Player Matchup

Anhur
Anhur
AztecRise
Anhur
Level 109
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 10L
1,428 Elo+
Party 1
Tiamat
Tiamat
SNOWFANG13
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
TheCheekBandit
Cabrakan
Level 107
God Stats
0W - 1L
1,758 SR
Queue Stats
56W - 54L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Yukamo6709
Sun Wukong
Level 114
God Stats
0W - 1L
1,747 SR
Queue Stats
16W - 17L
1,399 Elo+
Party 1
Merlin
Merlin
wop744
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,299 Elo+
Solo
Team Averages
Level 104
1,562 SR
1,397 Elo+

VS

Team Averages
Level 134
1,626 SR
1,449 Elo+
Ganesha
Ganesha
Chesco_Stylez
Ganesha
Level 183
God Stats
3W - 1L
1,415 SR
Queue Stats
344W - 357L
1,434 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Desociraptor
Kumbhakarna
Level 129
God Stats
1W - 0L
1,781 SR
Queue Stats
48W - 44L
1,541 Elo+
Solo
Vulcan
Vulcan
God Nub Raj
Vulcan
Level 129
God Stats
5W - 2L
1,599 SR
Queue Stats
177W - 182L
1,397 Elo+
Solo
Ah Puch
Ah Puch
crazymini125
Ah Puch
Level 89
God Stats
2W - 0L
1,837 SR
Queue Stats
178W - 167L
1,494 Elo+
Solo
Skadi
Skadi
devil_boy2112
Skadi
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 123L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AztecRise
Anhur
13
3 / 6 / 6
7,784
778
5,391
9,362
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SNOWFANG13
Tiamat
15
5 / 3 / 4
8,594
859
8,196
8,560
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
0 / 5 / 7
7,426
743
4,158
13,409
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Yukamo6709
Sun Wukong
13
5 / 5 / 4
7,843
784
7,755
13,747
14,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
wop744
Merlin
15
1 / 4 / 6
7,808
781
6,841
6,354
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 19
7,984
798
7,781
9,148
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Desociraptor
Kumbhakarna
14
2 / 2 / 16
8,233
823
6,202
8,744
9,558
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
5 / 5 / 12
8,913
891
11,350
7,535
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
crazymini125
Ah Puch
15
8 / 3 / 12
9,075
908
10,929
7,536
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 3 / 11
8,965
897
9,156
8,238
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
14
Kills
23
23
Deaths
15
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anhur
AztecRise
Anhur
3
6
6
1
W
Ganesha
0
2
19
4.75
W
Kumbhakarna
Desociraptor
Kumbhakarna
2
2
16
5
W
Vulcan
5
5
12
2.2
L
Tiamat
SNOWFANG13
Tiamat
5
3
4
2.33
L
Cabrakan
0
5
7
0.7
L
Sun Wukong
Yukamo6709
Sun Wukong
5
5
4
1.4
W
Ah Puch
crazymini125
Ah Puch
8
3
12
4.67
W
8
3
11
4.5
L
Merlin
wop744
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
45,418
51,432
Taken
41,201
37,019
Mitigated
21,632
10,020
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AztecRise
Anhur
5,391
1,534
306
526
9,362
2,975
0
6,302
3,060
0
14,000
W
Ganesha
7,781
0
1,852
3,048
9,148
4,240
107
4,465
4,683
25,853
0
W
Kumbhakarna
Desociraptor
Kumbhakarna
6,202
131
1,308
823
8,744
9,558
83
4,006
4,738
9,704
207
W
Vulcan
11,350
200
616
568
7,535
2,519
474
3,541
3,994
17,030
508
L
Tiamat
SNOWFANG13
Tiamat
8,196
616
1,430
2,143
8,560
4,562
54
5,347
3,213
20,747
652
L
Cabrakan
4,158
495
0
2,088
13,409
13,138
0
9,839
3,570
5,905
417
L
Sun Wukong
Yukamo6709
Sun Wukong
7,755
392
1,240
1,654
13,747
14,273
0
9,057
4,690
0
14,436
W
Ah Puch
crazymini125
Ah Puch
10,929
740
413
1,728
7,536
2,524
107
2,948
4,588
22,674
111
W
9,156
1,741
703
1,109
8,238
2,791
826
3,580
4,658
0
18,581
L
Merlin
wop744
Merlin
6,841
103
399
234
6,354
2,071
0
5,159
1,195
21,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
43,170
108
Minions Killed
123
0
Camps Cleared
0
849,235
Distance Traveled
911,426
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,784
778
21
2
0
142,996
0
W
Ganesha
7,984
798
2
0
0
203,379
2
W
Kumbhakarna
8,233
823
25
3
0
194,915
0
W
Vulcan
8,913
891
35
4
0
182,283
0
L
Tiamat
8,594
859
24
2
0
175,902
0
L
Cabrakan
7,426
743
4
0
0
181,610
0
L
Sun Wukong
7,843
784
10
1
0
178,862
0
W
Ah Puch
9,075
908
30
3
0
165,504
0
W
Skadi
8,965
897
31
3
0
165,345
2
L
Merlin
7,808
781
49
5
0
169,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role