Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
Aron100
Ravana
Diamond V
Level 178
God Stats
24W - 27L
1,544 SR
Queue Stats
354W - 338L
2,193 MMR
Solo
Jing Wei
Jing Wei
Diamond V
DeltaDeDirac
Jing Wei
Diamond V
Level 104
God Stats
0W - 2L
1,294 SR
Queue Stats
418W - 427L
2,041 MMR
Solo
Raijin
Raijin
Diamond I
Speczilla
Raijin
Diamond I
Level 209
God Stats
2W - 4L
1,213 SR
Queue Stats
91W - 47L
2,743 MMR
Solo
Anubis
Anubis
Masters
Ópalo
Anubis
Masters
Level 190
God Stats
8W - 5L
1,691 SR
Queue Stats
339W - 253L
2,933 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 181
1,448 SR
2,282 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,702 SR
2,390 MMR
Sol
Sol
Masters
RafaelFutbol5598
Sol
Masters
Level 68
God Stats
3W - 8L
1,806 SR
Queue Stats
265W - 219L
2,815 MMR
Solo
Xbalanque
Xbalanque
Diamond I
aJRG
Xbalanque
Diamond I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 251L
2,462 MMR
Solo
Bacchus
Bacchus
Masters
baianowp
Bacchus
Masters
Level 88
God Stats
7W - 2L
1,783 SR
Queue Stats
77W - 74L
2,561 MMR
Solo
Awilix
Awilix
Platinum V
callmeblas
Awilix
Platinum V
Level 120
God Stats
6W - 2L
1,737 SR
Queue Stats
25W - 26L
1,911 MMR
Solo
Cerberus
Cerberus
Diamond III
Điabellstaŕ
Cerberus
Diamond III
Level 249
God Stats
20W - 13L
1,685 SR
Queue Stats
490W - 496L
2,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 8 / 6
9,036
476
7,057
21,711
23,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Aron100
Ravana
20
9 / 2 / 7
11,644
613
17,067
12,552
6,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
DeltaDeDirac
Jing Wei
20
6 / 4 / 2
11,882
625
11,247
15,434
5,358
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Speczilla
Raijin
8
1 / 1 / 1
7,175
378
3,077
3,366
707
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Anubis
Ópalo
Anubis
15
3 / 10 / 8
9,618
506
15,503
15,860
7,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
GebThanatosChang'e

VS

Bans
CthulhuAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 6
12,607
664
16,958
12,400
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
aJRG
Xbalanque
20
5 / 3 / 6
12,411
653
16,049
14,842
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bacchus
baianowp
Bacchus
17
4 / 3 / 11
11,140
586
10,045
15,968
19,804
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
callmeblas
Awilix
18
7 / 5 / 5
11,315
596
8,005
17,207
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Điabellstaŕ
Cerberus
18
1 / 4 / 7
10,965
577
5,483
18,828
17,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
20
Kills
25
25
Deaths
20
24
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
8
6
0.5
L
Ravana
Aron100
Ravana
9
2
7
6.25
L
Jing Wei
DeltaDeDirac
Jing Wei
6
4
2
1.75
W
8
5
6
2.2
L
Raijin
Speczilla
Raijin
1
1
1
1.5
W
Xbalanque
aJRG
Xbalanque
5
3
6
2.67
W
Bacchus
baianowp
Bacchus
4
3
11
3.17
W
Awilix
callmeblas
Awilix
7
5
5
1.9
L
Anubis
Ópalo
Anubis
3
10
8
0.7
W
Cerberus
Điabellstaŕ
Cerberus
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,951
Damage
56,540
68,923
Taken
79,245
43,541
Mitigated
50,779
14,555
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,057
3,284
576
3,614
21,711
23,380
0
11,256
10,149
0
27,900
L
Ravana
Aron100
Ravana
17,067
3,964
0
1,989
12,552
6,562
0
4,336
7,984
0
107,959
L
Jing Wei
DeltaDeDirac
Jing Wei
11,247
8,451
0
4,712
15,434
5,358
927
4,616
10,752
0
108,977
W
16,958
5,078
0
5,775
12,400
1,904
3,400
6,608
5,792
78,524
2,066
L
Raijin
Speczilla
Raijin
3,077
540
0
1,863
3,366
707
42
716
2,650
25,466
1,532
W
Xbalanque
aJRG
Xbalanque
16,049
11,961
0
6,699
14,842
5,799
5,847
1,038
13,804
0
115,622
W
Bacchus
baianowp
Bacchus
10,045
1,508
0
3,201
15,968
19,804
418
3,489
12,479
29,900
0
W
Awilix
callmeblas
Awilix
8,005
2,759
0
1,879
17,207
5,614
348
3,982
13,225
0
98,648
L
Anubis
Ópalo
Anubis
15,503
510
0
1,801
15,860
7,534
0
10,313
5,175
65,195
551
W
Cerberus
Điabellstaŕ
Cerberus
5,483
549
0
5,524
18,828
17,658
401
3,849
14,979
77,429
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
58,438
550
Minions Killed
648
0
Camps Cleared
0
1,639,014
Distance Traveled
1,977,485
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,036
476
39
2
0
374,148
5
L
Ravana
11,644
613
145
8
0
447,017
0
L
Jing Wei
11,882
625
194
10
0
387,250
4
W
Sol
12,607
664
124
7
0
362,719
1
L
Raijin
7,175
378
53
3
0
95,708
0
W
Xbalanque
12,411
653
182
10
0
378,247
0
W
Bacchus
11,140
586
27
1
0
410,806
2
W
Awilix
11,315
596
141
7
0
450,009
0
L
Anubis
9,618
506
119
6
0
334,891
0
W
Cerberus
10,965
577
174
9
0
375,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role