Player Matchup

Vamana
Vamana
BOTCHEDD
Vamana
Level 16
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bigsmokepapa667
Kukulkan
Level 64
God Stats
18W - 21L
1,555 SR
Queue Stats
418W - 397L
1,471 Elo+
Party 2
Hel
Hel
Thekingkike6196
Hel
Level 125
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 1L
1,893 Elo+
Party 1
Medusa
Medusa
foREVera7x
Medusa
Level 117
God Stats
50W - 44L
1,639 SR
Queue Stats
470W - 446L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
rgulley
Erlang Shen
Level 28
God Stats
7W - 9L
1,335 SR
Queue Stats
106W - 134L
1,391 Elo+
Party 2
Team Averages
Level 70
1,418 SR
1,543 Elo+

VS

Team Averages
Level 52
1,538 SR
1,355 Elo+
Heimdallr
Heimdallr
Lil Happy8195
Heimdallr
Level 68
God Stats
3W - 1L
1,688 SR
Queue Stats
10W - 11L
1,419 Elo+
Party 3
Vulcan
Vulcan
T5B V1ZZIN
Vulcan
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,275 Elo+
Party 3
Ix Chel
Ix Chel
TertialStatue83
Ix Chel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 3
King Arthur
King Arthur
TooVardslig
King Arthur
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
186W - 171L
1,288 Elo+
Party 4
Bastet
Bastet
fivestarcaden
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BOTCHEDD
Vamana
12
0 / 4 / 3
6,633
415
2,565
12,045
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
7 / 3 / 4
9,234
577
15,092
9,973
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 5 / 9
8,965
560
7,897
14,846
6,590
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
foREVera7x
Medusa
14
8 / 2 / 4
8,974
561
13,677
12,171
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
rgulley
Erlang Shen
14
5 / 2 / 7
8,481
530
7,164
17,042
8,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lil Happy8195
Heimdallr
16
10 / 6 / 3
9,980
624
13,650
12,212
4,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
T5B V1ZZIN
Vulcan
13
1 / 7 / 2
7,580
474
6,568
10,367
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 6
8,360
523
5,161
11,107
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TooVardslig
King Arthur
14
0 / 2 / 7
8,258
516
9,070
15,727
13,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 5
8,335
521
9,740
12,847
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
24
Kills
16
16
Deaths
24
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
BOTCHEDD
Vamana
0
4
3
0.38
L
Kukulkan
7
3
4
3
W
Heimdallr
Lil Happy8195
Heimdallr
10
6
3
1.92
W
Vulcan
T5B V1ZZIN
Vulcan
1
7
2
0.29
W
2
4
6
1.25
L
4
5
9
1.7
W
King Arthur
TooVardslig
King Arthur
0
2
7
1.75
W
3
5
5
1.1
L
Medusa
foREVera7x
Medusa
8
2
4
5
L
Erlang Shen
rgulley
Erlang Shen
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
44,189
66,077
Taken
62,260
34,344
Mitigated
32,928
19,839
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BOTCHEDD
Vamana
2,565
937
0
2,214
12,045
10,430
146
2,050
9,863
0
29,934
L
Kukulkan
15,092
1,975
0
983
9,973
4,119
0
3,018
6,718
59,812
2,952
W
Heimdallr
Lil Happy8195
Heimdallr
13,650
6,051
0
3,088
12,212
4,431
1,496
3,299
8,840
0
67,252
W
Vulcan
T5B V1ZZIN
Vulcan
6,568
147
0
308
10,367
3,276
0
6,615
3,729
45,058
1,162
W
5,161
764
707
2,440
11,107
7,291
0
4,457
6,590
20,681
0
L
7,897
367
1,982
6,257
14,846
6,590
486
1,978
12,830
40,664
1,856
W
King Arthur
TooVardslig
King Arthur
9,070
965
0
2,087
15,727
13,247
0
4,731
10,681
299
54,830
W
9,740
2,308
0
3,691
12,847
4,683
0
2,695
10,079
0
58,539
L
Medusa
foREVera7x
Medusa
13,677
4,373
0
2,992
12,171
4,387
633
2,534
9,573
0
61,581
L
Erlang Shen
rgulley
Erlang Shen
7,164
4,208
0
5,411
17,042
8,818
0
1,930
15,058
0
55,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
42,513
379
Minions Killed
370
0
Camps Cleared
0
1,755,863
Distance Traveled
1,562,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,633
415
49
3
0
340,917
0
L
Kukulkan
9,234
577
95
6
0
286,418
0
W
Heimdallr
9,980
624
108
7
0
282,265
0
W
Vulcan
7,580
474
88
6
0
295,963
0
W
Ix Chel
8,360
523
22
1
0
318,018
3
L
Hel
8,965
560
58
4
0
332,118
0
W
King Arthur
8,258
516
76
5
0
318,506
3
W
Bastet
8,335
521
76
5
0
348,025
0
L
Medusa
8,974
561
92
6
0
373,806
3
L
Erlang Shen
8,481
530
85
5
0
422,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role