Player Matchup

Neith
Neith
 
Neith
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FallingBear67
Sun Wukong
Level 159
God Stats
13W - 9L
1,763 SR
Queue Stats
781W - 706L
1,480 Elo+
Party 1
Horus
Horus
KaosInACan
Horus
Level 147
God Stats
2W - 1L
1,726 SR
Queue Stats
472W - 398L
1,505 Elo+
Party 1
Ratatoskr
Ratatoskr
TheDirtyBubble2
Ratatoskr
Level 105
God Stats
5W - 5L
1,181 SR
Queue Stats
442W - 371L
1,493 Elo+
Party 1
The Morrigan
The Morrigan
VoidWalker6234
The Morrigan
Level 159
God Stats
0W - 5L
1,122 SR
Queue Stats
156W - 188L
1,521 Elo+
Solo
Team Averages
Level 148
1,458 SR
1,500 Elo+

VS

Team Averages
Level 163
1,585 SR
1,535 Elo+
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Astral Halo
Hou Yi
Level 158
God Stats
5W - 1L
1,926 SR
Queue Stats
80W - 68L
1,630 Elo+
Party 2
Hera
Hera
Cannataro
Hera
Level 162
God Stats
1W - 2L
1,254 SR
Queue Stats
71W - 75L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheBEAST CR
Morgan Le Fay
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 132L
1,563 Elo+
Party 2
King Arthur
King Arthur
Tytanxxl
King Arthur
Level 191
God Stats
4W - 0L
1,747 SR
Queue Stats
178W - 197L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 2
11,268
663
40,783
25,840
13,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FallingBear67
Sun Wukong
18
0 / 4 / 6
9,438
555
22,374
23,750
28,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
20
2 / 3 / 5
11,323
666
7,231
27,566
31,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ratatoskr
TheDirtyBubble2
Ratatoskr
16
1 / 5 / 1
9,072
534
12,261
21,118
20,245
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Morrigan
VoidWalker6234
The Morrigan
5
0 / 0 / 0
7,138
420
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
0 / 1 / 15
11,940
702
6,422
24,931
28,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
19
6 / 4 / 6
12,018
707
19,913
19,896
10,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
18
1 / 1 / 9
10,900
641
19,604
13,665
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TheBEAST CR
Morgan Le Fay
18
2 / 2 / 10
11,292
664
20,058
16,208
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tytanxxl
King Arthur
20
5 / 2 / 8
13,303
783
25,959
29,269
49,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
14
15
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
2
2.33
W
Terra
 
Terra
0
1
15
7.5
W
Hou Yi
6
4
6
2.25
W
Hera
1
1
9
5.5
L
Sun Wukong
FallingBear67
Sun Wukong
0
4
6
0.75
L
Horus
2
3
5
1.5
W
Morgan Le Fay
TheBEAST CR
Morgan Le Fay
2
2
10
3.5
L
Ratatoskr
TheDirtyBubble2
Ratatoskr
1
5
1
0.3
W
King Arthur
Tytanxxl
King Arthur
5
2
8
4.5
L
The Morrigan
VoidWalker6234
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,649
Damage
91,956
98,274
Taken
103,969
93,431
Mitigated
104,653
49,793
Healing
56,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
40,783
3,628
785
12,143
25,840
13,592
0
13,455
12,385
0
79,902
W
Terra
 
Terra
6,422
562
30,144
14,276
24,931
28,332
531
2,459
22,096
10,279
3,056
W
Hou Yi
19,913
8,262
541
663
19,896
10,191
2,294
2,018
17,483
0
35,035
W
Hera
19,604
2,291
1,459
1,170
13,665
7,182
1,586
2,289
11,193
43,395
0
L
Sun Wukong
FallingBear67
Sun Wukong
22,374
819
606
3,147
23,750
28,491
0
13,587
10,163
10,808
33,186
L
Horus
7,231
2,281
10,529
15,366
27,566
31,103
0
14,916
12,650
5,757
9,908
W
Morgan Le Fay
TheBEAST CR
Morgan Le Fay
20,058
403
926
2,128
16,208
9,147
789
2,809
13,229
37,813
857
L
Ratatoskr
TheDirtyBubble2
Ratatoskr
12,261
967
1,979
5,238
21,118
20,245
0
10,340
10,778
0
19,784
W
King Arthur
Tytanxxl
King Arthur
25,959
1,013
1,754
3,309
29,269
49,801
162
1,341
27,299
13,663
36,928
L
The Morrigan
VoidWalker6234
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,239
Gold Earned
59,453
158
Minions Killed
198
0
Camps Cleared
0
1,266,571
Distance Traveled
1,487,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,268
663
82
5
0
324,241
0
W
Terra
11,940
702
19
1
0
301,650
0
W
Hou Yi
12,018
707
31
2
0
277,850
0
W
Hera
10,900
641
55
3
0
313,790
0
L
Sun Wukong
9,438
555
36
2
0
311,010
0
L
Horus
11,323
666
12
1
0
307,440
0
W
Morgan Le Fay
11,292
664
38
2
0
321,745
0
L
Ratatoskr
9,072
534
28
2
0
323,880
0
W
King Arthur
13,303
783
55
3
0
272,112
0
L
The Morrigan
7,138
420
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role