Player Matchup

Artemis
Artemis
AbstractGerm
Artemis
Level 159
God Stats
0W - 1L
1,658 SR
Queue Stats
32W - 24L
1,592 Elo+
Party 3
Ganesha
Ganesha
Bevinnnnn
Ganesha
Level 157
God Stats
1W - 1L
1,724 SR
Queue Stats
45W - 38L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
JakeDaCamper
Ao Kuang
Level 117
God Stats
2W - 2L
1,729 SR
Queue Stats
200W - 216L
1,471 Elo+
Party 2
Atlas
Atlas
SaiyansWrath
Atlas
Level 144
God Stats
0W - 2L
1,599 SR
Queue Stats
190W - 204L
1,525 Elo+
Solo
Hun Batz
Hun Batz
alvinisag
Hun Batz
Level 119
God Stats
18W - 14L
1,667 SR
Queue Stats
215W - 235L
1,529 Elo+
Party 2
Team Averages
Level 139
1,675 SR
1,534 Elo+

VS

Team Averages
Level 161
1,558 SR
1,538 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Tank2k4
Cerberus
Level 159
God Stats
3W - 2L
1,498 SR
Queue Stats
41W - 41L
1,496 Elo+
Solo
Bastet
Bastet
Warch1
Bastet
Level 132
God Stats
8W - 1L
1,568 SR
Queue Stats
132W - 120L
1,566 Elo+
Party 1
Chaac
Chaac
diego3728
Chaac
Level 172
God Stats
22W - 17L
1,561 SR
Queue Stats
273W - 257L
1,573 Elo+
Solo
Vulcan
Vulcan
kromarroth
Vulcan
Level 159
God Stats
4W - 3L
1,663 SR
Queue Stats
148W - 132L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbstractGerm
Artemis
9
0 / 5 / 2
5,201
473
4,434
7,151
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Bevinnnnn
Ganesha
8
0 / 2 / 2
5,498
500
2,786
9,954
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JakeDaCamper
Ao Kuang
11
4 / 4 / 1
6,350
577
4,749
11,055
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 1
6,021
547
1,999
8,969
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
alvinisag
Hun Batz
11
4 / 7 / 3
6,782
617
6,607
11,385
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 2 / 3
6,861
624
6,472
6,751
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Tank2k4
Cerberus
11
4 / 1 / 4
7,096
645
4,491
7,934
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Warch1
Bastet
13
3 / 2 / 8
7,326
666
8,604
8,632
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
diego3728
Chaac
14
5 / 1 / 1
8,431
766
4,947
7,710
5,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
kromarroth
Vulcan
13
6 / 2 / 3
7,881
716
7,664
4,618
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
3
2.25
L
Artemis
AbstractGerm
Artemis
0
5
2
0.2
L
Ganesha
Bevinnnnn
Ganesha
0
2
2
0.5
L
Ao Kuang
JakeDaCamper
Ao Kuang
4
4
1
1.13
L
0
3
1
0.17
W
Cerberus
Tank2k4
Cerberus
4
1
4
6
W
Bastet
Warch1
Bastet
3
2
8
3.5
L
Hun Batz
alvinisag
Hun Batz
4
7
3
0.79
W
Chaac
diego3728
Chaac
5
1
1
5.5
W
Vulcan
kromarroth
Vulcan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
32,178
48,514
Taken
35,645
19,073
Mitigated
16,785
11,173
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,472
1,821
0
2,678
6,751
1,868
546
1,122
5,629
0
44,016
L
Artemis
AbstractGerm
Artemis
4,434
904
0
518
7,151
1,899
0
1,494
5,657
0
29,859
L
Ganesha
Bevinnnnn
Ganesha
2,786
631
0
3,108
9,954
6,689
0
2,462
7,324
15,170
2,807
L
Ao Kuang
JakeDaCamper
Ao Kuang
4,749
1,336
0
2,864
11,055
3,434
0
3,996
6,816
27,746
1,623
L
1,999
507
0
2,252
8,969
3,863
0
0
8,969
39,660
876
W
Cerberus
Tank2k4
Cerberus
4,491
159
0
3,076
7,934
4,950
0
2,943
4,991
20,855
0
W
Bastet
Warch1
Bastet
8,604
2,429
0
4,401
8,632
2,575
0
1,323
7,309
0
47,355
L
Hun Batz
alvinisag
Hun Batz
6,607
2,079
0
2,431
11,385
3,188
0
3,523
7,742
0
38,402
W
Chaac
diego3728
Chaac
4,947
804
0
2,450
7,710
5,941
410
2,258
5,452
0
63,187
W
Vulcan
kromarroth
Vulcan
7,664
180
0
140
4,618
1,451
257
1,724
2,894
48,066
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
37,595
285
Minions Killed
371
0
Camps Cleared
0
1,148,676
Distance Traveled
1,180,022
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,861
624
63
6
0
225,326
1
L
Artemis
5,201
473
72
7
0
199,588
1
L
Ganesha
5,498
500
7
1
0
232,107
1
L
Ao Kuang
6,350
577
51
5
0
229,934
0
L
Atlas
6,021
547
87
8
0
228,717
0
W
Cerberus
7,096
645
28
3
0
242,385
3
W
Bastet
7,326
666
83
8
0
272,891
4
L
Hun Batz
6,782
617
68
6
0
258,330
0
W
Chaac
8,431
766
111
10
0
218,614
4
W
Vulcan
7,881
716
86
8
0
220,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role