Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ChosenOreo69
Achilles
Level 84
God Stats
1W - 1L
1,237 SR
Queue Stats
16W - 11L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Troubletrav19
Nu Wa
Level 124
God Stats
2W - 2L
1,443 SR
Queue Stats
10W - 10L
1,366 Elo+
Party 1
Team Averages
Level 99
1,393 SR
1,454 Elo+

VS

Team Averages
Level 98
1,391 SR
1,361 Elo+
Shiva
Shiva
Farenhyte-
Shiva
Level 126
God Stats
9W - 9L
1,500 SR
Queue Stats
261W - 284L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sablex-_-420
Tsukuyomi
Level 106
God Stats
2W - 4L
1,213 SR
Queue Stats
263W - 255L
1,380 Elo+
Party 2
Freya
Freya
deadtogether
Freya
Level 61
God Stats
28W - 32L
1,461 SR
Queue Stats
215W - 223L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 1
7,939
722
6,270
6,483
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
ChosenOreo69
Achilles
14
2 / 0 / 2
8,222
747
2,931
5,193
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 4
6,759
614
2,518
2,230
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 1 / 0
7,077
643
4,595
10,145
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Sablex-_-420
Tsukuyomi
7
0 / 0 / 0
6,011
546
313
836
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 0
6,350
577
3,789
7,411
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
W
Achilles
ChosenOreo69
Achilles
2
0
2
3
L
Shiva
0
1
0
0
L
Tsukuyomi
Sablex-_-420
Tsukuyomi
0
0
0
0
W
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,719
Damage
8,697
13,906
Taken
18,392
6,241
Mitigated
7,551
2,864
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,270
1,731
66
1,292
6,483
2,250
21
2,360
4,123
0
26,113
W
Achilles
ChosenOreo69
Achilles
2,931
825
0
1,266
5,193
3,415
0
578
4,615
0
31,376
L
Shiva
4,595
872
305
1,752
10,145
5,147
0
1,171
8,845
0
28,680
L
Tsukuyomi
Sablex-_-420
Tsukuyomi
313
47
0
98
836
214
0
258
578
0
6,840
W
2,518
688
0
240
2,230
576
8
919
1,311
16,916
0
L
3,789
1,329
0
987
7,411
2,190
0
1,165
6,050
18,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
19,438
136
Minions Killed
97
0
Camps Cleared
0
497,413
Distance Traveled
428,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,939
722
49
4
0
193,768
0
W
Achilles
8,222
747
61
6
0
203,496
0
L
Shiva
7,077
643
51
5
0
203,010
0
L
Tsukuyomi
6,011
546
20
2
0
65,855
0
W
Nu Wa
6,759
614
26
2
0
100,149
0
L
Freya
6,350
577
26
2
0
159,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role