Player Matchup

Mercury
Mercury
 
Mercury
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SiincereActs
Ra
Level 148
God Stats
1W - 0L
1,151 SR
Queue Stats
12W - 1L
1,799 Elo+
Party 2
Tyr
Tyr
Veeloy
Tyr
Level 244
God Stats
4W - 3L
1,400 SR
Queue Stats
81W - 83L
1,495 Elo+
Solo
Ullr
Ullr
YonkoSaiah
Ullr
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 41L
1,614 Elo+
Party 2
Team Averages
Level 179
1,410 SR
1,582 Elo+

VS

Team Averages
Level 132
1,509 SR
1,539 Elo+
Aphrodite
Aphrodite
BB_Kaido
Aphrodite
Level 151
God Stats
1W - 3L
1,792 SR
Queue Stats
190W - 204L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Yeldarbx
Danzaburou
Level 146
God Stats
1W - 1L
1,436 SR
Queue Stats
126W - 139L
1,527 Elo+
Party 3
Cthulhu
Cthulhu
honeybadger314
Cthulhu
Level 148
God Stats
10W - 14L
1,291 SR
Queue Stats
191W - 203L
1,572 Elo+
Party 3
Hercules
Hercules
llSugarFreell
Hercules
Level 146
God Stats
70W - 70L
1,512 SR
Queue Stats
356W - 346L
1,481 Elo+
Solo
Thanatos
Thanatos
oONematodeOo
Thanatos
Level 69
God Stats
4W - 2L
1,512 SR
Queue Stats
67W - 47L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 4 / 3
5,998
1,200
5,737
6,025
2,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
10
0 / 1 / 7
5,720
1,144
2,512
6,292
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 4 / 3
6,379
1,276
6,006
6,640
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Veeloy
Tyr
10
1 / 1 / 6
5,875
1,175
2,860
7,348
5,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 3
6,109
1,222
3,682
6,401
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BB_Kaido
Aphrodite
10
2 / 3 / 4
5,710
1,142
3,985
4,704
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Yeldarbx
Danzaburou
12
4 / 2 / 1
5,980
1,196
4,006
5,378
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 5
6,322
1,264
8,039
5,473
3,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
llSugarFreell
Hercules
10
2 / 3 / 5
5,669
1,134
6,897
7,327
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
oONematodeOo
Thanatos
8
0 / 2 / 1
4,773
955
1,033
1,402
341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
12
12
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
4
3
1.38
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Aphrodite
BB_Kaido
Aphrodite
2
3
4
1.33
W
5
4
3
1.63
W
Tyr
Veeloy
Tyr
1
1
6
4
L
Danzaburou
Yeldarbx
Danzaburou
4
2
1
2.25
W
2
2
3
1.75
L
4
2
5
3.25
L
Hercules
llSugarFreell
Hercules
2
3
5
1.5
L
Thanatos
oONematodeOo
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
23,960
32,706
Taken
24,284
17,130
Mitigated
12,592
8,449
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,737
2,412
0
902
6,025
2,290
0
1,424
4,514
0
8,680
W
Ganesha
 
Ganesha
2,512
246
0
1,712
6,292
4,449
355
2,671
3,444
3,588
654
L
Aphrodite
BB_Kaido
Aphrodite
3,985
551
1,120
1,851
4,704
1,787
0
1,938
2,658
12,226
0
W
6,006
936
396
1,436
6,640
2,548
679
2,161
4,369
15,301
0
W
Tyr
Veeloy
Tyr
2,860
139
0
3,603
7,348
5,649
336
2,525
4,674
2,840
7,946
L
Danzaburou
Yeldarbx
Danzaburou
4,006
998
0
713
5,378
2,047
0
349
4,885
0
11,409
W
3,682
1,147
0
400
6,401
2,194
0
3,243
3,158
0
11,627
L
8,039
917
31
392
5,473
3,977
0
2,618
2,855
14,728
0
L
Hercules
llSugarFreell
Hercules
6,897
2,305
0
1,669
7,327
4,440
0
4,348
2,913
0
8,308
L
Thanatos
oONematodeOo
Thanatos
1,033
253
0
56
1,402
341
0
0
1,311
0
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
28,454
88
Minions Killed
79
0
Camps Cleared
0
571,456
Distance Traveled
479,026
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,998
1,200
10
2
0
130,858
0
W
Ganesha
5,720
1,144
1
0
0
109,910
0
L
Aphrodite
5,710
1,142
21
4
0
98,052
0
W
Ra
6,379
1,276
23
5
0
95,214
0
W
Tyr
5,875
1,175
26
5
0
120,707
0
L
Danzaburou
5,980
1,196
26
5
0
107,857
0
W
Ullr
6,109
1,222
28
6
0
114,767
0
L
Cthulhu
6,322
1,264
23
5
0
119,086
0
L
Hercules
5,669
1,134
7
1
0
122,547
1
L
Thanatos
4,773
955
2
0
0
31,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role