Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Joseco96
Izanami
Level 40
God Stats
2W - 3L
1,372 SR
Queue Stats
29W - 27L
1,454 Elo+
Party 2
Anubis
Anubis
MIGUELMECGG
Anubis
Level 146
God Stats
1W - 2L
1,349 SR
Queue Stats
61W - 58L
1,491 Elo+
Party 2
Maui
Maui
Ti Costaud
Maui
Level 30
God Stats
5W - 8L
1,430 SR
Queue Stats
27W - 31L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
Ti Grincheux
Amaterasu
Level 89
God Stats
4W - 4L
1,575 SR
Queue Stats
75W - 65L
1,465 Elo+
Party 1
Team Averages
Level 83
1,445 SR
1,455 Elo+

VS

Team Averages
Level 97
1,439 SR
1,502 Elo+
Hachiman
Hachiman
BigBroRow
Hachiman
Level 65
God Stats
4W - 8L
1,435 SR
Queue Stats
35W - 50L
1,425 Elo+
Party 3
Arachne
Arachne
CImHavingfun
Arachne
Level 80
God Stats
4W - 8L
1,349 SR
Queue Stats
66W - 58L
1,531 Elo+
Solo
Nu Wa
Nu Wa
GhostFox1664
Nu Wa
Level 100
God Stats
1W - 2L
1,231 SR
Queue Stats
107W - 94L
1,562 Elo+
Party 4
Bellona
Bellona
Wolfy472330
Bellona
Level 112
God Stats
12W - 10L
1,575 SR
Queue Stats
110W - 97L
1,562 Elo+
Party 4
Terra
Terra
lilbrownbean57
Terra
Level 130
God Stats
2W - 2L
1,607 SR
Queue Stats
617W - 606L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 0 / 3
8,357
643
3,963
6,249
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Joseco96
Izanami
11
1 / 4 / 3
5,765
443
4,016
7,715
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
12 / 1 / 2
8,767
674
12,919
8,952
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 0 / 6
6,873
529
3,246
9,150
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Ti Grincheux
Amaterasu
12
1 / 0 / 3
7,135
549
6,715
16,183
12,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBroRow
Hachiman
11
4 / 4 / 0
6,834
526
5,159
8,466
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
CImHavingfun
Arachne
10
0 / 5 / 0
5,758
443
3,215
12,750
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,631
510
6,108
4,874
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Wolfy472330
Bellona
13
0 / 2 / 0
7,432
572
11,609
12,530
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 1 / 4
6,263
482
5,337
10,044
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
3
2.5
L
Hachiman
BigBroRow
Hachiman
4
4
0
1
L
Arachne
CImHavingfun
Arachne
0
5
0
0
L
0
3
1
0.17
W
Izanami
Joseco96
Izanami
1
4
3
0.63
W
Anubis
12
1
2
13
W
0
0
6
3
W
Amaterasu
Ti Grincheux
Amaterasu
1
0
3
2.5
L
Bellona
Wolfy472330
Bellona
0
2
0
0
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
31,428
48,249
Taken
48,664
27,379
Mitigated
23,133
24,540
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,963
1,696
0
5,018
6,249
1,690
1,572
2,358
3,891
67,016
6,793
L
Hachiman
BigBroRow
Hachiman
5,159
1,863
0
2,651
8,466
2,497
353
3,802
4,664
0
36,002
L
Arachne
CImHavingfun
Arachne
3,215
2,274
0
2,472
12,750
3,567
0
5,946
6,804
0
40,780
L
6,108
803
0
263
4,874
1,099
0
3,840
1,034
44,155
1,024
W
Izanami
Joseco96
Izanami
4,016
2,043
0
1,983
7,715
2,474
409
2,568
4,671
0
36,836
W
Anubis
12,919
644
0
4,109
8,952
4,332
62
2,845
5,972
66,229
1,079
W
3,246
791
0
3,676
9,150
6,261
27
1,804
6,925
22,654
0
W
Amaterasu
Ti Grincheux
Amaterasu
6,715
3,608
0
9,754
16,183
12,622
353
576
15,607
0
47,579
L
Bellona
Wolfy472330
Bellona
11,609
7,217
0
6,025
12,530
10,195
0
2,949
9,581
0
55,421
L
5,337
354
736
3,678
10,044
5,775
0
3,304
6,740
24,647
2,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
32,918
442
Minions Killed
388
0
Camps Cleared
0
1,315,291
Distance Traveled
1,228,218
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,357
643
137
11
0
264,225
0
L
Hachiman
6,834
526
70
5
0
238,432
4
L
Arachne
5,758
443
70
5
0
272,012
0
L
Nu Wa
6,631
510
86
7
0
207,915
0
W
Izanami
5,765
443
63
5
0
239,491
0
W
Anubis
8,767
674
110
8
0
284,148
0
W
Maui
6,873
529
27
2
0
261,151
3
W
Amaterasu
7,135
549
105
8
0
266,276
0
L
Bellona
7,432
572
121
9
0
255,949
0
L
Terra
6,263
482
41
3
0
253,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role