Player Matchup

Hercules
Hercules
JennieWaifu
Hercules
Level 128
God Stats
3W - 0L
1,656 SR
Queue Stats
40W - 35L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
NxTSoul
Aphrodite
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,562 Elo+
Party 1
Maman Brigitte
Maman Brigitte
tempprophet
Maman Brigitte
Level 123
God Stats
1W - 0L
1,313 SR
Queue Stats
21W - 11L
1,326 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,496 Elo+

VS

Team Averages
Level 130
1,446 SR
1,529 Elo+
Sun Wukong
Sun Wukong
The-Mada-Force
Sun Wukong
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,488 Elo+
Solo
Nu Wa
Nu Wa
abadabado95
Nu Wa
Level 105
God Stats
77W - 51L
1,643 SR
Queue Stats
89W - 84L
1,545 Elo+
Party 2
Charybdis
Charybdis
andx0001
Charybdis
Level 129
God Stats
1W - 2L
1,193 SR
Queue Stats
39W - 30L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JennieWaifu
Hercules
17
5 / 2 / 6
11,749
783
10,730
17,193
19,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Aphrodite
NxTSoul
Aphrodite
17
3 / 3 / 5
11,254
750
5,153
11,444
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
tempprophet
Maman Brigitte
16
3 / 4 / 7
11,291
753
6,317
15,450
7,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
The-Mada-Force
Sun Wukong
8
0 / 4 / 2
7,945
530
2,947
7,337
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 3 / 4
10,953
730
13,747
6,492
3,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
andx0001
Charybdis
17
7 / 4 / 2
11,692
779
19,279
13,087
5,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
9
9
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
JennieWaifu
Hercules
5
2
6
4
W
Aphrodite
NxTSoul
Aphrodite
3
3
5
1.83
L
Sun Wukong
The-Mada-Force
Sun Wukong
0
4
2
0.25
L
2
3
4
1.33
L
Charybdis
andx0001
Charybdis
7
4
2
2
W
Maman Brigitte
tempprophet
Maman Brigitte
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
35,973
44,087
Taken
26,916
31,513
Mitigated
13,267
19,601
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JennieWaifu
Hercules
10,730
2,582
0
4,980
17,193
19,106
559
7,187
9,879
137
40,216
W
Aphrodite
NxTSoul
Aphrodite
5,153
818
5,048
6,490
11,444
4,700
1,547
3,223
8,090
69,476
1,705
L
Sun Wukong
The-Mada-Force
Sun Wukong
2,947
422
0
812
7,337
4,329
0
3,260
3,779
0
6,203
L
13,747
6,571
0
431
6,492
3,273
323
3,083
3,116
47,206
0
L
Charybdis
andx0001
Charybdis
19,279
8,777
0
2,495
13,087
5,665
977
4,673
7,862
0
61,304
W
Maman Brigitte
tempprophet
Maman Brigitte
6,317
249
0
3,083
15,450
7,707
651
3,887
11,400
35,818
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
30,590
231
Minions Killed
161
0
Camps Cleared
0
791,126
Distance Traveled
613,932
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,749
783
58
4
0
295,651
0
W
Aphrodite
11,254
750
123
8
0
230,282
3
L
Sun Wukong
7,945
530
7
0
0
118,946
0
L
Nu Wa
10,953
730
63
4
0
253,369
7
L
Charybdis
11,692
779
91
6
0
241,617
0
W
Maman Brigitte
11,291
753
50
3
0
265,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role