Player Matchup

Kukulkan
Kukulkan
Atkinson VII
Kukulkan
Level 161
God Stats
2W - 1L
1,416 SR
Queue Stats
118W - 135L
1,480 Elo+
Party 1
Izanami
Izanami
Kaernk
Izanami
Level 164
God Stats
3W - 1L
1,695 SR
Queue Stats
39W - 22L
1,584 Elo+
Party 2
Poseidon
Poseidon
RadiationKIng34
Poseidon
Level 157
God Stats
25W - 20L
1,609 SR
Queue Stats
306W - 300L
1,541 Elo+
Solo
Ne Zha
Ne Zha
Supreme0verlord
Ne Zha
Level 129
God Stats
6W - 2L
1,787 SR
Queue Stats
30W - 13L
1,640 Elo+
Party 2
Da Ji
Da Ji
davidreadfiel
Da Ji
Level 159
God Stats
6W - 2L
1,895 SR
Queue Stats
92W - 104L
1,466 Elo+
Party 1
Team Averages
Level 154
1,681 SR
1,542 Elo+

VS

Team Averages
Level 184
1,501 SR
1,511 Elo+
Bastet
Bastet
 
Bastet
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 198
God Stats
254W - 239L
1,592 SR
Queue Stats
304W - 311L
1,518 Elo+
Solo
Agni
Agni
I AM POLYNIKES
Agni
Level 159
God Stats
13W - 15L
1,416 SR
Queue Stats
459W - 453L
1,421 Elo+
Solo
Hercules
Hercules
OzDragon
Hercules
Level 155
God Stats
4W - 3L
1,437 SR
Queue Stats
251W - 253L
1,583 Elo+
Solo
Sol
Sol
brunorcrdo
Sol
Level 216
God Stats
33W - 33L
1,560 SR
Queue Stats
254W - 239L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atkinson VII
Kukulkan
11
0 / 1 / 2
6,091
554
3,515
5,320
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Kaernk
Izanami
12
5 / 1 / 7
7,548
686
5,967
6,663
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
11
0 / 1 / 3
6,251
568
2,989
4,930
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
9 / 2 / 5
6,911
628
9,071
7,815
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 1
6,499
591
3,503
5,924
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 4 / 1
5,010
455
4,772
9,463
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
CHAOSG387
Nu Wa
7
0 / 5 / 1
4,732
430
2,134
7,762
3,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,993
545
2,803
4,706
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OzDragon
Hercules
11
1 / 2 / 0
6,336
576
4,746
10,592
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 0
6,090
554
4,147
7,336
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
5
5
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
1
0.38
W
Kukulkan
Atkinson VII
Kukulkan
0
1
2
1
L
Nu Wa
CHAOSG387
Nu Wa
0
5
1
0.1
L
1
2
0
0.5
W
Izanami
Kaernk
Izanami
5
1
7
8.5
L
Hercules
OzDragon
Hercules
1
2
0
0.5
W
Poseidon
0
1
3
1.5
W
9
2
5
5.75
L
2
6
0
0.33
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
18,602
30,652
Taken
39,859
9,894
Mitigated
14,752
7,963
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,772
841
0
3,123
9,463
2,269
0
161
9,302
0
26,553
W
Kukulkan
Atkinson VII
Kukulkan
3,515
215
0
1,436
5,320
1,773
0
149
5,171
38,343
549
L
Nu Wa
CHAOSG387
Nu Wa
2,134
656
0
1,077
7,762
3,308
0
1,446
6,316
14,899
0
L
2,803
157
0
640
4,706
1,261
0
1,279
3,427
39,044
0
W
Izanami
Kaernk
Izanami
5,967
4,532
0
2,273
6,663
2,294
747
2,623
4,040
0
54,741
L
Hercules
OzDragon
Hercules
4,746
1,083
0
4,722
10,592
6,567
0
3,369
7,223
0
44,742
W
Poseidon
2,989
985
0
1,870
4,930
1,102
0
2,613
2,317
47,054
425
W
9,071
2,165
0
1,078
7,815
2,313
0
3,286
4,529
0
29,704
L
4,147
1,246
0
1,632
7,336
1,347
413
0
7,336
31,609
7,390
W
3,503
432
0
1,306
5,924
2,412
0
225
5,699
0
44,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
28,161
413
Minions Killed
304
0
Camps Cleared
0
1,107,558
Distance Traveled
1,022,289
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,010
455
37
3
0
234,484
0
W
Kukulkan
6,091
554
90
8
0
192,594
6
L
Nu Wa
4,732
430
10
1
0
185,922
7
L
Agni
5,993
545
100
9
0
220,293
2
W
Izanami
7,548
686
113
10
0
198,368
0
L
Hercules
6,336
576
85
8
0
206,727
0
W
Poseidon
6,251
568
95
9
0
229,773
0
W
Ne Zha
6,911
628
34
3
0
251,554
0
L
Sol
6,090
554
72
7
0
174,863
0
W
Da Ji
6,499
591
81
7
0
235,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role