Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold V
Agent_Apostle
Lancelot
Gold V
Level 155
God Stats
23W - 15L
1,139 SR
Queue Stats
361W - 389L
1,193 MMR
Solo
Mulan
Mulan
Silver V
K0dlegend
Mulan
Silver V
Level 67
God Stats
2W - 3L
1,587 SR
Queue Stats
2W - 9L
1,243 MMR
Solo
Hades
Hades
Silver I
LiL RasKoL500
Hades
Silver I
Level 150
God Stats
7W - 11L
1,464 SR
Queue Stats
113W - 127L
1,069 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,438 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,470 SR
1,204 MMR
Bacchus
Bacchus
Silver I
Augmentor
Bacchus
Silver I
Level 173
God Stats
64W - 53L
1,610 SR
Queue Stats
540W - 548L
1,189 MMR
Solo
Izanami
Izanami
Gold V
HavingFun00
Izanami
Gold V
Level 67
God Stats
4W - 6L
1,173 SR
Queue Stats
87W - 110L
1,230 MMR
Solo
Agni
Agni
Silver I
ItadoriiYuji
Agni
Silver I
Level 74
God Stats
1W - 3L
1,517 SR
Queue Stats
267W - 270L
1,207 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
TreVerT1of1
Sun Wukong
Silver I
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 99L
1,192 MMR
Solo
Bastet
Bastet
Gold V
obalty
Bastet
Gold V
Level 147
God Stats
32W - 22L
1,550 SR
Queue Stats
159W - 169L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
1 / 0 / 0
9,538
561
3,406
4,280
1,225
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
 
Anubis
14
0 / 3 / 1
7,944
467
3,313
6,777
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Agent_Apostle
Lancelot
13
2 / 6 / 0
8,466
498
8,376
14,465
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
K0dlegend
Mulan
12
0 / 4 / 2
7,031
414
5,484
12,460
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 1
7,250
426
5,894
12,630
5,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ThanatosThorAo Kuang

VS

Bans
MedusaAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Augmentor
Bacchus
13
2 / 1 / 10
8,580
505
8,351
10,669
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HavingFun00
Izanami
16
0 / 0 / 2
9,783
575
2,626
7,058
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

19
5 / 1 / 3
11,566
680
6,924
7,178
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TreVerT1of1
Sun Wukong
16
5 / 1 / 3
10,347
609
8,782
11,439
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
obalty
Bastet
15
6 / 1 / 7
9,785
576
6,711
11,409
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
18
18
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
L
Anubis
 
Anubis
0
3
1
0.17
L
Lancelot
Agent_Apostle
Lancelot
2
6
0
0.33
W
Bacchus
Augmentor
Bacchus
2
1
10
7
W
Izanami
HavingFun00
Izanami
0
0
2
1
W
5
1
3
6.5
L
Mulan
K0dlegend
Mulan
0
4
2
0.25
L
1
5
1
0.3
W
Sun Wukong
TreVerT1of1
Sun Wukong
5
1
3
6.5
W
Bastet
obalty
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
33,394
50,612
Taken
47,753
17,614
Mitigated
23,305
14,862
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,406
437
0
2,173
4,280
1,225
0
184
4,096
85,891
0
L
Anubis
 
Anubis
3,313
261
0
1,116
6,777
2,250
425
2,415
4,092
51,464
1,064
L
Lancelot
Agent_Apostle
Lancelot
8,376
950
0
3,113
14,465
4,154
0
2,395
11,206
0
49,783
W
Bacchus
Augmentor
Bacchus
8,351
717
0
2,203
10,669
7,231
20
3,863
6,684
32,520
1,533
W
Izanami
HavingFun00
Izanami
2,626
1,483
0
3,010
7,058
2,042
2,794
2,111
4,761
0
77,750
W
6,924
507
0
2,833
7,178
2,404
0
4,265
2,873
105,857
1,905
L
Mulan
K0dlegend
Mulan
5,484
247
0
4,057
12,460
4,941
0
3,130
8,858
0
47,262
L
5,894
232
304
4,099
12,630
5,044
0
5,540
6,522
44,913
0
W
Sun Wukong
TreVerT1of1
Sun Wukong
8,782
1,488
0
6,080
11,439
7,530
115
293
11,146
0
67,757
W
Bastet
obalty
Bastet
6,711
1,417
0
3,697
11,409
4,098
0
2,063
9,298
0
66,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
50,061
522
Minions Killed
607
0
Camps Cleared
0
1,586,468
Distance Traveled
1,899,383
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,538
561
176
10
0
280,187
4
L
Anubis
7,944
467
96
6
0
321,220
6
L
Lancelot
8,466
498
90
5
0
306,419
3
W
Bacchus
8,580
505
53
3
0
404,585
2
W
Izanami
9,783
575
162
10
0
319,618
5
W
Agni
11,566
680
186
11
0
379,415
3
L
Mulan
7,031
414
74
4
0
342,045
2
L
Hades
7,250
426
86
5
0
336,597
1
W
Sun Wukong
10,347
609
109
6
0
379,224
0
W
Bastet
9,785
576
97
6
0
416,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role