Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ImmaculateTurtle
Pele
Level 156
God Stats
3W - 5L
1,477 SR
Queue Stats
178W - 217L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Nathuriel
Erlang Shen
Level 155
God Stats
5W - 5L
1,553 SR
Queue Stats
58W - 52L
1,540 Elo+
Solo
Bacchus
Bacchus
de0xide
Bacchus
Level 132
God Stats
58W - 39L
1,629 SR
Queue Stats
371W - 361L
1,540 Elo+
Solo
Team Averages
Level 143
1,532 SR
1,524 Elo+

VS

Team Averages
Level 110
1,474 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RandomHostile
Cthulhu
Level 156
God Stats
8W - 9L
1,408 SR
Queue Stats
113W - 106L
1,590 Elo+
Solo
Sol
Sol
Rogue 179
Sol
Level 121
God Stats
12W - 10L
1,573 SR
Queue Stats
269W - 270L
1,459 Elo+
Solo
Thanatos
Thanatos
ShinGigaChad
Thanatos
Level 39
God Stats
4W - 3L
1,366 SR
Queue Stats
70W - 51L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
tayroo2
Nu Wa
Level 87
God Stats
8W - 5L
1,523 SR
Queue Stats
16W - 10L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 1
6,279
628
3,678
4,785
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
 
Neith
10
3 / 3 / 1
5,850
585
5,883
6,508
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 3 / 1
5,734
573
2,704
9,127
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Nathuriel
Erlang Shen
9
0 / 3 / 1
5,070
507
2,197
8,905
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
de0xide
Bacchus
9
2 / 3 / 3
5,706
571
3,580
8,184
6,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
4 / 1 / 5
6,043
604
4,856
7,871
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
12
2 / 1 / 2
7,080
708
5,907
6,605
2,974
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 4
6,223
622
4,305
6,405
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
ShinGigaChad
Thanatos
12
6 / 3 / 1
6,938
694
4,249
7,029
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
tayroo2
Nu Wa
11
1 / 0 / 2
6,034
603
4,424
3,810
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
14
14
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
1
0.75
L
Neith
 
Neith
3
3
1
1.17
W
Cu Chulainn
 
Cu Chulainn
4
1
5
6.5
L
2
3
1
0.83
L
Erlang Shen
Nathuriel
Erlang Shen
0
3
1
0.17
W
Cthulhu
2
1
2
3
W
1
3
4
1
W
Thanatos
ShinGigaChad
Thanatos
6
3
1
2.17
L
Bacchus
de0xide
Bacchus
2
3
3
1.17
W
Nu Wa
tayroo2
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
23,741
37,509
Taken
31,720
16,585
Mitigated
12,716
11,695
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,678
0
0
441
4,785
1,318
0
1,351
3,280
41,397
0
L
Neith
 
Neith
5,883
2,133
0
2,609
6,508
1,897
0
2,361
4,081
0
40,901
W
Cu Chulainn
 
Cu Chulainn
4,856
576
0
1,108
7,871
4,540
0
1,916
5,923
0
26,430
L
2,704
673
0
3,692
9,127
2,444
0
1,905
7,126
0
42,393
L
Erlang Shen
Nathuriel
Erlang Shen
2,197
1,213
0
2,699
8,905
4,644
0
5,391
3,440
0
25,559
W
Cthulhu
5,907
1,047
0
2,098
6,605
2,974
0
0
6,605
51,016
2,398
W
4,305
1,772
0
2,426
6,405
1,738
0
1,523
4,882
41,952
4,315
W
Thanatos
ShinGigaChad
Thanatos
4,249
1,164
0
6,596
7,029
2,372
0
1,535
5,473
0
39,347
L
Bacchus
de0xide
Bacchus
3,580
808
0
2,254
8,184
6,282
0
2,929
5,132
13,671
0
W
Nu Wa
tayroo2
Nu Wa
4,424
691
0
429
3,810
1,092
0
2,194
1,579
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
32,318
321
Minions Killed
371
0
Camps Cleared
0
1,049,050
Distance Traveled
1,067,662
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,279
628
79
8
0
208,720
2
L
Neith
5,850
585
87
9
0
190,738
0
W
Cu Chulainn
6,043
604
42
4
0
216,520
0
L
Pele
5,734
573
81
8
0
236,873
0
L
Erlang Shen
5,070
507
55
6
0
187,842
0
W
Cthulhu
7,080
708
93
9
0
192,312
0
W
Sol
6,223
622
78
8
0
194,655
3
W
Thanatos
6,938
694
79
8
0
227,918
0
L
Bacchus
5,706
571
19
2
0
224,877
3
W
Nu Wa
6,034
603
79
8
0
236,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role