Player Matchup

Chang'e
Chang'e
Gold III
DJL4
Chang'e
Gold III
Level 158
God Stats
7W - 4L
1,696 SR
Queue Stats
424W - 414L
1,465 MMR
Solo
Rama
Rama
Bronze III
GRAVEROBBER69
Rama
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
MJ Greatness
Nu Wa
Gold II
Level 200
God Stats
12W - 7L
1,719 SR
Queue Stats
120W - 120L
1,513 MMR
Solo
Atlas
Atlas
Gold III
Sarrokillerx
Atlas
Gold III
Level 67
God Stats
26W - 10L
1,550 SR
Queue Stats
95W - 89L
1,476 MMR
Solo
Bastet
Bastet
Gold III
ThePrxdigy
Bastet
Gold III
Level 70
God Stats
93W - 83L
1,592 SR
Queue Stats
404W - 404L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,611 SR
1,493 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,324 SR
1,492 MMR
Ares
Ares
Gold III
Acumen_dm
Ares
Gold III
Level 68
God Stats
8W - 7L
1,461 SR
Queue Stats
69W - 61L
1,511 MMR
Solo
Athena
Athena
Silver I
Brixnnn
Athena
Silver I
Level 127
God Stats
0W - 1L
1,157 SR
Queue Stats
10W - 11L
1,490 MMR
Solo
Susano
Susano
Bronze III
Smokiioo
Susano
Bronze III
Level 83
God Stats
1W - 6L
1,236 SR
Queue Stats
244W - 241L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
TheSixthCircle
Merlin
Gold IV
Level 146
God Stats
6W - 13L
1,497 SR
Queue Stats
104W - 101L
1,455 MMR
Solo
Izanami
Izanami
Gold II
ULTRASANTI
Izanami
Gold II
Level 144
God Stats
1W - 6L
1,267 SR
Queue Stats
102W - 114L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJL4
Chang'e
9
1 / 0 / 0
4,499
750
1,612
3,024
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 1
4,076
679
3,517
3,554
875
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
2 / 0 / 5
4,741
790
2,530
1,730
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 1
4,136
689
1,484
4,336
1,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ThePrxdigy
Bastet
7
3 / 1 / 1
4,355
726
2,399
4,435
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AwilixCu ChulainnSkadiMedusa

VS

Bans
NutThanatosArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 1 / 0
3,661
610
1,157
3,262
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Brixnnn
Athena
6
1 / 1 / 0
3,852
642
2,096
4,842
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Smokiioo
Susano
7
0 / 3 / 1
3,756
626
896
4,482
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 2 / 0
3,093
516
1,042
2,827
521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ULTRASANTI
Izanami
6
0 / 1 / 0
3,690
615
2,159
2,683
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
0
0
L
Athena
Brixnnn
Athena
1
1
0
1
W
Chang'e
DJL4
Chang'e
1
0
0
1
W
1
0
1
1.5
W
2
0
5
4.5
W
1
0
1
1.5
L
Susano
Smokiioo
Susano
0
3
1
0.17
W
Bastet
ThePrxdigy
Bastet
3
1
1
3.5
L
0
2
0
0
L
Izanami
ULTRASANTI
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,542
Damage
7,350
17,079
Taken
18,096
4,826
Mitigated
7,323
8,035
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,157
0
0
1,332
3,262
1,271
0
1,408
1,468
13,230
0
L
Athena
Brixnnn
Athena
2,096
744
0
1,488
4,842
3,724
0
885
3,905
6,394
0
W
Chang'e
DJL4
Chang'e
1,612
0
0
2,102
3,024
674
0
644
2,162
19,850
784
W
3,517
2,868
0
1,148
3,554
875
0
1,036
2,518
0
27,180
W
2,530
341
0
494
1,730
410
0
478
1,252
27,519
0
W
1,484
721
0
1,688
4,336
1,747
0
1,035
3,301
8,739
383
L
Susano
Smokiioo
Susano
896
116
0
1,563
4,482
1,076
0
952
3,427
0
16,082
W
Bastet
ThePrxdigy
Bastet
2,399
594
0
2,603
4,435
1,120
0
1,034
3,345
0
18,477
L
1,042
45
0
1,276
2,827
521
0
862
1,763
10,735
0
L
Izanami
ULTRASANTI
Izanami
2,159
1,706
0
546
2,683
731
0
706
1,925
0
22,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,807
Gold Earned
18,052
196
Minions Killed
142
0
Camps Cleared
0
642,270
Distance Traveled
573,069
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,661
610
27
5
0
127,171
0
L
Athena
3,852
642
6
1
0
146,135
2
W
Chang'e
4,499
750
46
8
0
121,146
2
W
Rama
4,076
679
58
10
0
119,282
0
W
Nu Wa
4,741
790
45
8
0
119,173
0
W
Atlas
4,136
689
10
2
0
136,036
1
L
Susano
3,756
626
40
7
0
111,429
0
W
Bastet
4,355
726
37
6
0
146,633
0
L
Merlin
3,093
516
18
3
0
68,463
0
L
Izanami
3,690
615
51
9
0
119,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role