Player Matchup

Gilgamesh
Gilgamesh
BigBangPunch
Gilgamesh
Level 36
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
CheddaMaster
Discordia
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SirGames
Guan Yu
Level 154
God Stats
1W - 3L
1,502 SR
Queue Stats
4W - 6L
1,444 Elo+
Party 2
Artemis
Artemis
corrupsin
Artemis
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 8L
1,375 Elo+
Party 2
He Bo
He Bo
talleywackin101
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 2
Team Averages
Level 93
1,455 SR
1,405 Elo+

VS

Team Averages
Level 116
1,622 SR
1,516 Elo+
Chang'e
Chang'e
AleiMJ
Chang'e
Level 100
God Stats
7W - 6L
1,643 SR
Queue Stats
322W - 286L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
Ayee KILtit
Nu Wa
Level 152
God Stats
43W - 22L
1,696 SR
Queue Stats
453W - 422L
1,444 Elo+
Solo
Achilles
Achilles
KoonkaLoonka
Achilles
Level 89
God Stats
4W - 3L
1,659 SR
Queue Stats
73W - 68L
1,510 Elo+
Party 1
Zeus
Zeus
Martin89
Zeus
Level 153
God Stats
5W - 3L
1,539 SR
Queue Stats
101W - 103L
1,466 Elo+
Solo
Neith
Neith
badbitxhsonly
Neith
Level 85
God Stats
34W - 29L
1,575 SR
Queue Stats
297W - 276L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBangPunch
Gilgamesh
7
0 / 3 / 0
4,450
445
3,313
8,804
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
CheddaMaster
Discordia
8
0 / 6 / 0
4,517
452
938
5,411
1,110
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Guan Yu
SirGames
Guan Yu
10
0 / 3 / 0
5,175
518
2,770
10,023
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
corrupsin
Artemis
8
0 / 6 / 0
4,522
452
2,853
6,496
1,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,729
473
1,761
6,968
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AleiMJ
Chang'e
13
9 / 0 / 1
7,253
725
6,438
4,316
1,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,626
663
5,981
4,735
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
KoonkaLoonka
Achilles
10
4 / 0 / 4
6,256
626
4,569
8,853
6,422
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
13
4 / 0 / 3
6,912
691
4,338
4,067
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 6
6,280
628
5,348
1,959
594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
20
20
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AleiMJ
Chang'e
9
0
1
9.5
W
1
0
5
3.5
L
Gilgamesh
BigBangPunch
Gilgamesh
0
3
0
0
L
Discordia
CheddaMaster
Discordia
0
6
0
0
W
Achilles
KoonkaLoonka
Achilles
4
0
4
6
W
Zeus
4
0
3
5.5
L
Guan Yu
SirGames
Guan Yu
0
3
0
0
W
2
0
6
5
L
Artemis
corrupsin
Artemis
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,635
Damage
26,674
37,702
Taken
23,930
12,951
Mitigated
10,835
7,469
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AleiMJ
Chang'e
6,438
1,055
392
2,000
4,316
1,579
0
373
3,874
59,553
1,064
W
5,981
2,152
0
1,610
4,735
1,125
0
0
4,735
36,564
2,633
L
Gilgamesh
BigBangPunch
Gilgamesh
3,313
1,025
213
721
8,804
4,140
0
1,475
7,249
0
12,031
L
Discordia
CheddaMaster
Discordia
938
110
0
750
5,411
1,110
0
3,840
1,153
15,916
683
W
Achilles
KoonkaLoonka
Achilles
4,569
1,183
0
3,060
8,853
6,422
15
290
8,244
0
18,614
W
Zeus
4,338
127
0
860
4,067
1,115
0
1,986
2,081
45,590
0
L
Guan Yu
SirGames
Guan Yu
2,770
347
0
2,692
10,023
4,486
0
6,408
3,203
0
37,618
W
5,348
1,262
0
719
1,959
594
0
0
1,894
0
42,951
L
Artemis
corrupsin
Artemis
2,853
1,226
0
672
6,496
1,758
0
754
5,662
0
23,063
L
1,761
0
0
2,421
6,968
1,457
0
2,932
3,836
30,194
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
33,327
220
Minions Killed
371
0
Camps Cleared
0
981,466
Distance Traveled
1,032,543
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,253
725
106
11
0
247,804
1
W
Nu Wa
6,626
663
69
7
0
171,402
0
L
Gilgamesh
4,450
445
21
2
0
204,491
0
L
Discordia
4,517
452
26
3
0
184,631
0
W
Achilles
6,256
626
16
2
0
213,015
0
W
Zeus
6,912
691
95
10
0
205,010
1
L
Guan Yu
5,175
518
58
6
0
210,805
4
W
Neith
6,280
628
85
9
0
195,312
0
L
Artemis
4,522
452
44
4
0
179,157
0
L
He Bo
4,729
473
71
7
0
202,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role