Player Matchup

Erlang Shen
Erlang Shen
NightWing HD
Erlang Shen
Level 129
God Stats
37W - 41L
1,575 SR
Queue Stats
111W - 118L
1,419 Elo+
Solo
Cerberus
Cerberus
RustTortoise47
Cerberus
Level 107
God Stats
16W - 19L
1,618 SR
Queue Stats
36W - 38L
1,481 Elo+
Party 1
Neith
Neith
aaquilano01
Neith
Level 106
God Stats
3W - 1L
1,448 SR
Queue Stats
50W - 50L
1,466 Elo+
Party 1
Discordia
Discordia
horndawg
Discordia
Level 127
God Stats
3W - 3L
1,545 SR
Queue Stats
168W - 145L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
jayIizzIe
Cu Chulainn
Level 145
God Stats
8W - 8L
1,568 SR
Queue Stats
185W - 151L
1,542 Elo+
Solo
Team Averages
Level 123
1,551 SR
1,487 Elo+

VS

Team Averages
Level 109
1,502 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
Level 122
God Stats
14W - 13L
1,566 SR
Queue Stats
179W - 178L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Diamond-Cutter81
Danzaburou
Level 105
God Stats
32W - 24L
1,532 SR
Queue Stats
149W - 121L
1,509 Elo+
Solo
Janus
Janus
PEMBORT
Janus
Level 129
God Stats
3W - 5L
1,360 SR
Queue Stats
295W - 265L
1,447 Elo+
Solo
Xing Tian
Xing Tian
RufusTheDoofus
Xing Tian
Level 106
God Stats
22W - 23L
1,505 SR
Queue Stats
206W - 195L
1,457 Elo+
Solo
Ravana
Ravana
ZayThompson
Ravana
Level 85
God Stats
1W - 1L
1,544 SR
Queue Stats
384W - 385L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NightWing HD
Erlang Shen
16
5 / 3 / 3
9,193
541
6,613
12,784
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
15
7 / 1 / 1
8,610
506
13,080
16,074
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 2 / 7
8,866
522
9,455
10,702
3,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
horndawg
Discordia
16
4 / 1 / 6
9,900
582
15,552
7,136
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
jayIizzIe
Cu Chulainn
18
4 / 0 / 2
11,572
681
9,626
12,707
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
16
4 / 5 / 1
9,356
550
8,231
14,929
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Diamond-Cutter81
Danzaburou
14
1 / 5 / 3
8,315
489
8,699
12,758
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
PEMBORT
Janus
13
0 / 3 / 1
7,298
429
5,385
11,528
7,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
RufusTheDoofus
Xing Tian
12
1 / 2 / 1
7,362
433
4,656
17,707
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
11
1 / 5 / 2
7,026
413
5,228
12,308
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
7
7
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
4
5
1
0.9
L
Danzaburou
Diamond-Cutter81
Danzaburou
1
5
3
0.5
W
Erlang Shen
NightWing HD
Erlang Shen
5
3
3
2.17
L
Janus
PEMBORT
Janus
0
3
1
0.17
L
Xing Tian
RufusTheDoofus
Xing Tian
1
2
1
0.75
W
Cerberus
7
1
1
7.5
L
Ravana
1
5
2
0.4
W
0
2
7
1.75
W
Discordia
horndawg
Discordia
4
1
6
7
W
Cu Chulainn
jayIizzIe
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,326
Damage
32,199
59,403
Taken
69,230
30,049
Mitigated
34,387
12,969
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dazzle-beam
Morgan Le Fay
8,231
850
0
1,903
14,929
6,044
0
5,327
8,727
62,628
0
L
Danzaburou
Diamond-Cutter81
Danzaburou
8,699
4,453
0
3,367
12,758
4,100
110
4,394
8,068
0
63,216
W
Erlang Shen
NightWing HD
Erlang Shen
6,613
2,545
0
3,072
12,784
4,746
582
4,650
7,909
0
68,890
L
Janus
PEMBORT
Janus
5,385
72
0
3,300
11,528
7,240
0
1,958
9,125
51,094
0
L
Xing Tian
RufusTheDoofus
Xing Tian
4,656
511
0
2,202
17,707
12,638
0
6,884
9,797
20,985
0
W
Cerberus
13,080
591
274
3,359
16,074
11,974
513
4,774
11,260
31,374
2,492
L
Ravana
5,228
1,008
0
1,777
12,308
4,365
0
6,138
5,377
0
44,360
W
9,455
3,913
160
3,894
10,702
3,672
1,936
2,770
7,837
0
64,031
W
Discordia
horndawg
Discordia
15,552
631
0
186
7,136
1,723
1,044
2,701
4,233
62,995
773
W
Cu Chulainn
jayIizzIe
Cu Chulainn
9,626
2,848
0
2,024
12,707
7,934
128
2,854
9,791
215
96,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,141
Gold Earned
39,357
551
Minions Killed
416
0
Camps Cleared
0
1,702,187
Distance Traveled
1,681,430
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,356
550
132
8
0
332,695
4
L
Danzaburou
8,315
489
101
6
0
293,546
4
W
Erlang Shen
9,193
541
103
6
0
383,709
0
L
Janus
7,298
429
74
4
0
368,616
3
L
Xing Tian
7,362
433
36
2
0
337,741
0
W
Cerberus
8,610
506
42
2
0
346,210
1
L
Ravana
7,026
413
73
4
0
348,832
0
W
Neith
8,866
522
109
6
0
291,752
0
W
Discordia
9,900
582
124
7
0
327,951
0
W
Cu Chulainn
11,572
681
173
10
0
352,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role