Player Matchup

Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FTS_DK
Ra
Level 173
God Stats
2W - 2L
1,629 SR
Queue Stats
230W - 215L
1,551 Elo+
Party 1
Charybdis
Charybdis
bigbird0697
Charybdis
Level 157
God Stats
2W - 2L
1,634 SR
Queue Stats
66W - 71L
1,489 Elo+
Party 1
Achilles
Achilles
chaoticmaterial7
Achilles
Level 147
God Stats
0W - 2L
1,321 SR
Queue Stats
50W - 56L
1,510 Elo+
Party 1
Fenrir
Fenrir
pesosjr123
Fenrir
Level 159
God Stats
2W - 4L
1,514 SR
Queue Stats
96W - 96L
1,532 Elo+
Party 1
Team Averages
Level 155
1,520 SR
1,516 Elo+

VS

Team Averages
Level 153
1,618 SR
1,537 Elo+
Nu Wa
Nu Wa
KissableAtreyu
Nu Wa
Level 151
God Stats
144W - 132L
1,570 SR
Queue Stats
472W - 438L
1,529 Elo+
Solo
Atlas
Atlas
MyRedHypothesis
Atlas
Level 141
God Stats
15W - 10L
1,595 SR
Queue Stats
330W - 304L
1,556 Elo+
Party 2
Zhong Kui
Zhong Kui
Trollaflagger
Zhong Kui
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 106L
1,524 Elo+
Solo
Danzaburou
Danzaburou
blackeon1
Danzaburou
Level 148
God Stats
8W - 4L
1,679 SR
Queue Stats
501W - 486L
1,539 Elo+
Party 2
Bastet
Bastet
edson100
Bastet
Level 194
God Stats
65W - 33L
1,744 SR
Queue Stats
197W - 183L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 6 / 2
5,929
494
2,890
13,475
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
13
1 / 1 / 0
7,135
595
3,052
6,835
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
bigbird0697
Charybdis
12
2 / 6 / 0
7,055
588
4,597
10,646
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 1
7,515
626
6,291
12,594
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
pesosjr123
Fenrir
13
1 / 5 / 1
6,486
541
4,077
11,762
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,147
596
6,727
3,974
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 8
8,185
682
6,965
11,079
8,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Trollaflagger
Zhong Kui
13
3 / 2 / 1
7,670
639
7,322
9,816
7,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
blackeon1
Danzaburou
13
7 / 3 / 8
8,112
676
12,333
8,822
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
edson100
Bastet
13
3 / 0 / 7
7,224
602
6,129
9,534
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
20
20
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
6
2
0.33
L
Ra
1
1
0
1
W
1
1
4
3
W
6
0
8
10
W
Zhong Kui
Trollaflagger
Zhong Kui
3
2
1
1.75
L
Charybdis
bigbird0697
Charybdis
2
6
0
0.33
W
Danzaburou
blackeon1
Danzaburou
7
3
8
3.67
L
1
2
1
0.75
W
Bastet
edson100
Bastet
3
0
7
6.5
L
Fenrir
pesosjr123
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
39,476
55,312
Taken
43,225
26,913
Mitigated
22,984
17,175
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,890
280
0
1,226
13,475
9,764
25
4,424
9,051
11,891
214
L
Ra
3,052
66
84
3,628
6,835
1,727
0
3,686
3,149
62,189
1,441
W
6,727
1,923
0
250
3,974
778
156
1,957
2,017
56,242
0
W
6,965
2,707
0
1,728
11,079
8,199
18
1,806
9,273
21,856
251
W
Zhong Kui
Trollaflagger
Zhong Kui
7,322
1,546
0
5,500
9,816
7,602
55
0
9,118
47,209
2,126
L
Charybdis
bigbird0697
Charybdis
4,597
1,881
0
3,699
10,646
2,879
1,036
2,973
7,673
0
53,828
W
Danzaburou
blackeon1
Danzaburou
12,333
4,987
0
2,639
8,822
2,964
1,027
1,299
7,523
0
56,036
L
6,291
886
0
3,488
12,594
8,579
0
5,854
6,740
0
55,531
W
Bastet
edson100
Bastet
6,129
1,918
0
2,341
9,534
3,441
93
718
8,816
0
52,471
L
Fenrir
pesosjr123
Fenrir
4,077
502
0
5,050
11,762
3,964
0
3,262
8,500
0
51,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
38,338
433
Minions Killed
372
0
Camps Cleared
0
1,252,484
Distance Traveled
1,221,139
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,929
494
12
1
0
248,661
1
L
Ra
7,135
595
137
11
0
256,102
0
W
Nu Wa
7,147
596
99
8
0
234,344
0
W
Atlas
8,185
682
21
2
0
269,053
10
W
Zhong Kui
7,670
639
91
8
0
189,006
4
L
Charybdis
7,055
588
91
8
0
226,407
0
W
Danzaburou
8,112
676
88
7
0
230,228
3
L
Achilles
7,515
626
97
8
0
237,999
1
W
Bastet
7,224
602
73
6
0
298,508
5
L
Fenrir
6,486
541
96
8
0
283,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role