Player Matchup

Awilix
Awilix
BLEAK MANTIC0RE
Awilix
Level 87
God Stats
3W - 7L
1,261 SR
Queue Stats
5W - 8L
1,335 Elo+
Solo
Kuzenbo
Kuzenbo
Clairebear92884
Kuzenbo
Level 149
God Stats
21W - 20L
1,571 SR
Queue Stats
711W - 754L
1,414 Elo+
Solo
Hou Yi
Hou Yi
Vicanjel
Hou Yi
Level 85
God Stats
10W - 7L
1,049 SR
Queue Stats
99W - 85L
1,203 Elo+
Solo
Nike
Nike
Wanders_13
Nike
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 140L
1,418 Elo+
Solo
Raijin
Raijin
osmar31700
Raijin
Level 80
God Stats
7W - 7L
1,500 SR
Queue Stats
185W - 167L
1,534 Elo+
Solo
Team Averages
Level 109
1,376 SR
1,381 Elo+

VS

Team Averages
Level 81
1,332 SR
1,460 Elo+
Hercules
Hercules
Desmondius
Hercules
Level 102
God Stats
0W - 3L
1,221 SR
Queue Stats
44W - 45L
1,497 Elo+
Party 1
Sol
Sol
Kylerius
Sol
Level 129
God Stats
0W - 3L
1,208 SR
Queue Stats
33W - 31L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Twin Slays
Zhong Kui
Level 67
God Stats
3W - 8L
1,277 SR
Queue Stats
333W - 394L
1,389 Elo+
Solo
Medusa
Medusa
btty
Medusa
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,464 Elo+
Solo
Serqet
Serqet
truckfire11
Serqet
Level 63
God Stats
9W - 8L
1,452 SR
Queue Stats
554W - 540L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,789
684
1,891
2,903
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
2 / 0 / 3
4,915
702
2,006
4,413
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Vicanjel
Hou Yi
9
3 / 1 / 1
5,136
734
3,357
3,907
1,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 1
4,861
694
3,790
4,584
1,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
osmar31700
Raijin
7
0 / 0 / 1
4,422
632
2,740
3,874
994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Desmondius
Hercules
8
0 / 2 / 0
4,415
631
2,426
6,596
4,795
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 1 / 0
4,281
612
1,941
3,481
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Twin Slays
Zhong Kui
4
0 / 2 / 0
3,176
454
873
3,605
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
btty
Medusa
6
1 / 2 / 0
3,773
539
2,494
3,480
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
7
0 / 2 / 0
3,847
550
1,108
4,789
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
2
0
3
3.5
L
Hercules
Desmondius
Hercules
0
2
0
0
L
0
1
0
0
L
Zhong Kui
Twin Slays
Zhong Kui
0
2
0
0
W
Hou Yi
Vicanjel
Hou Yi
3
1
1
3.5
W
1
0
1
1.5
L
Medusa
btty
Medusa
1
2
0
0.5
W
Raijin
osmar31700
Raijin
0
0
1
0.5
L
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
8,842
19,681
Taken
21,951
7,924
Mitigated
9,753
7,121
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,891
696
0
303
2,903
981
0
145
2,758
0
34,273
W
2,006
754
1,088
1,664
4,413
2,977
54
673
3,740
6,869
2,035
L
Hercules
Desmondius
Hercules
2,426
789
0
2,776
6,596
4,795
0
0
6,200
0
21,272
L
1,941
399
0
665
3,481
875
0
1,465
2,016
18,866
2,895
L
Zhong Kui
Twin Slays
Zhong Kui
873
177
0
569
3,605
1,981
0
633
2,972
8,311
0
W
Hou Yi
Vicanjel
Hou Yi
3,357
1,444
0
1,575
3,907
1,044
296
130
3,777
0
28,979
W
3,790
987
0
1,706
4,584
1,928
0
0
4,293
0
26,253
L
Medusa
btty
Medusa
2,494
797
0
914
3,480
812
0
821
2,659
0
13,752
W
Raijin
osmar31700
Raijin
2,740
345
0
785
3,874
994
0
1,744
1,980
20,065
1,016
L
Serqet
1,108
198
0
2,217
4,789
1,290
0
1,712
3,077
0
15,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
19,492
202
Minions Killed
155
0
Camps Cleared
0
759,233
Distance Traveled
692,557
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,789
684
66
9
0
189,355
0
W
Kuzenbo
4,915
702
12
2
0
154,640
3
L
Hercules
4,415
631
42
6
0
141,622
0
L
Sol
4,281
612
47
7
0
146,795
0
L
Zhong Kui
3,176
454
9
1
0
110,983
0
W
Hou Yi
5,136
734
44
6
0
136,438
2
W
Nike
4,861
694
45
6
0
136,456
0
L
Medusa
3,773
539
27
4
0
109,467
0
W
Raijin
4,422
632
35
5
0
142,344
0
L
Serqet
3,847
550
30
4
0
183,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role