Surtr
4
5
5
1.3
W
Xbalanque
xXAioroSXx
Xbalanque
7
2
17
7.75
W
Chiron
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,169
Damage
66,346
73,056
Taken
62,266
61,376
Mitigated
44,250
15,036
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aghasiross
King Arthur
4,389
561
950
2,481
16,142
17,846
44
2,693
13,449
0
8,902
W
13,109
857
1,311
6,543
15,936
19,088
611
4,580
10,981
0
33,658
W
Bastet
DomiSk
Bastet
16,056
3,775
789
1,710
9,869
3,840
2,099
1,730
8,139
0
24,924
L
9,424
858
669
1,071
13,286
4,875
150
1,418
11,868
0
22,481
W
Geb
12,312
1,208
4,697
5,425
18,118
14,174
0
5,060
12,866
15,862
733
L
15,554
3,681
1,251
4,549
12,833
4,903
715
3,003
9,830
32,325
1,490
L
Serqet
bacon25k
Serqet
3,354
523
509
1,057
14,621
14,837
0
2,271
12,350
62
5,274
L
Surtr
djembae
Surtr
10,448
2,513
276
2,223
16,174
18,915
256
2,449
13,725
680
17,286
W
Xbalanque
xXAioroSXx
Xbalanque
10,785
5,198
439
1,187
7,799
2,975
926
818
6,981
0
20,964
W
Chiron
14,084
5,223
1,985
1,504
10,544
4,173
0
3,218
7,326
0
27,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,652
Gold Earned
49,522
99
Minions Killed
148
0
Camps Cleared
0
977,110
Distance Traveled
1,106,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,361
760
11
1
0
180,955
0
W
Chaac
10,308
937
51
5
0
261,374
0
W
Bastet
10,167
924
24
2
0
218,037
0
L
Loki
8,742
795
16
1
0
211,139
0
W
Geb
9,937
903
9
1
0
222,283
0
L
Sol
10,120
920
46
4
0
205,150
0
L
Serqet
8,612
783
3
0
0
182,710
0
L
Surtr
9,817
892
23
2
0
197,156
0
W
Xbalanque
9,458
860
33
3
0
211,206
0
W
Chiron
9,652
877
31
3
0
193,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role