Player Matchup

Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
AsinusAtWork
Medusa
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,742 MMR
Party 1
Surtr
Surtr
Platinum III
SpideryBacchus9
Surtr
Platinum III
Level 120
God Stats
243W - 182L
1,663 SR
Queue Stats
688W - 666L
1,762 MMR
Solo
Bacchus
Bacchus
Platinum V
SterMiester
Bacchus
Platinum V
Level 154
God Stats
23W - 16L
1,624 SR
Queue Stats
311W - 314L
1,756 MMR
Solo
Serqet
Serqet
Platinum II
söll
Serqet
Platinum II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,755 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,557 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,586 SR
1,705 MMR
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
MrKappanda
Agni
Platinum III
Level 123
God Stats
8W - 7L
1,600 SR
Queue Stats
244W - 242L
1,773 MMR
Solo
Skadi
Skadi
Gold I
artexpress
Skadi
Gold I
Level 157
God Stats
19W - 12L
1,690 SR
Queue Stats
298W - 303L
1,746 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
cripkiller69
Zhong Kui
Platinum III
Level 127
God Stats
20W - 19L
1,691 SR
Queue Stats
354W - 348L
1,770 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
iWiffKrakens
Kuzenbo
Gold I
Level 218
God Stats
25W - 41L
1,447 SR
Queue Stats
457W - 448L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 4 / 2
9,454
675
10,370
8,978
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
3 / 1 / 2
8,855
633
6,758
9,642
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
3 / 0 / 2
9,451
675
14,819
12,599
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
SterMiester
Bacchus
12
5 / 2 / 8
8,481
606
6,168
10,060
10,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
söll
Serqet
15
6 / 2 / 8
8,782
627
7,083
10,699
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AchillesAresThanatosAwilix

VS

Bans
JanusMulanDanzaburouUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
7,348
525
6,196
15,134
12,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 9 / 2
8,855
633
7,198
11,138
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
15
1 / 4 / 2
7,907
565
5,156
9,640
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
cripkiller69
Zhong Kui
13
2 / 6 / 0
7,466
533
8,112
10,725
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
iWiffKrakens
Kuzenbo
12
2 / 3 / 0
7,258
518
3,779
15,291
16,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
24
Kills
9
9
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
4
2
2
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Medusa
3
1
2
4
L
4
9
2
0.56
W
3
0
2
4
W
Bacchus
SterMiester
Bacchus
5
2
8
4.5
L
Skadi
1
4
2
0.5
L
Zhong Kui
cripkiller69
Zhong Kui
2
6
0
0.33
L
Kuzenbo
iWiffKrakens
Kuzenbo
2
3
0
0.67
W
Serqet
söll
Serqet
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,198
Damage
30,441
51,978
Taken
61,928
32,602
Mitigated
42,832
13,759
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,370
1,047
0
850
8,978
3,171
0
6,012
2,966
60,084
1,583
L
Sun Wukong
 
Sun Wukong
6,196
803
0
5,932
15,134
12,926
0
1,558
12,649
3,495
59,859
W
Medusa
6,758
2,904
0
4,324
9,642
3,693
389
6,121
3,521
0
70,385
L
7,198
291
0
979
11,138
3,324
0
6,103
4,561
44,563
0
W
14,819
4,134
0
6,415
12,599
10,404
473
871
11,728
3,759
73,764
W
Bacchus
SterMiester
Bacchus
6,168
1,109
0
1,630
10,060
10,314
0
2,635
7,425
21,094
1,102
L
Skadi
5,156
2,143
0
538
9,640
3,102
0
5,242
3,865
0
76,337
L
Zhong Kui
cripkiller69
Zhong Kui
8,112
1,695
0
2,524
10,725
7,030
0
181
10,122
44,859
14,471
L
Kuzenbo
iWiffKrakens
Kuzenbo
3,779
749
0
1,378
15,291
16,450
0
4,107
10,821
14,206
2,553
W
Serqet
söll
Serqet
7,083
1,644
0
540
10,699
5,020
0
3,316
7,383
0
60,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
38,834
499
Minions Killed
478
0
Camps Cleared
0
1,488,381
Distance Traveled
1,400,262
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,454
675
129
9
0
264,334
2
L
Sun Wukong
7,348
525
124
9
0
270,977
3
W
Medusa
8,855
633
127
9
0
297,514
1
L
Agni
8,855
633
104
7
0
270,044
2
W
Surtr
9,451
675
130
9
0
259,074
6
W
Bacchus
8,481
606
24
2
0
313,037
4
L
Skadi
7,907
565
122
9
0
302,448
2
L
Zhong Kui
7,466
533
107
8
0
262,003
2
L
Kuzenbo
7,258
518
21
2
0
294,790
1
W
Serqet
8,782
627
89
6
0
354,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role