Player Matchup

Danzaburou
Danzaburou
BestGummySmiter
Danzaburou
Level 65
God Stats
1W - 1L
1,582 SR
Queue Stats
77W - 64L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
BruceMarTnez
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,704 Elo+
Party 2
Bacchus
Bacchus
OwMyLEGG6869
Bacchus
Level 7
God Stats
2W - 0L
1,811 SR
Queue Stats
6W - 5L
1,733 Elo+
Party 2
Anhur
Anhur
SorryForCussin
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Eset
Eset
imnewtosmite6969
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,131 Elo+
Party 2
Team Averages
Level 27
1,579 SR
1,538 Elo+

VS

Team Averages
Level 25
1,629 SR
1,523 Elo+
Bellona
Bellona
Claybot99
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sobek
Sobek
GOOBERBeast
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Rhinoed69
Loki
Level 1
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
pandacrazy5656
Kukulkan
Level 117
God Stats
0W - 1L
1,796 SR
Queue Stats
16W - 7L
1,613 Elo+
Party 1
Neith
Neith
schlicck
Neith
Level 2
God Stats
0W - 1L
1,674 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestGummySmiter
Danzaburou
15
5 / 2 / 4
8,586
716
6,259
8,759
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
BruceMarTnez
Sun Wukong
13
4 / 2 / 4
8,000
667
4,703
7,495
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
OwMyLEGG6869
Bacchus
12
5 / 1 / 9
7,976
665
5,122
7,973
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
11 / 1 / 4
8,959
747
12,691
9,365
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 4 / 6
7,935
661
5,871
6,489
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Claybot99
Bellona
10
0 / 6 / 2
5,526
461
1,651
10,790
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 8 / 1
5,092
424
3,353
12,887
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
5 / 3 / 3
6,991
583
6,090
10,118
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
3 / 4 / 1
6,190
516
3,230
5,693
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
schlicck
Neith
9
0 / 7 / 1
4,675
390
1,856
7,120
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
9
10
Deaths
28
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BestGummySmiter
Danzaburou
5
2
4
3.5
W
Sun Wukong
BruceMarTnez
Sun Wukong
4
2
4
3
L
Bellona
Claybot99
Bellona
0
6
2
0.17
L
1
8
1
0.19
W
Bacchus
OwMyLEGG6869
Bacchus
5
1
9
9.5
L
Loki
5
3
3
2.17
W
11
1
4
13
W
3
4
6
1.5
L
Kukulkan
3
4
1
0.88
L
Neith
schlicck
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
16,180
40,081
Taken
46,608
20,693
Mitigated
20,670
10,815
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BestGummySmiter
Danzaburou
6,259
2,422
0
1,400
8,759
3,581
438
549
8,210
0
78,681
W
Sun Wukong
BruceMarTnez
Sun Wukong
4,703
651
0
1,839
7,495
3,941
137
294
7,201
0
46,393
L
Bellona
Claybot99
Bellona
1,651
610
0
1,681
10,790
7,437
0
211
10,579
0
22,651
L
3,353
241
0
1,975
12,887
8,089
0
2,633
10,229
14,735
0
W
Bacchus
OwMyLEGG6869
Bacchus
5,122
693
0
1,768
7,973
7,050
0
1,586
6,387
14,278
883
L
Loki
6,090
1,871
0
2,913
10,118
2,837
0
3,421
6,480
0
40,862
W
12,691
6,821
0
4,767
9,365
3,664
0
2,768
6,597
0
71,298
W
5,871
48
140
901
6,489
2,457
20
1,932
4,557
47,727
0
L
Kukulkan
3,230
704
0
250
5,693
1,319
0
2,084
3,373
28,330
0
L
Neith
schlicck
Neith
1,856
1,127
0
95
7,120
988
0
2,073
5,045
0
12,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
28,474
433
Minions Killed
199
0
Camps Cleared
0
1,165,264
Distance Traveled
1,143,091
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,586
716
128
11
0
258,847
0
W
Sun Wukong
8,000
667
79
7
0
220,496
0
L
Bellona
5,526
461
44
4
0
199,776
0
L
Sobek
5,092
424
8
1
0
240,526
0
W
Bacchus
7,976
665
23
2
0
244,752
11
L
Loki
6,991
583
71
6
0
258,719
4
W
Anhur
8,959
747
108
9
0
200,429
0
W
Eset
7,935
661
95
8
0
240,740
0
L
Kukulkan
6,190
516
53
4
0
237,842
0
L
Neith
4,675
390
23
2
0
206,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role