Player Matchup

Medusa
Medusa
CaptainDaddy_69_
Medusa
Level 127
God Stats
4W - 9L
1,438 SR
Queue Stats
102W - 104L
1,479 Elo+
Party 2
King Arthur
King Arthur
Im_A_Quacker69
King Arthur
Level 129
God Stats
0W - 4L
1,316 SR
Queue Stats
139W - 132L
1,470 Elo+
Party 2
Mercury
Mercury
Motherfragerzz
Mercury
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 104L
1,532 Elo+
Solo
Pele
Pele
ripjericho
Pele
Level 127
God Stats
62W - 54L
1,588 SR
Queue Stats
175W - 163L
1,537 Elo+
Party 3
Anubis
Anubis
singlecells12
Anubis
Level 80
God Stats
50W - 26L
1,747 SR
Queue Stats
142W - 119L
1,534 Elo+
Party 3
Team Averages
Level 118
1,518 SR
1,510 Elo+

VS

Team Averages
Level 133
1,481 SR
1,500 Elo+
Neith
Neith
Arzene21
Neith
Level 128
God Stats
31W - 41L
1,513 SR
Queue Stats
59W - 65L
1,412 Elo+
Solo
Achilles
Achilles
Lordanghelo
Achilles
Level 138
God Stats
5W - 3L
1,470 SR
Queue Stats
82W - 65L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
LoudiPR
Ao Kuang
Level 156
God Stats
3W - 1L
1,351 SR
Queue Stats
276W - 242L
1,565 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaD_Bizzle
Kumbhakarna
Level 114
God Stats
2W - 1L
1,494 SR
Queue Stats
34W - 39L
1,447 Elo+
Solo
Janus
Janus
betfast
Janus
Level 129
God Stats
10W - 8L
1,579 SR
Queue Stats
133W - 141L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,666
367
216
1,166
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Im_A_Quacker69
King Arthur
3
0 / 0 / 0
3,672
367
621
1,286
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 10 / 0
3,733
373
674
7,704
1,849
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 5 / 1
4,584
458
2,805
6,729
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
2 / 7 / 1
5,374
537
1,589
7,103
2,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arzene21
Neith
11
2 / 0 / 2
6,353
635
1,656
3,347
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Lordanghelo
Achilles
9
1 / 1 / 1
5,695
570
1,587
3,725
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
LoudiPR
Ao Kuang
11
6 / 1 / 1
6,561
656
4,155
5,088
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MaD_Bizzle
Kumbhakarna
8
3 / 0 / 4
5,685
569
1,896
5,387
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
betfast
Janus
11
8 / 1 / 4
7,002
700
7,272
3,470
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
20
23
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Arzene21
Neith
2
0
2
3
L
0
1
0
0
L
King Arthur
Im_A_Quacker69
King Arthur
0
0
0
0
W
Achilles
Lordanghelo
Achilles
1
1
1
1.5
W
Ao Kuang
LoudiPR
Ao Kuang
6
1
1
6.5
W
Kumbhakarna
MaD_Bizzle
Kumbhakarna
3
0
4
5
L
0
10
0
0
W
Janus
betfast
Janus
8
1
4
10
L
1
5
1
0.3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,905
Damage
16,566
23,988
Taken
21,017
5,849
Mitigated
7,735
3,714
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arzene21
Neith
1,656
627
0
1,706
3,347
980
1,290
0
3,347
0
44,859
L
216
122
0
416
1,166
229
0
211
955
0
2,015
L
King Arthur
Im_A_Quacker69
King Arthur
621
65
0
625
1,286
447
0
233
1,053
0
3,598
W
Achilles
Lordanghelo
Achilles
1,587
334
0
904
3,725
1,948
208
992
2,733
0
27,899
W
Ao Kuang
LoudiPR
Ao Kuang
4,155
1,071
0
312
5,088
1,698
0
0
5,088
40,349
1,477
W
Kumbhakarna
MaD_Bizzle
Kumbhakarna
1,896
209
0
1,750
5,387
2,168
0
803
4,584
14,949
0
L
674
222
0
120
7,704
1,849
0
4,801
2,626
0
4,599
W
Janus
betfast
Janus
7,272
700
0
319
3,470
941
28
438
3,032
35,350
1,736
L
2,805
884
0
1,539
6,729
1,301
0
3,777
2,757
0
15,895
L
1,589
84
0
1,014
7,103
2,023
0
3,411
3,455
17,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
31,296
85
Minions Killed
294
0
Camps Cleared
0
568,451
Distance Traveled
945,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,353
635
93
9
0
154,848
0
L
Medusa
3,666
367
4
0
0
30,489
0
L
King Arthur
3,672
367
7
1
0
41,326
0
W
Achilles
5,695
570
31
3
0
172,466
0
W
Ao Kuang
6,561
656
83
8
0
251,483
0
W
Kumbhakarna
5,685
569
21
2
0
184,478
2
L
Mercury
3,733
373
9
1
0
198,514
0
W
Janus
7,002
700
66
7
0
181,731
0
L
Pele
4,584
458
32
3
0
156,396
0
L
Anubis
5,374
537
33
3
0
141,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role