Player Matchup

Jormungandr
Jormungandr
GheyBowser
Jormungandr
Level 7
God Stats
2W - 2L
1,643 SR
Queue Stats
3W - 4L
1,381 Elo+
Party 2
Ymir
Ymir
Spageddy Lee430
Ymir
Level 59
God Stats
7W - 3L
1,681 SR
Queue Stats
41W - 33L
1,548 Elo+
Party 2
Artemis
Artemis
TrashCanMan23
Artemis
Level 7
God Stats
7W - 6L
1,536 SR
Queue Stats
13W - 18L
1,214 Elo+
Party 2
Team Averages
Level 24
1,620 SR
1,381 Elo+

VS

Team Averages
Level 64
1,533 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
GodOfMilk420
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
YS0Serious
Baron Samedi
Level 67
God Stats
14W - 3L
1,655 SR
Queue Stats
26W - 20L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
itchytoaster5000
Hou Yi
Level 18
God Stats
6W - 8L
1,442 SR
Queue Stats
23W - 23L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GheyBowser
Jormungandr
14
1 / 1 / 1
9,200
657
9,272
11,652
12,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 5 / 0
8,375
598
5,759
16,849
14,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
1 / 2 / 0
8,780
627
6,127
8,327
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodOfMilk420
Ah Muzen Cab
15
4 / 2 / 4
10,423
745
13,721
12,385
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
YS0Serious
Baron Samedi
16
4 / 0 / 4
10,430
745
15,094
5,744
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 6
9,036
645
2,605
6,581
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GheyBowser
Jormungandr
1
1
1
1.5
W
Ah Muzen Cab
GodOfMilk420
Ah Muzen Cab
4
2
4
3
L
0
5
0
0
L
Artemis
1
2
0
0.5
W
Baron Samedi
YS0Serious
Baron Samedi
4
0
4
6
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
31,420
36,828
Taken
24,710
29,656
Mitigated
9,346
5,643
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GheyBowser
Jormungandr
9,272
1,134
0
1,923
11,652
12,766
0
3,194
8,040
38,892
3,871
W
Ah Muzen Cab
GodOfMilk420
Ah Muzen Cab
13,721
5,986
0
350
12,385
4,653
1,156
6,738
5,482
0
53,901
L
5,759
942
0
2,620
16,849
14,522
0
6,901
9,115
25,976
1,999
L
Artemis
6,127
1,741
0
1,100
8,327
2,368
0
3,269
4,776
0
25,292
W
Baron Samedi
YS0Serious
Baron Samedi
15,094
1,160
1,206
2,717
5,744
2,363
620
2,482
3,174
44,151
584
W
2,605
593
0
651
6,581
2,330
0
4,163
2,123
0
9,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
29,889
171
Minions Killed
168
0
Camps Cleared
0
732,901
Distance Traveled
759,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,200
657
87
6
0
246,460
0
W
Ah Muzen Cab
10,423
745
72
5
0
261,325
0
L
Ymir
8,375
598
40
3
0
249,866
0
L
Artemis
8,780
627
44
3
0
236,575
0
W
Baron Samedi
10,430
745
76
5
0
255,151
0
W
Hou Yi
9,036
645
20
1
0
243,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role