Player Matchup

Mulan
Mulan
Aymmos
Mulan
Level 193
God Stats
14W - 8L
1,716 SR
Queue Stats
491W - 321L
1,699 Elo+
Party 1
Bacchus
Bacchus
Phlucs
Bacchus
Level 139
God Stats
2W - 0L
1,706 SR
Queue Stats
191W - 98L
1,744 Elo+
Party 1
Da Ji
Da Ji
Slateport
Da Ji
Level 180
God Stats
7W - 7L
1,358 SR
Queue Stats
541W - 373L
1,600 Elo+
Party 1
Neith
Neith
SwankyManatee
Neith
Level 173
God Stats
3W - 4L
1,405 SR
Queue Stats
125W - 101L
1,584 Elo+
Party 1
Ra
Ra
TheBioLante
Ra
Level 184
God Stats
4W - 0L
1,858 SR
Queue Stats
114W - 52L
1,737 Elo+
Party 1
Team Averages
Level 174
1,609 SR
1,673 Elo+

VS

Team Averages
Level 126
1,641 SR
1,592 Elo+
Cupid
Cupid
Baarsh
Cupid
Level 155
God Stats
21W - 13L
1,720 SR
Queue Stats
348W - 372L
1,491 Elo+
Solo
Thanatos
Thanatos
Noscario
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,834 Elo+
Solo
Yu Huang
Yu Huang
ObeyRigo209
Yu Huang
Level 147
God Stats
4W - 1L
1,550 SR
Queue Stats
113W - 116L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Optimizhim
Sun Wukong
Level 149
God Stats
6W - 4L
1,734 SR
Queue Stats
101W - 102L
1,521 Elo+
Solo
Bacchus
Bacchus
ThatEmoKid98
Bacchus
Level 179
God Stats
43W - 29L
1,701 SR
Queue Stats
476W - 462L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aymmos
Mulan
13
4 / 1 / 12
7,253
1,036
6,785
7,381
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Phlucs
Bacchus
12
2 / 0 / 11
6,953
993
4,231
4,509
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Slateport
Da Ji
13
3 / 3 / 8
7,059
1,008
5,164
7,456
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 4
6,983
998
4,878
4,413
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 0 / 10
8,344
1,192
7,741
3,265
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baarsh
Cupid
11
0 / 3 / 2
6,129
876
1,608
3,359
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Noscario
Thanatos
11
1 / 6 / 1
6,022
860
6,276
9,666
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
ObeyRigo209
Yu Huang
12
0 / 3 / 2
6,157
880
1,940
4,324
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Optimizhim
Sun Wukong
10
2 / 4 / 1
6,302
900
3,934
7,044
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ThatEmoKid98
Bacchus
11
1 / 4 / 1
6,373
910
4,605
8,996
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
20
Kills
4
4
Deaths
20
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aymmos
Mulan
4
1
12
10
L
Cupid
Baarsh
Cupid
0
3
2
0.33
L
Thanatos
Noscario
Thanatos
1
6
1
0.25
L
Yu Huang
ObeyRigo209
Yu Huang
0
3
2
0.33
L
Sun Wukong
Optimizhim
Sun Wukong
2
4
1
0.63
W
Bacchus
Phlucs
Bacchus
2
0
11
7.5
W
Da Ji
Slateport
Da Ji
3
3
8
2.33
W
2
0
4
4
L
Bacchus
ThatEmoKid98
Bacchus
1
4
1
0.38
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
18,363
27,024
Taken
33,389
14,283
Mitigated
18,364
8,132
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aymmos
Mulan
6,785
898
0
2,062
7,381
3,961
292
1,264
5,890
0
11,891
L
Cupid
Baarsh
Cupid
1,608
851
195
616
3,359
1,004
765
1,169
2,123
0
11,322
L
Thanatos
Noscario
Thanatos
6,276
673
0
2,627
9,666
3,956
0
2,706
6,773
0
12,335
L
Yu Huang
ObeyRigo209
Yu Huang
1,940
131
0
280
4,324
1,379
27
1,566
2,685
9,335
346
L
Sun Wukong
Optimizhim
Sun Wukong
3,934
678
0
965
7,044
3,242
0
1,678
5,327
0
9,970
W
Bacchus
Phlucs
Bacchus
4,231
405
0
1,190
4,509
4,130
0
1,310
2,843
8,940
0
W
Da Ji
Slateport
Da Ji
5,164
1,072
0
365
7,456
3,629
410
882
6,368
0
16,547
W
4,878
1,252
0
1,212
4,413
1,358
809
904
3,184
0
18,891
L
Bacchus
ThatEmoKid98
Bacchus
4,605
116
0
1,681
8,996
8,783
0
4,047
4,722
10,238
1,017
W
7,741
330
1,863
1,440
3,265
1,205
1,109
760
2,415
28,520
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
30,983
143
Minions Killed
100
0
Camps Cleared
0
765,957
Distance Traveled
619,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,253
1,036
8
1
0
158,484
0
L
Cupid
6,129
876
28
4
0
112,744
0
L
Thanatos
6,022
860
9
1
0
126,633
0
L
Yu Huang
6,157
880
29
4
0
132,519
0
L
Sun Wukong
6,302
900
14
2
0
102,715
0
W
Bacchus
6,953
993
12
2
0
143,192
0
W
Da Ji
7,059
1,008
26
4
0
160,616
0
W
Neith
6,983
998
37
5
0
145,290
0
L
Bacchus
6,373
910
20
3
0
145,127
2
W
Ra
8,344
1,192
60
9
0
158,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role