Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AgentJBriggs
Medusa
Level 145
God Stats
0W - 2L
1,772 SR
Queue Stats
111W - 105L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Dolphinwalls
Cthulhu
Level 128
God Stats
8W - 4L
1,714 SR
Queue Stats
179W - 163L
1,516 Elo+
Solo
Hercules
Hercules
GSLegendary
Hercules
Level 164
God Stats
0W - 5L
991 SR
Queue Stats
230W - 210L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
Gs Nanner17
Zhong Kui
Level 143
God Stats
7W - 4L
1,593 SR
Queue Stats
154W - 137L
1,567 Elo+
Party 1
Team Averages
Level 141
1,514 SR
1,546 Elo+

VS

Team Averages
Level 142
1,428 SR
1,563 Elo+
Thor
Thor
JackdarK19
Thor
Level 141
God Stats
7W - 6L
1,295 SR
Queue Stats
180W - 164L
1,608 Elo+
Solo
Bake Kujira
Bake Kujira
Møñœ
Bake Kujira
Level 125
God Stats
5W - 3L
1,680 SR
Queue Stats
43W - 36L
1,559 Elo+
Party 2
Janus
Janus
SlumpEmperor
Janus
Level 131
God Stats
1W - 2L
1,240 SR
Queue Stats
120W - 99L
1,554 Elo+
Party 2
Chernobog
Chernobog
SouIpunk
Chernobog
Level 186
God Stats
79W - 53L
1,655 SR
Queue Stats
483W - 447L
1,549 Elo+
Solo
Hercules
Hercules
v3rex23
Hercules
Level 126
God Stats
2W - 1L
1,269 SR
Queue Stats
94W - 84L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 7 / 6
6,563
469
3,378
10,188
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
14
2 / 3 / 2
7,843
560
7,113
8,097
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Dolphinwalls
Cthulhu
13
1 / 5 / 1
7,514
537
7,110
14,480
8,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
GSLegendary
Hercules
11
2 / 4 / 3
7,153
511
5,474
13,588
11,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Gs Nanner17
Zhong Kui
14
5 / 4 / 2
8,167
583
9,892
10,187
7,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,997
643
9,955
12,760
9,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
Møñœ
Bake Kujira
13
5 / 5 / 7
8,315
594
6,905
13,259
11,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
1 / 4 / 9
7,698
550
7,637
7,327
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
SouIpunk
Chernobog
16
6 / 0 / 4
9,631
688
9,746
9,070
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
v3rex23
Hercules
14
6 / 1 / 8
8,248
589
6,304
11,577
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
11
Kills
23
23
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
6
0.57
L
Medusa
2
3
2
1
L
Cthulhu
Dolphinwalls
Cthulhu
1
5
1
0.3
L
Hercules
GSLegendary
Hercules
2
4
3
0.88
L
Zhong Kui
Gs Nanner17
Zhong Kui
5
4
2
1.5
W
5
1
3
6.5
W
Bake Kujira
Møñœ
Bake Kujira
5
5
7
1.7
W
1
4
9
1.38
W
Chernobog
SouIpunk
Chernobog
6
0
4
8
W
Hercules
v3rex23
Hercules
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
40,547
56,540
Taken
53,993
33,552
Mitigated
31,463
13,676
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,378
1,677
0
1,155
10,188
3,732
0
3,245
6,943
0
32,537
L
Medusa
7,113
1,321
0
1,073
8,097
2,748
189
1,875
6,222
0
66,367
L
Cthulhu
Dolphinwalls
Cthulhu
7,110
463
55
3,158
14,480
8,368
0
749
13,731
44,417
736
L
Hercules
GSLegendary
Hercules
5,474
1,455
0
4,319
13,588
11,384
0
5,620
7,968
0
21,905
L
Zhong Kui
Gs Nanner17
Zhong Kui
9,892
1,111
0
3,916
10,187
7,320
0
3,053
7,134
62,897
0
W
9,955
969
0
3,788
12,760
9,568
0
5,422
6,422
0
60,300
W
Bake Kujira
Møñœ
Bake Kujira
6,905
2,895
0
1,344
13,259
11,813
354
4,207
9,040
31,445
0
W
7,637
284
0
689
7,327
2,213
0
2,779
4,496
54,837
0
W
Chernobog
SouIpunk
Chernobog
9,746
5,820
0
5,299
9,070
3,066
829
589
8,389
0
83,433
W
Hercules
v3rex23
Hercules
6,304
2,131
0
4,903
11,577
4,803
38
2,702
8,813
0
46,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
42,889
413
Minions Killed
449
0
Camps Cleared
0
1,441,967
Distance Traveled
1,524,903
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,563
469
52
4
0
301,208
0
L
Medusa
7,843
560
112
8
0
307,679
3
L
Cthulhu
7,514
537
98
7
0
256,244
0
L
Hercules
7,153
511
41
3
0
283,552
4
L
Zhong Kui
8,167
583
110
8
0
293,284
1
W
Thor
8,997
643
106
8
0
251,229
1
W
Bake Kujira
8,315
594
41
3
0
316,147
5
W
Janus
7,698
550
97
7
0
282,565
0
W
Chernobog
9,631
688
135
10
0
328,271
2
W
Hercules
8,248
589
70
5
0
346,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role