Player Matchup

Medusa
Medusa
Susshomaru
Medusa
Level 144
God Stats
63W - 49L
1,601 SR
Queue Stats
561W - 508L
1,595 Elo+
Solo
Charybdis
Charybdis
TrueLuh
Charybdis
Level 124
God Stats
1W - 4L
1,450 SR
Queue Stats
382W - 348L
1,621 Elo+
Solo
Cabrakan
Cabrakan
VERmySocks
Cabrakan
Level 158
God Stats
1W - 2L
1,776 SR
Queue Stats
50W - 49L
1,608 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrgravity96
Cu Chulainn
Level 141
God Stats
9W - 8L
1,593 SR
Queue Stats
389W - 350L
1,551 Elo+
Solo
Raijin
Raijin
xXSunnyDelightXx
Raijin
Level 139
God Stats
5W - 13L
1,314 SR
Queue Stats
370W - 326L
1,578 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,591 Elo+

VS

Team Averages
Level 119
1,686 SR
1,610 Elo+
Hades
Hades
FrigusAries
Hades
Level 109
God Stats
3W - 0L
1,746 SR
Queue Stats
159W - 167L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
MoiBoi
Sylvanus
Level 140
God Stats
21W - 10L
1,698 SR
Queue Stats
131W - 90L
1,591 Elo+
Solo
Surtr
Surtr
ONIPREMU
Surtr
Level 107
God Stats
29W - 19L
1,646 SR
Queue Stats
186W - 189L
1,629 Elo+
Party 1
Hachiman
Hachiman
SlyHawke3
Hachiman
Level 120
God Stats
16W - 10L
1,669 SR
Queue Stats
182W - 112L
1,658 Elo+
Solo
Thanatos
Thanatos
Valldus
Thanatos
Level 117
God Stats
9W - 6L
1,674 SR
Queue Stats
132W - 137L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Susshomaru
Medusa
12
2 / 2 / 4
6,208
564
6,643
7,778
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
TrueLuh
Charybdis
11
1 / 5 / 1
5,634
512
6,082
8,688
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
VERmySocks
Cabrakan
8
1 / 4 / 2
5,364
488
3,529
9,733
7,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cu Chulainn
mrgravity96
Cu Chulainn
10
1 / 2 / 1
5,620
511
5,558
9,907
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 1
5,981
544
6,310
3,737
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,525
593
4,280
9,013
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MoiBoi
Sylvanus
9
1 / 2 / 8
6,351
577
3,618
10,000
5,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
ONIPREMU
Surtr
11
2 / 0 / 2
6,521
593
6,190
10,041
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
SlyHawke3
Hachiman
13
8 / 1 / 1
8,054
732
10,215
9,865
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Valldus
Thanatos
10
2 / 1 / 3
5,850
532
4,022
7,610
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
15
15
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Sylvanus
MoiBoi
Sylvanus
1
2
8
2.5
W
Surtr
ONIPREMU
Surtr
2
0
2
3
W
Hachiman
SlyHawke3
Hachiman
8
1
1
8.5
L
Medusa
Susshomaru
Medusa
2
2
4
2
L
Charybdis
TrueLuh
Charybdis
1
5
1
0.3
L
Cabrakan
VERmySocks
Cabrakan
1
4
2
0.5
W
Thanatos
Valldus
Thanatos
2
1
3
3.5
L
Cu Chulainn
mrgravity96
Cu Chulainn
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,122
Damage
28,325
39,843
Taken
46,529
20,371
Mitigated
23,441
6,276
Healing
26,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,280
593
789
3,894
9,013
4,121
0
3,518
5,495
43,837
1,333
W
Sylvanus
MoiBoi
Sylvanus
3,618
1,236
4,353
3,558
10,000
5,354
0
2,658
7,342
12,003
1,061
W
Surtr
ONIPREMU
Surtr
6,190
1,873
0
3,786
10,041
8,125
0
2,252
7,789
2,919
36,152
W
Hachiman
SlyHawke3
Hachiman
10,215
6,675
0
5,940
9,865
3,004
503
354
9,511
0
62,253
L
Medusa
Susshomaru
Medusa
6,643
3,216
0
1,021
7,778
2,758
0
2,018
5,721
0
51,798
L
Charybdis
TrueLuh
Charybdis
6,082
3,614
0
2,220
8,688
2,383
0
715
7,973
0
35,956
L
Cabrakan
VERmySocks
Cabrakan
3,529
872
0
1,284
9,733
7,966
0
2,869
6,787
6,789
1,377
W
Thanatos
Valldus
Thanatos
4,022
1,140
0
4,633
7,610
2,837
0
1,953
5,657
0
36,665
L
Cu Chulainn
mrgravity96
Cu Chulainn
5,558
556
0
1,681
9,907
6,211
0
2,132
7,485
1,705
35,675
L
6,310
540
0
70
3,737
1,053
0
1,376
2,361
47,623
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
33,301
316
Minions Killed
330
0
Camps Cleared
0
1,124,659
Distance Traveled
1,170,546
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,525
593
90
8
0
239,912
2
W
Sylvanus
6,351
577
23
2
0
229,470
4
W
Surtr
6,521
593
65
6
0
196,935
0
W
Hachiman
8,054
732
90
8
0
212,725
3
L
Medusa
6,208
564
88
8
0
233,075
3
L
Charybdis
5,634
512
67
6
0
206,262
0
L
Cabrakan
5,364
488
12
1
0
232,747
1
W
Thanatos
5,850
532
62
6
0
291,504
0
L
Cu Chulainn
5,620
511
54
5
0
220,597
3
L
Raijin
5,981
544
95
9
0
231,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role