Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bevelue
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
IThe_Cold_FlameI
Nu Wa
Level 180
God Stats
0W - 2L
1,442 SR
Queue Stats
3W - 6L
1,382 Elo+
Solo
Thor
Thor
MrrBackpack
Thor
Level 166
God Stats
2W - 1L
1,887 SR
Queue Stats
142W - 134L
1,574 Elo+
Party 1
Bellona
Bellona
Yggdrasil233
Bellona
Level 147
God Stats
35W - 40L
1,453 SR
Queue Stats
257W - 245L
1,540 Elo+
Solo
Team Averages
Level 163
1,556 SR
1,511 Elo+

VS

Team Averages
Level 151
1,457 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dredgen_Lokiir
Cliodhna
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 108L
1,559 Elo+
Solo
Persephone
Persephone
Joshgc
Persephone
Level 149
God Stats
46W - 40L
1,584 SR
Queue Stats
330W - 314L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
PotatoKing999
Gilgamesh
Level 146
God Stats
8W - 4L
1,609 SR
Queue Stats
15W - 9L
1,674 Elo+
Solo
Charybdis
Charybdis
Ringw0rm
Charybdis
Level 145
God Stats
2W - 2L
1,094 SR
Queue Stats
29W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 0 / 1
5,888
589
3,976
5,530
3,304
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sol
10
1 / 1 / 5
5,554
555
7,644
5,685
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 5 / 3
4,438
444
2,562
4,710
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
5,551
555
3,872
8,325
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yggdrasil233
Bellona
9
1 / 4 / 0
5,026
503
3,057
9,986
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 0
5,627
563
3,506
11,704
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
12
3 / 2 / 0
6,265
627
2,306
8,796
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Joshgc
Persephone
12
3 / 0 / 3
7,472
747
6,426
6,808
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PotatoKing999
Gilgamesh
12
4 / 0 / 0
7,149
715
7,196
7,503
4,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
Ringw0rm
Charybdis
9
0 / 3 / 0
4,902
490
1,942
6,723
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
11
11
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
0
1
4.5
W
Cerberus
 
Cerberus
1
3
0
0.33
L
Sol
1
1
5
3.5
W
Cliodhna
3
2
0
1.5
L
0
5
3
0.3
W
Persephone
Joshgc
Persephone
3
0
3
4.5
L
2
1
4
4
W
Gilgamesh
PotatoKing999
Gilgamesh
4
0
0
4
W
Charybdis
Ringw0rm
Charybdis
0
3
0
0
L
Bellona
Yggdrasil233
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
21,376
34,236
Taken
41,534
17,985
Mitigated
16,988
12,430
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,976
164
294
2,194
5,530
3,304
0
2,299
3,231
26,197
0
W
Cerberus
 
Cerberus
3,506
0
0
4,311
11,704
5,801
27
6,209
5,495
21,737
0
L
Sol
7,644
3,219
0
3,038
5,685
1,443
0
1,701
3,984
37,248
8,557
W
Cliodhna
2,306
321
0
4,600
8,796
2,646
0
720
8,042
0
50,292
L
2,562
715
0
564
4,710
1,406
32
3,300
1,410
19,844
0
W
Persephone
Joshgc
Persephone
6,426
46
89
3,426
6,808
1,832
92
2,998
3,810
56,766
2,747
L
3,872
793
0
4,087
8,325
2,361
0
2,586
5,739
0
34,166
W
Gilgamesh
PotatoKing999
Gilgamesh
7,196
2,390
0
950
7,503
4,705
0
192
6,883
0
49,163
W
Charybdis
Ringw0rm
Charybdis
1,942
1,175
0
2,550
6,723
2,004
656
3,366
3,357
0
32,264
L
Bellona
Yggdrasil233
Bellona
3,057
1,310
0
2,253
9,986
9,471
0
0
9,986
0
26,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
31,415
260
Minions Killed
393
0
Camps Cleared
0
955,832
Distance Traveled
1,070,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,888
589
32
3
0
203,022
0
W
Cerberus
5,627
563
50
5
0
217,078
1
L
Sol
5,554
555
87
9
0
178,991
0
W
Cliodhna
6,265
627
93
9
0
253,767
0
L
Nu Wa
4,438
444
33
3
0
142,310
0
W
Persephone
7,472
747
102
10
0
202,200
0
L
Thor
5,551
555
62
6
0
216,991
0
W
Gilgamesh
7,149
715
84
8
0
205,506
0
W
Charybdis
4,902
490
64
6
0
191,871
1
L
Bellona
5,026
503
46
5
0
214,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role