Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FrachlitzTabby
Neith
Level 146
God Stats
11W - 7L
1,374 SR
Queue Stats
155W - 190L
1,417 Elo+
Solo
Ne Zha
Ne Zha
SrWazaouski
Ne Zha
Level 210
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 9L
1,426 Elo+
Solo
Team Averages
Level 151
1,530 SR
1,447 Elo+

VS

Team Averages
Level 90
1,536 SR
1,346 Elo+
Guan Yu
Guan Yu
Bakin02
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
LatinAmerican
Nu Wa
Level 146
God Stats
8W - 5L
1,608 SR
Queue Stats
149W - 160L
1,530 Elo+
Solo
Izanami
Izanami
gossemerhuk
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 5
7,801
867
6,609
3,107
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 7
7,994
888
7,873
7,058
2,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
13
5 / 1 / 8
8,059
895
8,151
8,920
5,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bakin02
Guan Yu
9
0 / 5 / 2
5,592
621
2,408
10,547
6,276
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,029
670
3,345
6,186
1,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
gossemerhuk
Izanami
10
1 / 5 / 1
6,214
690
2,365
8,241
1,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
L
Guan Yu
Bakin02
Guan Yu
0
5
2
0.2
W
3
1
7
6.5
L
1
3
1
0.5
W
Ne Zha
5
1
8
9
L
Izanami
gossemerhuk
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
8,118
19,085
Taken
24,974
8,175
Mitigated
9,659
4,874
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,609
302
0
0
3,107
883
887
868
2,239
22,825
1,084
L
Guan Yu
Bakin02
Guan Yu
2,408
406
624
1,435
10,547
6,276
0
3,403
7,144
353
7,013
W
7,873
2,509
0
2,921
7,058
2,090
918
1,530
5,528
0
45,853
L
3,345
1,213
0
524
6,186
1,384
9
1,863
4,323
20,204
1,930
W
Ne Zha
8,151
910
0
1,953
8,920
5,202
213
1,260
7,660
459
29,484
L
Izanami
gossemerhuk
Izanami
2,365
1,816
0
500
8,241
1,999
0
1,644
6,597
0
18,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
17,835
156
Minions Killed
84
0
Camps Cleared
0
512,635
Distance Traveled
460,327
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,801
867
44
5
0
158,192
0
L
Guan Yu
5,592
621
13
1
0
168,327
0
W
Neith
7,994
888
74
8
0
176,935
0
L
Nu Wa
6,029
670
28
3
0
143,650
4
W
Ne Zha
8,059
895
38
4
0
177,508
0
L
Izanami
6,214
690
43
5
0
148,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role