Player Matchup

Hera
Hera
Laureanch
Hera
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
107W - 113L
1,393 Elo+
Party 1
Serqet
Serqet
Rollin7252
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,104 Elo+
Party 3
Maui
Maui
Shpimpmunk
Maui
Level 31
God Stats
2W - 3L
1,526 SR
Queue Stats
5W - 9L
1,204 Elo+
Party 3
Izanami
Izanami
coldercheese
Izanami
Level 43
God Stats
1W - 1L
1,818 SR
Queue Stats
43W - 53L
1,433 Elo+
Solo
Mulan
Mulan
josebaezavaras
Mulan
Level 16
God Stats
3W - 9L
1,490 SR
Queue Stats
6W - 12L
1,401 Elo+
Party 1
Team Averages
Level 39
1,567 SR
1,307 Elo+

VS

Team Averages
Level 65
1,543 SR
1,386 Elo+
Bastet
Bastet
Asami_Lilith_267
Bastet
Level 89
God Stats
10W - 6L
1,804 SR
Queue Stats
163W - 162L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
El_Sabrosizimo
Danzaburou
Level 69
God Stats
9W - 6L
1,410 SR
Queue Stats
113W - 128L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
NonOf_urConcern
Aphrodite
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 181L
1,439 Elo+
Party 2
Ymir
Ymir
SnowBoii698
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
mohamed abidu
Kukulkan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 3 / 0
6,439
495
5,785
5,822
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Rollin7252
Serqet
11
0 / 3 / 1
6,109
470
1,897
9,148
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 4
6,783
522
2,398
7,242
5,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
coldercheese
Izanami
10
2 / 4 / 1
6,501
500
4,469
7,821
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 1
7,191
553
2,923
8,852
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,310
562
6,113
7,129
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
El_Sabrosizimo
Danzaburou
13
5 / 0 / 4
7,567
582
8,292
7,869
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
NonOf_urConcern
Aphrodite
12
5 / 3 / 2
7,525
579
4,540
8,477
2,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 3 / 2
5,268
405
111
5,516
3,807
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
mohamed abidu
Kukulkan
10
0 / 1 / 5
5,652
435
3,627
4,743
1,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
15
15
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Danzaburou
El_Sabrosizimo
Danzaburou
5
0
4
7
L
Hera
1
3
0
0.33
W
Aphrodite
NonOf_urConcern
Aphrodite
5
3
2
2
L
Serqet
Rollin7252
Serqet
0
3
1
0.17
L
2
1
4
4
W
0
3
2
0.33
L
Izanami
coldercheese
Izanami
2
4
1
0.63
L
2
4
1
0.63
W
Kukulkan
mohamed abidu
Kukulkan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
22,683
38,885
Taken
33,734
18,195
Mitigated
12,775
6,716
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,113
2,170
224
5,154
7,129
2,180
815
629
6,500
0
44,750
W
Danzaburou
El_Sabrosizimo
Danzaburou
8,292
2,986
29
4,401
7,869
2,781
1,318
3,072
4,797
0
55,313
L
Hera
5,785
1,339
0
1,282
5,822
1,495
230
1,405
4,417
37,334
1,335
W
Aphrodite
NonOf_urConcern
Aphrodite
4,540
964
605
4,333
8,477
2,553
160
1,297
7,180
35,674
2,467
L
Serqet
Rollin7252
Serqet
1,897
656
0
894
9,148
3,413
0
1,461
7,687
0
40,486
L
2,398
257
200
2,605
7,242
5,193
115
1,526
5,716
14,571
0
W
111
111
0
0
5,516
3,807
184
615
4,901
10,275
0
L
Izanami
coldercheese
Izanami
4,469
2,970
0
829
7,821
2,300
572
778
7,043
0
43,372
L
2,923
576
0
906
8,852
5,794
388
2,898
5,954
0
34,103
W
Kukulkan
mohamed abidu
Kukulkan
3,627
573
10
909
4,743
1,454
0
2,552
2,191
24,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
33,322
313
Minions Killed
292
0
Camps Cleared
0
1,246,235
Distance Traveled
1,167,189
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,310
562
72
6
0
290,577
1
W
Danzaburou
7,567
582
82
6
0
232,697
0
L
Hera
6,439
495
64
5
0
225,337
2
W
Aphrodite
7,525
579
68
5
0
215,810
0
L
Serqet
6,109
470
75
6
0
298,485
0
L
Maui
6,783
522
22
2
0
249,138
0
W
Ymir
5,268
405
28
2
0
194,037
0
L
Izanami
6,501
500
89
7
0
226,249
0
L
Mulan
7,191
553
63
5
0
247,026
0
W
Kukulkan
5,652
435
42
3
0
234,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role