Player Matchup

Mulan
Mulan
Expecto_Patronot
Mulan
Level 112
God Stats
87W - 50L
1,632 SR
Queue Stats
174W - 173L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Foxwardin
Cernunnos
Level 65
God Stats
1W - 3L
1,386 SR
Queue Stats
141W - 112L
1,527 Elo+
Solo
Set
Set
LILCIN23
Set
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 170L
1,435 Elo+
Solo
Fafnir
Fafnir
Twas 9612
Fafnir
Level 60
God Stats
1W - 2L
1,502 SR
Queue Stats
37W - 49L
1,425 Elo+
Solo
Poseidon
Poseidon
huddini21
Poseidon
Level 124
God Stats
12W - 12L
1,461 SR
Queue Stats
35W - 39L
1,427 Elo+
Solo
Team Averages
Level 90
1,496 SR
1,460 Elo+

VS

Team Averages
Level 138
1,415 SR
1,438 Elo+
Cthulhu
Cthulhu
LordLugs
Cthulhu
Level 105
God Stats
19W - 19L
1,447 SR
Queue Stats
559W - 550L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
RidgedFury
Ao Kuang
Level 157
God Stats
4W - 4L
1,452 SR
Queue Stats
286W - 262L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
Zay The Man7340
Hun Batz
Level 109
God Stats
3W - 3L
1,563 SR
Queue Stats
399W - 371L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 256
God Stats
169W - 199L
1,402 SR
Queue Stats
1,039W - 1,013L
1,402 Elo+
Solo
Thoth
Thoth
truckfire11
Thoth
Level 64
God Stats
3W - 10L
1,211 SR
Queue Stats
403W - 396L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,251
434
10,209
18,990
17,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Foxwardin
Cernunnos
16
5 / 3 / 2
9,516
501
10,274
11,613
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 9 / 3
7,667
404
8,953
16,650
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Twas 9612
Fafnir
11
0 / 3 / 0
7,442
392
2,542
9,715
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
huddini21
Poseidon
17
3 / 2 / 1
10,072
530
9,747
7,669
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordLugs
Cthulhu
15
1 / 2 / 3
8,386
441
8,385
15,615
16,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
RidgedFury
Ao Kuang
18
11 / 1 / 6
11,799
621
15,249
23,469
9,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
18
5 / 0 / 7
11,335
597
11,725
15,103
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
chenlezhi
Hou Yi
15
0 / 5 / 2
8,737
460
4,479
11,005
3,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 5
10,322
543
7,088
10,438
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
21
21
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Cernunnos
Foxwardin
Cernunnos
5
3
2
2
L
1
9
3
0.28
W
Cthulhu
LordLugs
Cthulhu
1
2
3
1.25
W
Ao Kuang
RidgedFury
Ao Kuang
11
1
6
14
L
Fafnir
Twas 9612
Fafnir
0
3
0
0
W
Hun Batz
5
0
7
8.5
W
Hou Yi
chenlezhi
Hou Yi
0
5
2
0.2
L
Poseidon
huddini21
Poseidon
3
2
1
1.75
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
46,926
64,637
Taken
75,630
40,077
Mitigated
45,487
15,056
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,209
1,495
0
2,443
18,990
17,942
0
10,006
8,885
0
52,487
L
Cernunnos
Foxwardin
Cernunnos
10,274
5,134
0
4,590
11,613
4,329
68
6,052
5,409
0
71,080
L
8,953
4,575
0
4,762
16,650
6,568
0
9,329
7,235
0
42,068
W
Cthulhu
LordLugs
Cthulhu
8,385
486
105
2,060
15,615
16,131
136
3,312
12,303
51,351
443
W
Ao Kuang
RidgedFury
Ao Kuang
15,249
5,171
0
16,727
23,469
9,101
47
2,009
21,460
94,599
4,163
L
Fafnir
Twas 9612
Fafnir
2,542
554
0
3,011
9,715
8,729
0
507
8,478
24,711
0
W
Hun Batz
11,725
3,530
0
4,569
15,103
13,160
0
2,850
11,909
0
68,205
W
Hou Yi
chenlezhi
Hou Yi
4,479
2,396
134
834
11,005
3,321
906
706
10,299
0
55,586
L
Poseidon
huddini21
Poseidon
9,747
329
0
250
7,669
2,509
264
4,323
3,346
69,171
0
W
7,088
296
0
3,495
10,438
3,774
761
4,283
6,155
63,201
2,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,948
Gold Earned
50,579
412
Minions Killed
520
0
Camps Cleared
0
1,624,917
Distance Traveled
1,817,934
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,251
434
85
4
0
348,087
0
L
Cernunnos
9,516
501
125
7
0
354,621
0
L
Set
7,667
404
56
3
0
340,982
0
W
Cthulhu
8,386
441
63
3
0
358,987
0
W
Ao Kuang
11,799
621
134
7
0
429,966
1
L
Fafnir
7,442
392
34
2
0
194,035
0
W
Hun Batz
11,335
597
107
6
0
366,935
0
W
Hou Yi
8,737
460
104
5
0
327,780
0
L
Poseidon
10,072
530
112
6
0
387,192
7
W
Thoth
10,322
543
112
6
0
334,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role