Player Matchup

Artemis
Artemis
ChronicHDGamer
Artemis
Level 64
God Stats
8W - 2L
1,475 SR
Queue Stats
9W - 6L
1,476 Elo+
Party 1
Terra
Terra
JetArmyGamer
Terra
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 12L
1,376 Elo+
Party 1
Hades
Hades
Meliodas Fun264
Hades
Level 162
God Stats
389W - 336L
1,534 SR
Queue Stats
511W - 497L
1,409 Elo+
Solo
Nemesis
Nemesis
Yserah
Nemesis
Level 129
God Stats
1W - 2L
1,197 SR
Queue Stats
57W - 57L
1,397 Elo+
Solo
Scylla
Scylla
bigPapa90
Scylla
Level 114
God Stats
2W - 1L
1,433 SR
Queue Stats
17W - 26L
1,290 Elo+
Solo
Team Averages
Level 108
1,428 SR
1,390 Elo+

VS

Team Averages
Level 144
1,553 SR
1,445 Elo+
Terra
Terra
 
Terra
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Kinky Frex
Cliodhna
Level 148
God Stats
9W - 10L
1,557 SR
Queue Stats
125W - 148L
1,427 Elo+
Party 2
Agni
Agni
Naldo_Silva8
Agni
Level 147
God Stats
15W - 11L
1,633 SR
Queue Stats
414W - 409L
1,471 Elo+
Solo
Izanami
Izanami
ShadowsongFma
Izanami
Level 77
God Stats
4W - 4L
1,521 SR
Queue Stats
100W - 112L
1,416 Elo+
Solo
Discordia
Discordia
Vondukee
Discordia
Level 162
God Stats
1W - 1L
1,556 SR
Queue Stats
154W - 161L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,703
470
3,745
3,702
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 0 / 0
5,431
543
1,987
4,300
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,994
599
1,905
4,724
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Yserah
Nemesis
11
3 / 0 / 1
5,862
586
2,064
4,999
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
bigPapa90
Scylla
12
8 / 0 / 1
7,489
749
7,305
4,332
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 0 / 0
5,046
505
1,407
5,121
3,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Kinky Frex
Cliodhna
6
0 / 3 / 0
4,016
402
781
5,206
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 3 / 0
4,515
452
2,883
5,612
1,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
0 / 2 / 1
5,094
509
3,538
5,556
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vondukee
Discordia
6
0 / 5 / 0
4,240
424
642
3,958
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
13
Kills
1
1
Deaths
13
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
0
1
W
0
1
1
0.5
W
1
0
0
1
L
Cliodhna
Kinky Frex
Cliodhna
0
3
0
0
W
1
0
0
1
L
0
3
0
0
L
Izanami
0
2
1
0.25
L
Discordia
Vondukee
Discordia
0
5
0
0
W
Nemesis
Yserah
Nemesis
3
0
1
3.5
W
Scylla
bigPapa90
Scylla
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
9,251
22,057
Taken
25,453
7,665
Mitigated
8,195
9,123
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,407
74
536
3,277
5,121
3,216
0
1,146
3,975
7,960
3,285
W
3,745
1,718
127
199
3,702
1,068
80
818
2,884
0
30,387
W
1,987
185
1,789
2,046
4,300
1,924
0
551
3,749
15,582
0
L
Cliodhna
Kinky Frex
Cliodhna
781
126
0
1,303
5,206
1,212
0
1,580
3,514
0
12,382
W
1,905
156
0
3,036
4,724
1,716
0
2,589
2,135
32,424
2,023
L
2,883
39
0
2,152
5,612
1,460
0
2,981
2,551
26,474
1,257
L
Izanami
3,538
2,352
0
455
5,556
1,279
0
1,852
3,646
0
37,666
L
Discordia
Vondukee
Discordia
642
0
0
425
3,958
1,028
0
2,895
781
14,693
0
W
Nemesis
Yserah
Nemesis
2,064
1,120
0
993
4,999
1,754
0
0
4,999
0
46,241
W
Scylla
bigPapa90
Scylla
7,305
1,011
0
933
4,332
1,203
130
784
3,402
47,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
22,911
334
Minions Killed
181
0
Camps Cleared
0
1,008,966
Distance Traveled
833,682
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,046
505
19
2
0
178,557
2
W
Artemis
4,703
470
56
6
0
187,576
3
W
Terra
5,431
543
29
3
0
200,161
4
L
Cliodhna
4,016
402
30
3
0
202,951
0
W
Hades
5,994
599
60
6
0
165,520
0
L
Agni
4,515
452
33
3
0
171,826
0
L
Izanami
5,094
509
68
7
0
171,884
0
L
Discordia
4,240
424
31
3
0
108,464
0
W
Nemesis
5,862
586
86
9
0
250,046
0
W
Scylla
7,489
749
103
10
0
205,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role