Player Matchup

Fenrir
Fenrir
HugeSausage97
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,894 Elo+
Party 1
Merlin
Merlin
Nārmāya
Merlin
Level 38
God Stats
2W - 1L
1,527 SR
Queue Stats
36W - 21L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
Suhpremacy
Danzaburou
Level 107
God Stats
4W - 2L
1,659 SR
Queue Stats
119W - 96L
1,678 Elo+
Party 1
Team Averages
Level 53
1,562 SR
1,745 Elo+

VS

Team Averages
Level 42
1,492 SR
1,289 Elo+
Sun Wukong
Sun Wukong
Banzo-LF
Sun Wukong
Level 39
God Stats
15W - 12L
1,434 SR
Queue Stats
34W - 48L
1,278 Elo+
Party 2
Medusa
Medusa
Mrhatnklogs266
Medusa
Level 58
God Stats
16W - 15L
1,474 SR
Queue Stats
113W - 166L
1,339 Elo+
Party 2
Janus
Janus
Tre-AEz
Janus
Level 28
God Stats
11W - 10L
1,566 SR
Queue Stats
34W - 69L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 14
8,889
889
7,304
7,801
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Nārmāya
Merlin
13
7 / 2 / 12
8,999
900
11,032
5,290
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Suhpremacy
Danzaburou
15
10 / 0 / 13
10,273
1,027
11,553
8,157
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Banzo-LF
Sun Wukong
11
1 / 8 / 0
6,669
667
4,202
10,176
4,482
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
1 / 8 / 1
6,533
653
3,621
10,715
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Tre-AEz
Janus
11
0 / 9 / 2
6,740
674
3,702
11,319
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
25
Kills
2
2
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Banzo-LF
Sun Wukong
1
8
0
0.13
W
8
0
14
15
L
1
8
1
0.19
W
Merlin
Nārmāya
Merlin
7
2
12
6.5
W
Danzaburou
Suhpremacy
Danzaburou
10
0
13
16.5
L
Janus
Tre-AEz
Janus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,889
Damage
11,525
21,248
Taken
32,210
11,168
Mitigated
10,038
6,053
Healing
783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Banzo-LF
Sun Wukong
4,202
1,089
0
775
10,176
4,482
0
2,563
7,402
0
14,244
W
7,304
756
0
1,754
7,801
6,694
0
885
6,834
0
15,566
L
3,621
1,355
0
8
10,715
2,783
0
4,194
6,272
0
13,199
W
Merlin
Nārmāya
Merlin
11,032
661
0
250
5,290
1,654
875
230
5,020
32,128
865
W
Danzaburou
Suhpremacy
Danzaburou
11,553
3,349
0
4,049
8,157
2,820
708
2,167
5,704
0
46,306
L
Janus
Tre-AEz
Janus
3,702
355
0
0
11,319
2,773
0
3,668
7,371
18,958
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
19,942
145
Minions Killed
80
0
Camps Cleared
0
548,774
Distance Traveled
486,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,669
667
21
2
0
161,076
0
W
Fenrir
8,889
889
16
2
0
201,659
0
L
Medusa
6,533
653
16
2
0
166,592
0
W
Merlin
8,999
900
48
5
0
164,554
0
W
Danzaburou
10,273
1,027
81
8
0
182,561
0
L
Janus
6,740
674
43
4
0
158,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role