Player Matchup

Fenrir
Fenrir
AztecRise
Fenrir
Level 109
God Stats
2W - 0L
1,729 SR
Queue Stats
11W - 9L
1,517 Elo+
Party 1
Medusa
Medusa
KrypArchitech
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Solo
Hades
Hades
SNOWFANG13
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Party 1
Thanatos
Thanatos
TheCheekBandit
Thanatos
Level 107
God Stats
3W - 0L
1,747 SR
Queue Stats
62W - 77L
1,471 Elo+
Party 1
Ra
Ra
Yukamo6709
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,339 Elo+
Party 1
Team Averages
Level 116
1,595 SR
1,413 Elo+

VS

Team Averages
Level 101
1,509 SR
1,511 Elo+
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 74
God Stats
188W - 173L
1,522 SR
Queue Stats
389W - 369L
1,476 Elo+
Solo
Merlin
Merlin
ELPeeta
Merlin
Level 126
God Stats
4W - 4L
1,522 SR
Queue Stats
147W - 144L
1,442 Elo+
Solo
Set
Set
Jus_DaLean420
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,426 Elo+
Solo
Bacchus
Bacchus
Ta5teTh3Painb0w
Bacchus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,611 Elo+
Party 2
Hachiman
Hachiman
x JiB x
Hachiman
Level 120
God Stats
0W - 1L
1,498 SR
Queue Stats
7W - 6L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AztecRise
Fenrir
7
0 / 0 / 0
3,968
661
1,132
3,400
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 0 / 1
3,706
618
2,784
2,389
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
6
1 / 0 / 0
3,928
655
1,858
3,792
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
7
1 / 0 / 1
4,026
671
638
2,975
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,211
702
1,195
1,936
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClownPrinceBucky
Sun Wukong
1
0 / 0 / 0
2,661
444
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
ELPeeta
Merlin
8
1 / 2 / 0
4,120
687
1,414
3,279
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 0 / 0
4,108
685
824
3,690
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,385
564
1,518
4,812
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
x JiB x
Hachiman
6
0 / 1 / 0
3,466
578
2,338
2,906
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AztecRise
Fenrir
0
0
0
0
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
0
0
0
0
L
Merlin
ELPeeta
Merlin
1
2
0
0.5
L
0
0
0
0
W
0
0
1
0.5
W
Hades
1
0
0
1
L
0
0
0
0
W
Thanatos
1
0
1
1.5
W
1
1
1
1.5
L
Hachiman
x JiB x
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,607
Damage
6,094
14,492
Taken
14,687
6,089
Mitigated
5,222
6,234
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AztecRise
Fenrir
1,132
94
0
966
3,400
2,202
0
191
3,209
0
15,403
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
ELPeeta
Merlin
1,414
134
0
1,387
3,279
797
0
1,133
2,075
24,818
0
L
824
406
0
696
3,690
1,147
0
25
3,564
0
18,260
W
2,784
1,315
0
1,425
2,389
669
0
707
1,682
0
20,567
W
Hades
1,858
443
0
1,341
3,792
1,697
0
796
2,996
11,004
1,789
L
1,518
206
0
1,412
4,812
2,589
0
797
4,015
7,748
399
W
Thanatos
638
223
0
1,613
2,975
1,032
0
147
2,828
0
17,184
W
1,195
129
192
697
1,936
489
0
1,076
860
21,828
0
L
Hachiman
x JiB x
Hachiman
2,338
929
0
430
2,906
689
0
941
1,965
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,839
Gold Earned
17,740
160
Minions Killed
136
0
Camps Cleared
0
651,022
Distance Traveled
484,494
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,968
661
39
7
0
117,139
0
L
Sun Wukong
2,661
444
0
0
0
0
0
L
Merlin
4,120
687
46
8
0
119,244
0
L
Set
4,108
685
41
7
0
132,762
0
W
Medusa
3,706
618
28
5
0
112,342
0
W
Hades
3,928
655
20
3
0
105,643
0
L
Bacchus
3,385
564
12
2
0
122,349
4
W
Thanatos
4,026
671
32
5
0
179,682
0
W
Ra
4,211
702
41
7
0
136,216
2
L
Hachiman
3,466
578
37
6
0
110,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role