Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Infraspider
Aphrodite
Level 66
God Stats
30W - 36L
1,383 SR
Queue Stats
124W - 136L
1,431 Elo+
Solo
Shiva
Shiva
TectalFawn794
Shiva
Level 88
God Stats
3W - 1L
1,285 SR
Queue Stats
89W - 68L
1,507 Elo+
Solo
Medusa
Medusa
chokemetildeath
Medusa
Level 140
God Stats
9W - 5L
1,869 SR
Queue Stats
158W - 153L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
domo131
Sun Wukong
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,285 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,449 Elo+

VS

Team Averages
Level 103
1,425 SR
1,491 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
R3MM
Janus
Level 159
God Stats
0W - 4L
1,437 SR
Queue Stats
89W - 80L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Torrealva1998
Cthulhu
Level 127
God Stats
17W - 24L
1,408 SR
Queue Stats
337W - 368L
1,401 Elo+
Solo
Hel
Hel
WingsinRanch
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,556 Elo+
Solo
Osiris
Osiris
eL_ch0MpiraSS
Osiris
Level 102
God Stats
1W - 2L
1,281 SR
Queue Stats
52W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 0 / 15
7,333
1,467
7,181
2,071
681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Infraspider
Aphrodite
12
4 / 0 / 15
6,648
1,330
3,549
2,643
1,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 17
6,333
1,267
2,003
2,368
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
8 / 0 / 12
6,793
1,359
9,165
4,348
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
domo131
Sun Wukong
12
4 / 0 / 17
7,162
1,432
7,671
6,300
3,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

426

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 8 / 0
5,279
1,056
4,713
10,323
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
R3MM
Janus
9
0 / 1 / 0
4,914
983
0
999
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 7 / 0
5,304
1,061
5,439
11,539
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 7 / 0
5,362
1,072
2,569
8,452
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,948
990
346
1,330
892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
24
Kills
0
0
Deaths
24
76
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
15
13.5
L
Xbalanque
 
Xbalanque
0
8
0
0
W
Aphrodite
Infraspider
Aphrodite
4
0
15
11.5
L
Janus
R3MM
Janus
0
1
0
0
W
2
0
17
10.5
L
Cthulhu
0
7
0
0
L
0
7
0
0
W
8
0
12
14
W
Sun Wukong
domo131
Sun Wukong
4
0
17
12.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
13,067
17,730
Taken
32,643
8,733
Mitigated
15,044
6,459
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,181
2,425
0
219
2,071
681
0
712
1,323
18,724
1,074
L
Xbalanque
 
Xbalanque
4,713
1,398
0
648
10,323
2,703
0
3,210
7,077
0
17,670
W
Aphrodite
Infraspider
Aphrodite
3,549
984
1,789
1,836
2,643
1,330
0
1,210
1,433
7,511
0
L
Janus
R3MM
Janus
0
0
0
0
999
199
0
759
209
1,648
0
W
2,003
225
82
400
2,368
1,805
0
1,339
986
0
8,779
L
Cthulhu
5,439
112
36
182
11,539
8,470
0
4,706
6,690
16,544
483
L
2,569
253
489
737
8,452
2,780
0
1,680
6,739
11,939
0
W
9,165
4,444
0
442
4,348
1,641
0
1,247
3,064
0
14,926
W
Sun Wukong
domo131
Sun Wukong
7,671
3,193
0
1,691
6,300
3,276
0
2,693
3,399
0
17,837
L
346
62
0
36
1,330
892
0
279
1,023
0
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
25,807
94
Minions Killed
76
5
Camps Cleared
3
477,072
Distance Traveled
279,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,333
1,467
28
6
0
87,169
0
L
Xbalanque
5,279
1,056
28
6
1
77,662
0
W
Aphrodite
6,648
1,330
10
2
0
90,946
0
L
Janus
4,914
983
2
0
1
16,980
0
W
Shiva
6,333
1,267
18
4
1
106,492
0
L
Cthulhu
5,304
1,061
20
4
1
85,783
0
L
Hel
5,362
1,072
23
5
0
80,978
0
W
Medusa
6,793
1,359
10
2
0
93,851
0
W
Sun Wukong
7,162
1,432
28
6
4
98,614
0
L
Osiris
4,948
990
3
1
0
18,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role