Player Matchup

Ganesha
Ganesha
DARTHSTIMMY
Ganesha
Level 141
God Stats
2W - 2L
1,720 SR
Queue Stats
300W - 312L
1,495 Elo+
Party 1
Thanatos
Thanatos
Don Dougstar
Thanatos
Level 137
God Stats
1W - 2L
1,473 SR
Queue Stats
119W - 127L
1,472 Elo+
Party 1
Ymir
Ymir
Proj3ct W
Ymir
Level 128
God Stats
0W - 4L
1,103 SR
Queue Stats
252W - 267L
1,512 Elo+
Party 1
Hel
Hel
ShadowStar729
Hel
Level 147
God Stats
4W - 1L
1,825 SR
Queue Stats
114W - 119L
1,549 Elo+
Party 1
Hachiman
Hachiman
XMOUSEKATOOL
Hachiman
Level 156
God Stats
4W - 4L
1,713 SR
Queue Stats
283W - 304L
1,547 Elo+
Party 1
Team Averages
Level 142
1,567 SR
1,515 Elo+

VS

Team Averages
Level 103
1,438 SR
1,502 Elo+
Vulcan
Vulcan
CPTxCOLORADO
Vulcan
Level 155
God Stats
29W - 30L
1,490 SR
Queue Stats
823W - 852L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Cellularranger
Ne Zha
Level 68
God Stats
6W - 3L
1,675 SR
Queue Stats
327W - 338L
1,530 Elo+
Party 2
Bacchus
Bacchus
GYAKA GANGSTA
Bacchus
Level 156
God Stats
1W - 1L
1,267 SR
Queue Stats
40W - 53L
1,466 Elo+
Solo
Hel
Hel
Veraxies
Hel
Level 66
God Stats
1W - 2L
1,282 SR
Queue Stats
210W - 194L
1,558 Elo+
Party 2
Bastet
Bastet
shidashin
Bastet
Level 69
God Stats
5W - 4L
1,475 SR
Queue Stats
304W - 316L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DARTHSTIMMY
Ganesha
15
0 / 6 / 14
8,035
670
7,131
17,846
17,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Don Dougstar
Thanatos
14
4 / 5 / 5
8,345
695
7,668
12,473
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
12
1 / 5 / 10
8,122
677
4,646
19,662
13,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
4 / 7 / 12
9,749
812
12,105
14,385
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
XMOUSEKATOOL
Hachiman
16
5 / 6 / 7
9,375
781
13,375
12,612
4,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
4 / 1 / 17
11,572
964
17,194
6,405
3,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 5 / 17
9,987
832
17,024
11,756
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
17
5 / 4 / 22
11,330
944
11,389
17,915
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 2 / 18
10,975
915
12,337
8,558
3,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
shidashin
Bastet
16
7 / 5 / 19
10,511
876
13,421
14,100
5,129
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
14
Kills
29
29
Deaths
17
48
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
1
17
12.5
W
5
5
17
2.7
L
Ganesha
DARTHSTIMMY
Ganesha
0
6
14
1.17
L
Thanatos
Don Dougstar
Thanatos
4
5
5
1.3
W
Bacchus
5
4
22
4
L
Ymir
1
5
10
1.2
L
4
7
12
1.43
W
8
2
18
8.5
L
Hachiman
XMOUSEKATOOL
Hachiman
5
6
7
1.42
W
Bastet
shidashin
Bastet
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
71,365
76,978
Taken
58,734
45,574
Mitigated
41,536
25,375
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
17,194
48
749
1,795
6,405
3,740
1,784
2,755
3,521
42,011
621
W
17,024
4,715
420
673
11,756
5,137
641
5,141
6,388
315
29,662
L
Ganesha
DARTHSTIMMY
Ganesha
7,131
595
886
2,438
17,846
17,619
0
7,610
10,236
15,891
318
L
Thanatos
Don Dougstar
Thanatos
7,668
997
1,395
4,963
12,473
4,605
0
6,819
5,654
0
16,075
W
Bacchus
11,389
837
379
1,272
17,915
23,630
0
6,578
11,057
18,295
1,709
L
Ymir
4,646
986
431
3,031
19,662
13,927
0
12,697
6,965
6,386
0
L
12,105
1,092
6,930
4,389
14,385
5,283
0
5,849
8,536
30,050
0
W
12,337
777
6,057
2,446
8,558
3,900
1,701
2,462
6,053
28,859
368
L
Hachiman
XMOUSEKATOOL
Hachiman
13,375
8,377
167
745
12,612
4,140
0
7,382
5,230
0
32,426
W
Bastet
shidashin
Bastet
13,421
2,387
170
2,521
14,100
5,129
2,829
6,064
7,946
0
19,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
54,375
123
Minions Killed
146
0
Camps Cleared
0
936,883
Distance Traveled
1,095,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,572
964
64
5
0
267,460
0
W
Ne Zha
9,987
832
20
2
0
218,947
0
L
Ganesha
8,035
670
0
0
0
220,841
0
L
Thanatos
8,345
695
28
2
0
185,713
0
W
Bacchus
11,330
944
22
2
0
177,802
0
L
Ymir
8,122
677
3
0
0
162,401
0
L
Hel
9,749
812
46
4
0
174,836
0
W
Hel
10,975
915
29
2
0
217,145
0
L
Hachiman
9,375
781
46
4
0
193,092
0
W
Bastet
10,511
876
11
1
0
214,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role