Player Matchup

Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ExplosoDM
Sylvanus
Level 171
God Stats
6W - 3L
1,484 SR
Queue Stats
103W - 109L
1,526 Elo+
Party 2
Scylla
Scylla
HazENbERgH
Scylla
Level 113
God Stats
2W - 3L
1,360 SR
Queue Stats
186W - 182L
1,552 Elo+
Solo
Serqet
Serqet
Rick0ff
Serqet
Level 118
God Stats
20W - 10L
1,643 SR
Queue Stats
147W - 126L
1,558 Elo+
Party 2
Merlin
Merlin
raphaelsampaio22
Merlin
Level 204
God Stats
28W - 31L
1,475 SR
Queue Stats
119W - 126L
1,520 Elo+
Party 2
Team Averages
Level 126
1,492 SR
1,531 Elo+

VS

Team Averages
Level 148
1,372 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
aalemao_lima
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,549 Elo+
Party 1
Odin
Odin
crashaobondicota
Odin
Level 194
God Stats
5W - 5L
1,296 SR
Queue Stats
417W - 471L
1,517 Elo+
Party 1
Ganesha
Ganesha
juan_mixer
Ganesha
Level 157
God Stats
5W - 12L
1,063 SR
Queue Stats
187W - 224L
1,496 Elo+
Party 1
Ishtar
Ishtar
souIkaros
Ishtar
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
287W - 296L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 3
5,789
526
3,758
6,319
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
ExplosoDM
Sylvanus
11
1 / 2 / 4
5,752
523
4,150
8,029
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
HazENbERgH
Scylla
12
3 / 1 / 3
6,875
625
4,824
4,391
1,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
Rick0ff
Serqet
13
11 / 2 / 4
7,732
703
8,078
9,446
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 3
6,639
604
4,147
6,658
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 4 / 0
6,428
584
4,691
4,633
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
aalemao_lima
Arachne
10
1 / 6 / 2
5,529
503
2,462
11,270
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 4 / 2
5,785
526
6,238
9,592
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
juan_mixer
Ganesha
10
0 / 1 / 6
6,225
566
4,469
9,862
7,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
souIkaros
Ishtar
11
3 / 3 / 0
6,223
566
3,542
6,524
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
8
8
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
L
Zeus
 
Zeus
3
4
0
0.75
W
Sylvanus
ExplosoDM
Sylvanus
1
2
4
1.5
W
Scylla
HazENbERgH
Scylla
3
1
3
4.5
W
Serqet
Rick0ff
Serqet
11
2
4
6.5
L
Arachne
aalemao_lima
Arachne
1
6
2
0.33
L
1
4
2
0.5
L
Ganesha
juan_mixer
Ganesha
0
1
6
3
W
2
1
3
3.5
L
Ishtar
souIkaros
Ishtar
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
21,402
34,843
Taken
41,881
12,788
Mitigated
18,746
10,800
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,758
577
0
699
6,319
2,014
0
1,662
4,613
0
29,015
L
Zeus
 
Zeus
4,691
502
0
250
4,633
1,429
32
1,172
3,461
36,544
0
W
Sylvanus
ExplosoDM
Sylvanus
4,150
1,097
919
2,077
8,029
4,636
170
1,571
6,336
25,313
12,745
W
Scylla
HazENbERgH
Scylla
4,824
611
0
1,584
4,391
1,152
361
2,166
2,102
44,416
2,573
W
Serqet
Rick0ff
Serqet
8,078
2,070
0
3,208
9,446
3,159
0
2,959
6,275
0
43,408
L
Arachne
aalemao_lima
Arachne
2,462
1,791
0
2,625
11,270
3,696
0
2,544
8,375
0
32,479
L
6,238
1,601
0
2,260
9,592
4,537
0
3,961
5,230
0
33,183
L
Ganesha
juan_mixer
Ganesha
4,469
799
125
2,193
9,862
7,161
0
3,857
5,837
23,223
2,226
W
4,147
284
0
2,313
6,658
1,827
0
315
5,824
42,266
0
L
Ishtar
souIkaros
Ishtar
3,542
2,141
0
1,768
6,524
1,923
0
967
5,557
0
44,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
30,190
339
Minions Killed
301
0
Camps Cleared
0
1,062,654
Distance Traveled
1,055,992
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,789
526
41
4
0
197,931
1
L
Zeus
6,428
584
84
8
0
228,639
0
W
Sylvanus
5,752
523
58
5
0
193,098
2
W
Scylla
6,875
625
87
8
0
200,509
0
W
Serqet
7,732
703
76
7
0
280,070
2
L
Arachne
5,529
503
60
5
0
198,530
0
L
Odin
5,785
526
48
4
0
201,159
1
L
Ganesha
6,225
566
14
1
0
221,616
4
W
Merlin
6,639
604
77
7
0
191,046
4
L
Ishtar
6,223
566
95
9
0
206,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role