Player Matchup

Mulan
Mulan
Andres_X999
Mulan
Level 86
God Stats
7W - 11L
1,414 SR
Queue Stats
266W - 243L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
ColdBreezeOnDeez
Danzaburou
Level 123
God Stats
15W - 9L
1,707 SR
Queue Stats
104W - 87L
1,523 Elo+
Solo
Chaac
Chaac
Doomsaucers21
Chaac
Level 145
God Stats
17W - 23L
1,392 SR
Queue Stats
824W - 874L
1,462 Elo+
Solo
Tiamat
Tiamat
ExFactorx427
Tiamat
Level 138
God Stats
4W - 1L
1,418 SR
Queue Stats
120W - 108L
1,491 Elo+
Solo
Janus
Janus
Water-_-Bugs
Janus
Level 65
God Stats
39W - 33L
1,434 SR
Queue Stats
229W - 209L
1,439 Elo+
Party 1
Team Averages
Level 111
1,473 SR
1,469 Elo+

VS

Team Averages
Level 126
1,450 SR
1,445 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
J2H Eros
Ne Zha
Level 121
God Stats
0W - 3L
1,177 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 2
Bellona
Bellona
MurlocTaco
Bellona
Level 129
God Stats
5W - 4L
1,356 SR
Queue Stats
74W - 74L
1,443 Elo+
Solo
Danzaburou
Danzaburou
WaryCrib17
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
jonny swingz
Ah Puch
Level 86
God Stats
1W - 1L
1,716 SR
Queue Stats
9W - 13L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,826
621
3,921
8,156
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ColdBreezeOnDeez
Danzaburou
11
3 / 0 / 3
6,055
550
6,248
6,353
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 5
6,603
600
5,875
8,194
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
11
0 / 2 / 7
5,121
466
3,623
5,783
3,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 2
6,543
595
4,263
4,538
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 4 / 1
5,685
517
3,175
6,602
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
J2H Eros
Ne Zha
11
2 / 1 / 1
6,250
568
1,912
6,839
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MurlocTaco
Bellona
9
2 / 3 / 0
5,610
510
3,781
8,759
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
WaryCrib17
Danzaburou
9
0 / 3 / 1
5,331
485
4,605
7,118
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
jonny swingz
Ah Puch
9
0 / 5 / 0
5,730
521
2,529
6,744
1,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
1
0.13
W
6
1
2
7
W
Danzaburou
ColdBreezeOnDeez
Danzaburou
3
0
3
4.5
W
3
0
5
5.5
W
Tiamat
0
2
7
1.75
L
Ne Zha
J2H Eros
Ne Zha
2
1
1
2.5
L
Bellona
MurlocTaco
Bellona
2
3
0
0.67
L
Danzaburou
WaryCrib17
Danzaburou
0
3
1
0.17
W
4
1
2
5
L
Ah Puch
jonny swingz
Ah Puch
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
16,002
33,024
Taken
36,062
15,277
Mitigated
14,262
9,324
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,175
919
0
958
6,602
1,599
0
3,121
3,153
34,358
7,886
W
3,921
644
0
1,768
8,156
3,668
0
707
7,379
0
49,751
W
Danzaburou
ColdBreezeOnDeez
Danzaburou
6,248
2,969
0
2,445
6,353
1,879
0
0
6,119
0
40,495
W
5,875
571
0
3,113
8,194
4,496
0
2,797
5,358
0
40,274
W
Tiamat
3,623
956
0
1,678
5,783
3,907
0
44
5,658
15,858
1,503
L
Ne Zha
J2H Eros
Ne Zha
1,912
612
0
4,109
6,839
2,031
887
675
6,096
0
31,269
L
Bellona
MurlocTaco
Bellona
3,781
965
210
2,554
8,759
6,698
0
2,101
6,658
0
10,914
L
Danzaburou
WaryCrib17
Danzaburou
4,605
1,277
0
2,609
7,118
2,069
0
1,213
5,905
0
35,453
W
4,263
246
0
320
4,538
1,327
331
1,801
2,737
42,348
0
L
Ah Puch
jonny swingz
Ah Puch
2,529
33
0
1,366
6,744
1,865
0
238
6,506
33,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
28,606
337
Minions Killed
279
0
Camps Cleared
0
1,134,645
Distance Traveled
1,025,682
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,685
517
61
6
0
192,666
4
W
Mulan
6,826
621
73
7
0
235,826
1
W
Danzaburou
6,055
550
69
6
0
219,070
3
W
Chaac
6,603
600
76
7
0
239,757
0
W
Tiamat
5,121
466
29
3
0
213,065
0
L
Ne Zha
6,250
568
68
6
0
243,421
4
L
Bellona
5,610
510
25
2
0
199,768
0
L
Danzaburou
5,331
485
60
5
0
203,874
0
W
Janus
6,543
595
90
8
0
226,927
0
L
Ah Puch
5,730
521
65
6
0
185,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role