Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
DrIcyy
Gilgamesh
Silver III
Level 210
God Stats
5W - 7L
1,672 SR
Queue Stats
94W - 83L
1,442 MMR
Solo
Medusa
Medusa
Bronze III
JHPXIV
Medusa
Bronze III
Level 102
God Stats
2W - 2L
1,501 SR
Queue Stats
4W - 5L
1,421 MMR
Party 1
Thanatos
Thanatos
Bronze III
LORDJOE III
Thanatos
Bronze III
Level 119
God Stats
4W - 2L
1,570 SR
Queue Stats
4W - 6L
1,421 MMR
Party 1
Tiamat
Tiamat
Silver III
Rx Draw
Tiamat
Silver III
Level 126
God Stats
3W - 4L
1,407 SR
Queue Stats
132W - 133L
1,435 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,530 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,414 SR
1,471 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze V
 
Atlas
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
FlutzisCold
Zhong Kui
Gold I
Level 103
God Stats
0W - 2L
1,328 SR
Queue Stats
107W - 86L
1,438 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
xR2Zx
Ratatoskr
Gold III
Level 138
God Stats
1W - 3L
1,242 SR
Queue Stats
229W - 238L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
3 / 0 / 2
4,778
796
2,221
3,879
2,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
DrIcyy
Gilgamesh
9
4 / 0 / 0
5,051
842
3,843
5,465
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JHPXIV
Medusa
8
1 / 0 / 4
4,438
740
1,891
2,629
691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
LORDJOE III
Thanatos
8
1 / 1 / 1
4,121
687
1,494
4,894
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Rx Draw
Tiamat
8
0 / 0 / 0
4,077
680
557
2,164
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Cu ChulainnAo KuangSkadiLancelot

VS

Bans
BacchusArachneAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 0
4,466
744
900
1,294
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
 
Mulan
4
0 / 4 / 1
3,440
573
2,747
4,988
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
 
Atlas
5
0 / 2 / 0
3,408
568
1,508
4,827
1,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
FlutzisCold
Zhong Kui
7
0 / 2 / 0
3,506
584
1,228
2,462
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
xR2Zx
Ratatoskr
7
1 / 1 / 0
3,954
659
1,724
4,365
1,012
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
2
4
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Mulan
 
Mulan
0
4
1
0.13
L
Atlas
 
Atlas
0
2
0
0
W
Gilgamesh
DrIcyy
Gilgamesh
4
0
0
4
L
Zhong Kui
FlutzisCold
Zhong Kui
0
2
0
0
W
Medusa
JHPXIV
Medusa
1
0
4
3
W
Thanatos
LORDJOE III
Thanatos
1
1
1
1.5
W
Tiamat
Rx Draw
Tiamat
0
0
0
0
L
Ratatoskr
xR2Zx
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,006
Damage
8,107
19,031
Taken
17,936
8,390
Mitigated
6,283
9,290
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,221
504
200
2,069
3,879
2,178
0
1,623
2,256
9,960
1,508
L
Kukulkan
 
Kukulkan
900
46
0
234
1,294
378
0
448
846
28,839
0
L
Mulan
 
Mulan
2,747
732
0
1,036
4,988
1,909
0
222
4,766
0
11,697
L
Atlas
 
Atlas
1,508
749
0
1,265
4,827
1,912
0
1,191
3,636
7,804
337
W
Gilgamesh
DrIcyy
Gilgamesh
3,843
1,226
0
1,546
5,465
2,941
0
0
5,465
3,426
29,601
L
Zhong Kui
FlutzisCold
Zhong Kui
1,228
520
0
706
2,462
1,072
0
777
1,685
11,679
3,586
W
Medusa
JHPXIV
Medusa
1,891
958
0
1,044
2,629
691
0
961
1,668
0
30,113
W
Thanatos
LORDJOE III
Thanatos
1,494
453
0
3,157
4,894
1,675
0
115
4,779
0
27,420
W
Tiamat
Rx Draw
Tiamat
557
159
0
1,274
2,164
905
0
785
1,379
21,415
1,229
L
Ratatoskr
xR2Zx
Ratatoskr
1,724
489
0
2,352
4,365
1,012
0
318
4,047
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
18,774
220
Minions Killed
185
0
Camps Cleared
0
664,839
Distance Traveled
603,827
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,778
796
18
3
0
144,203
0
L
Kukulkan
4,466
744
70
12
0
135,746
1
L
Mulan
3,440
573
24
4
0
78,431
0
L
Atlas
3,408
568
13
2
0
106,519
0
W
Gilgamesh
5,051
842
61
10
0
126,574
0
L
Zhong Kui
3,506
584
34
6
0
116,796
3
W
Medusa
4,438
740
36
6
0
113,663
3
W
Thanatos
4,121
687
55
9
0
145,863
0
W
Tiamat
4,077
680
50
8
0
134,536
1
L
Ratatoskr
3,954
659
44
7
0
166,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role