Player Matchup

Nox
Nox
 
Nox
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BallsOnTheFler
Cu Chulainn
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,519 Elo+
Solo
Sobek
Sobek
CalmCats
Sobek
Level 44
God Stats
1W - 2L
1,540 SR
Queue Stats
41W - 49L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
KTA Rambo1
Nu Wa
Level 46
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 21L
1,390 Elo+
Solo
Danzaburou
Danzaburou
ollie1334
Danzaburou
Level 35
God Stats
8W - 21L
1,336 SR
Queue Stats
24W - 37L
1,368 Elo+
Party 1
Team Averages
Level 50
1,476 SR
1,446 Elo+

VS

Team Averages
Level 72
1,514 SR
1,439 Elo+
Ymir
Ymir
BmB Skyy
Ymir
Level 34
God Stats
5W - 4L
1,481 SR
Queue Stats
78W - 75L
1,467 Elo+
Party 2
Lancelot
Lancelot
NotOwI-
Lancelot
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 143L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Ryuujin233
Danzaburou
Level 96
God Stats
13W - 10L
1,540 SR
Queue Stats
21W - 29L
1,408 Elo+
Solo
Anubis
Anubis
StingingRays06
Anubis
Level 87
God Stats
11W - 6L
1,549 SR
Queue Stats
194W - 174L
1,472 Elo+
Solo
King Arthur
King Arthur
l715l
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 4 / 0
7,699
550
3,584
6,456
1,622
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BallsOnTheFler
Cu Chulainn
13
2 / 2 / 0
7,764
555
6,360
15,104
11,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
CalmCats
Sobek
10
1 / 7 / 2
6,499
464
3,494
14,692
12,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
1 / 5 / 1
6,489
464
6,776
8,139
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ollie1334
Danzaburou
11
0 / 5 / 3
6,591
471
5,744
10,156
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 10
8,215
587
6,213
10,025
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
NotOwI-
Lancelot
14
0 / 1 / 5
7,475
534
4,380
8,696
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Ryuujin233
Danzaburou
14
12 / 1 / 2
9,191
657
12,041
8,604
2,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 5
7,694
550
7,270
8,733
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
l715l
King Arthur
14
2 / 2 / 0
8,337
596
7,614
13,192
7,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
23
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
0
0.5
L
Cu Chulainn
BallsOnTheFler
Cu Chulainn
2
2
0
1
W
Ymir
3
0
10
8
L
Sobek
CalmCats
Sobek
1
7
2
0.29
L
Nu Wa
1
5
1
0.3
W
Lancelot
NotOwI-
Lancelot
0
1
5
2.5
W
Danzaburou
Ryuujin233
Danzaburou
12
1
2
13
W
5
2
5
3.75
W
King Arthur
l715l
King Arthur
2
2
0
1
L
Danzaburou
ollie1334
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
37,518
54,547
Taken
49,250
30,134
Mitigated
27,662
10,315
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,584
96
0
1,418
6,456
1,622
0
3,586
2,870
40,168
725
L
Cu Chulainn
BallsOnTheFler
Cu Chulainn
6,360
1,300
0
2,876
15,104
11,353
0
1,133
13,971
1,040
53,664
W
Ymir
6,213
377
0
1,505
10,025
9,486
26
3,286
6,555
25,833
2,929
L
Sobek
CalmCats
Sobek
3,494
460
107
2,697
14,692
12,043
145
3,115
11,577
13,514
0
L
Nu Wa
6,776
830
0
0
8,139
2,182
0
2,206
5,933
43,765
0
W
Lancelot
NotOwI-
Lancelot
4,380
1,209
0
4,718
8,696
4,037
0
1,640
6,968
0
62,280
W
Danzaburou
Ryuujin233
Danzaburou
12,041
5,795
607
2,768
8,604
2,866
1,802
2,841
5,637
0
50,326
W
7,270
126
0
4,246
8,733
4,022
59
4,552
3,905
48,066
0
W
King Arthur
l715l
King Arthur
7,614
1,450
0
3,125
13,192
7,251
0
1,076
11,997
5,198
58,041
L
Danzaburou
ollie1334
Danzaburou
5,744
2,621
0
3,217
10,156
2,934
574
3,292
6,864
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
40,912
331
Minions Killed
395
0
Camps Cleared
0
1,224,907
Distance Traveled
1,450,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,699
550
74
5
0
260,418
0
L
Cu Chulainn
7,764
555
95
7
0
214,240
2
W
Ymir
8,215
587
38
3
0
278,128
0
L
Sobek
6,499
464
23
2
0
244,741
0
L
Nu Wa
6,489
464
80
6
0
290,295
0
W
Lancelot
7,475
534
111
8
0
351,022
0
W
Danzaburou
9,191
657
81
6
0
292,659
2
W
Anubis
7,694
550
56
4
0
253,823
1
W
King Arthur
8,337
596
109
8
0
275,039
0
L
Danzaburou
6,591
471
59
4
0
215,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role