Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
JJshake
Cernunnos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,632 Elo+
Party 2
Janus
Janus
Knickš
Janus
Level 93
God Stats
0W - 3L
1,334 SR
Queue Stats
32W - 19L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
SmiteBLMplayer
Sun Wukong
Level 29
God Stats
1W - 2L
1,449 SR
Queue Stats
29W - 47L
1,421 Elo+
Party 3
Cerberus
Cerberus
YuSnitch
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,565 Elo+
Party 2
Team Averages
Level 81
1,457 SR
1,543 Elo+

VS

Team Averages
Level 119
1,502 SR
1,524 Elo+
Fenrir
Fenrir
CHASEMCDADE
Fenrir
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
147W - 112L
1,567 Elo+
Party 1
Bacchus
Bacchus
MarcSterwerf
Bacchus
Level 59
God Stats
63W - 45L
1,532 SR
Queue Stats
212W - 190L
1,500 Elo+
Party 1
Hercules
Hercules
Ov Twork
Hercules
Level 106
God Stats
7W - 7L
1,556 SR
Queue Stats
268W - 246L
1,560 Elo+
Solo
Medusa
Medusa
UhtredRagnarsson
Medusa
Level 155
God Stats
5W - 2L
1,614 SR
Queue Stats
213W - 187L
1,506 Elo+
Party 1
Hera
Hera
xfadedxsmoke
Hera
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 7 / 6
7,648
510
7,075
15,853
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
JJshake
Cernunnos
13
4 / 6 / 5
7,962
531
9,243
14,344
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Knickš
Janus
15
6 / 4 / 5
9,542
636
15,533
7,496
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SmiteBLMplayer
Sun Wukong
9
0 / 5 / 1
5,903
394
4,066
11,249
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
YuSnitch
Cerberus
10
3 / 5 / 6
7,621
508
5,840
16,285
12,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 3 / 5
9,212
614
9,614
13,374
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
MarcSterwerf
Bacchus
13
2 / 3 / 15
8,118
541
8,334
12,502
11,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Ov Twork
Hercules
15
6 / 1 / 5
9,640
643
8,437
12,807
10,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 9
8,360
557
12,435
10,889
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 8
8,197
546
5,647
8,939
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
16
Kills
26
27
Deaths
16
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
6
0.86
W
Fenrir
11
3
5
4.5
L
Cernunnos
JJshake
Cernunnos
4
6
5
1.08
L
Janus
Knickš
Janus
6
4
5
2.13
W
Bacchus
MarcSterwerf
Bacchus
2
3
15
3.17
W
Hercules
Ov Twork
Hercules
6
1
5
8.5
L
Sun Wukong
SmiteBLMplayer
Sun Wukong
0
5
1
0.1
W
4
3
9
2.83
L
Cerberus
YuSnitch
Cerberus
3
5
6
1.2
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
44,467
65,227
Taken
58,511
32,031
Mitigated
30,749
15,239
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,075
1,307
0
5,702
15,853
5,899
0
2,850
13,003
0
58,744
W
Fenrir
9,614
3,022
0
5,696
13,374
4,006
0
6,086
6,910
0
62,771
L
Cernunnos
JJshake
Cernunnos
9,243
3,856
0
4,103
14,344
5,022
788
3,382
10,962
0
50,878
L
Janus
Knickš
Janus
15,533
1,066
0
424
7,496
2,558
0
2,744
4,752
71,369
734
W
Bacchus
MarcSterwerf
Bacchus
8,334
1,091
0
1,072
12,502
11,199
0
4,692
7,541
24,521
0
W
Hercules
Ov Twork
Hercules
8,437
2,199
0
3,469
12,807
10,046
111
4,477
7,685
0
65,235
L
Sun Wukong
SmiteBLMplayer
Sun Wukong
4,066
616
0
1,645
11,249
6,350
0
2,660
8,589
0
19,602
W
12,435
4,594
0
733
10,889
3,246
0
1,598
9,291
0
52,622
L
Cerberus
YuSnitch
Cerberus
5,840
151
0
3,365
16,285
12,202
0
2,970
13,315
15,689
0
W
5,647
1,763
0
1,240
8,939
2,252
0
3,887
4,735
50,347
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
43,527
368
Minions Killed
414
0
Camps Cleared
0
1,453,398
Distance Traveled
1,520,182
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,648
510
95
6
0
317,640
0
W
Fenrir
9,212
614
91
6
0
347,084
4
L
Cernunnos
7,962
531
75
5
0
256,163
0
L
Janus
9,542
636
124
8
0
315,025
0
W
Bacchus
8,118
541
29
2
0
324,429
4
W
Hercules
9,640
643
123
8
0
263,140
3
L
Sun Wukong
5,903
394
43
3
0
293,860
0
W
Medusa
8,360
557
68
5
0
306,826
0
L
Cerberus
7,621
508
31
2
0
270,710
3
W
Hera
8,197
546
103
7
0
278,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role