Player Matchup

Rama
Rama
ABRUJO
Rama
Level 205
God Stats
1W - 3L
1,318 SR
Queue Stats
117W - 152L
1,460 Elo+
Party 1
Camazotz
Camazotz
AlexVenne
Camazotz
Level 218
God Stats
1W - 2L
1,715 SR
Queue Stats
591W - 611L
1,531 Elo+
Solo
Vamana
Vamana
Bmx1swere1ts4t
Vamana
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
323W - 302L
1,502 Elo+
Solo
Chang'e
Chang'e
MileAmanda
Chang'e
Level 155
God Stats
1W - 2L
1,710 SR
Queue Stats
53W - 79L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
PALUTEN5511
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 111L
1,455 Elo+
Party 1
Team Averages
Level 162
1,506 SR
1,485 Elo+

VS

Team Averages
Level 127
1,370 SR
1,476 Elo+
Serqet
Serqet
CMDRMitch27
Serqet
Level 103
God Stats
1W - 0L
1,155 SR
Queue Stats
68W - 81L
1,456 Elo+
Party 2
Ra
Ra
DirtyCorgi
Ra
Level 128
God Stats
5W - 4L
1,481 SR
Queue Stats
326W - 387L
1,466 Elo+
Party 2
Khepri
Khepri
FuhckYew
Khepri
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 172L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
j_church
Ah Puch
Level 159
God Stats
2W - 0L
1,534 SR
Queue Stats
84W - 89L
1,478 Elo+
Solo
Jormungandr
Jormungandr
jackofsnipers
Jormungandr
Level 126
God Stats
1W - 2L
1,178 SR
Queue Stats
229W - 267L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ABRUJO
Rama
17
4 / 4 / 10
10,375
692
14,879
11,780
4,145
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
AlexVenne
Camazotz
16
3 / 5 / 12
10,096
673
13,346
20,798
11,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 14
10,379
692
13,864
18,474
14,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
MileAmanda
Chang'e
16
4 / 6 / 10
9,842
656
10,929
18,387
5,989
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
PALUTEN5511
Zhong Kui
15
4 / 6 / 7
9,663
644
14,127
18,705
17,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 5 / 14
11,936
796
7,230
16,030
23,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
6 / 5 / 8
11,238
749
12,838
10,195
5,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
FuhckYew
Khepri
18
1 / 3 / 21
11,442
763
8,619
19,800
21,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
j_church
Ah Puch
20
7 / 1 / 18
12,019
801
33,313
12,416
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jackofsnipers
Jormungandr
19
6 / 3 / 18
11,607
774
15,576
23,770
33,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
17
Kills
27
28
Deaths
17
53
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rama
ABRUJO
Rama
4
4
10
2.25
L
Camazotz
AlexVenne
Camazotz
3
5
12
1.8
L
2
7
14
1.29
W
Serqet
7
5
14
2.8
W
6
5
8
2
W
Khepri
FuhckYew
Khepri
1
3
21
3.83
L
Chang'e
MileAmanda
Chang'e
4
6
10
1.5
L
Zhong Kui
PALUTEN5511
Zhong Kui
4
6
7
1.25
W
Ah Puch
j_church
Ah Puch
7
1
18
16
W
Jormungandr
jackofsnipers
Jormungandr
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,145
Damage
77,576
88,144
Taken
82,211
54,049
Mitigated
91,007
31,904
Healing
31,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ABRUJO
Rama
14,879
11,525
669
1,401
11,780
4,145
1,375
9,407
2,176
0
31,957
L
Camazotz
AlexVenne
Camazotz
13,346
2,983
1,989
5,140
20,798
11,999
0
15,229
4,989
0
25,784
L
13,864
6,958
2,112
1,883
18,474
14,153
38
13,630
4,844
0
31,349
W
Serqet
7,230
1,005
1,053
1,623
16,030
23,122
242
5,376
10,654
0
8,308
W
12,838
600
6,557
1,613
10,195
5,414
1,014
4,213
5,982
27,020
324
W
Khepri
FuhckYew
Khepri
8,619
678
6,143
4,288
19,800
21,714
318
4,416
15,384
20,656
0
L
Chang'e
MileAmanda
Chang'e
10,929
1,409
8,334
6,357
18,387
5,989
131
15,329
2,917
17,364
596
L
Zhong Kui
PALUTEN5511
Zhong Kui
14,127
1,285
1,238
2,781
18,705
17,763
22
14,542
3,780
25,394
0
W
Ah Puch
j_church
Ah Puch
33,313
815
1,674
2,646
12,416
7,184
591
2,083
10,333
58,727
0
W
Jormungandr
jackofsnipers
Jormungandr
15,576
1,636
1,025
4,578
23,770
33,573
541
8,588
15,182
29,033
3,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,355
Gold Earned
58,242
188
Minions Killed
154
0
Camps Cleared
0
1,280,450
Distance Traveled
1,426,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,375
692
69
5
0
237,915
0
L
Camazotz
10,096
673
20
1
0
255,614
0
L
Vamana
10,379
692
36
2
0
278,132
0
W
Serqet
11,936
796
7
0
0
284,082
0
W
Ra
11,238
749
37
2
0
277,554
0
W
Khepri
11,442
763
27
2
0
288,852
0
L
Chang'e
9,842
656
20
1
0
261,333
0
L
Zhong Kui
9,663
644
43
3
0
247,456
0
W
Ah Puch
12,019
801
51
3
0
294,327
0
W
Jormungandr
11,607
774
32
2
0
281,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role