Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KikiTheGreat
Artemis
Level 142
God Stats
9W - 7L
1,594 SR
Queue Stats
272W - 273L
1,519 Elo+
Party 1
Sol
Sol
antballs
Sol
Level 142
God Stats
1W - 3L
1,521 SR
Queue Stats
272W - 273L
1,519 Elo+
Party 1
Anhur
Anhur
fatcish21
Anhur
Level 157
God Stats
0W - 2L
1,281 SR
Queue Stats
89W - 83L
1,500 Elo+
Solo
Mulan
Mulan
theThundergogo
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,467 Elo+
Solo
Team Averages
Level 146
1,479 SR
1,501 Elo+

VS

Team Averages
Level 148
1,753 SR
1,597 Elo+
Chang'e
Chang'e
ColonTickler
Chang'e
Level 157
God Stats
3W - 1L
1,869 SR
Queue Stats
101W - 58L
1,630 Elo+
Party 2
Bacchus
Bacchus
Freeze Beachh
Bacchus
Level 128
God Stats
15W - 3L
1,911 SR
Queue Stats
337W - 335L
1,498 Elo+
Solo
Cabrakan
Cabrakan
SrJeanCarlos
Cabrakan
Level 156
God Stats
2W - 1L
1,715 SR
Queue Stats
118W - 121L
1,482 Elo+
Solo
Charon
Charon
ZRoflWaffle
Charon
Level 146
God Stats
2W - 0L
1,772 SR
Queue Stats
14W - 5L
1,684 Elo+
Party 2
Thanatos
Thanatos
commander ham
Thanatos
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 4 / 14
9,613
801
10,644
14,145
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KikiTheGreat
Artemis
14
0 / 6 / 14
8,482
707
8,290
10,211
3,346
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 3 / 8
10,256
855
14,612
10,028
3,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
fatcish21
Anhur
13
1 / 6 / 12
8,454
705
8,944
11,872
3,551
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 6 / 7
10,623
885
9,955
19,146
17,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColonTickler
Chang'e
17
7 / 4 / 14
10,551
879
14,600
13,887
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
15
2 / 4 / 21
10,470
873
12,176
18,606
25,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SrJeanCarlos
Cabrakan
15
1 / 5 / 19
9,369
781
5,967
15,581
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
17
3 / 3 / 21
10,593
883
8,238
13,745
17,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
commander ham
Thanatos
18
12 / 3 / 10
11,244
937
17,588
10,672
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
110
18
Kills
25
25
Deaths
19
55
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
4
14
2.75
W
Chang'e
ColonTickler
Chang'e
7
4
14
3.5
W
Bacchus
2
4
21
3.13
L
Artemis
KikiTheGreat
Artemis
0
6
14
1.17
W
Cabrakan
SrJeanCarlos
Cabrakan
1
5
19
2.1
W
Charon
3
3
21
4.5
L
7
3
8
3.67
W
Thanatos
commander ham
Thanatos
12
3
10
5.67
L
Anhur
fatcish21
Anhur
1
6
12
1.17
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,445
Damage
58,569
65,402
Taken
72,491
32,647
Mitigated
77,358
24,555
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,644
735
10,090
5,435
14,145
5,299
500
8,282
5,742
18,415
0
W
Chang'e
ColonTickler
Chang'e
14,600
807
8,904
6,053
13,887
6,879
1,568
5,370
8,517
36,830
98
W
Bacchus
12,176
218
1,531
3,413
18,606
25,224
444
5,691
12,915
21,757
734
L
Artemis
KikiTheGreat
Artemis
8,290
3,606
293
631
10,211
3,346
828
7,129
2,991
0
18,434
W
Cabrakan
SrJeanCarlos
Cabrakan
5,967
692
1,093
1,542
15,581
21,260
670
5,016
10,565
12,106
1,287
W
Charon
8,238
1,041
716
1,220
13,745
17,983
1,066
5,355
8,390
17,242
2,971
L
14,612
2,914
461
1,434
10,028
3,109
1,172
6,007
3,901
32,929
0
W
Thanatos
commander ham
Thanatos
17,588
3,893
956
6,177
10,672
6,012
3,279
3,824
6,411
0
30,769
L
Anhur
fatcish21
Anhur
8,944
4,013
983
1,165
11,872
3,551
894
8,284
3,500
0
17,280
L
9,955
815
585
3,478
19,146
17,342
283
9,380
9,494
0
22,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
52,227
132
Minions Killed
122
0
Camps Cleared
0
941,340
Distance Traveled
1,083,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,613
801
11
1
0
192,329
0
W
Chang'e
10,551
879
45
4
0
217,735
0
W
Bacchus
10,470
873
16
1
0
236,531
0
L
Artemis
8,482
707
15
1
0
194,516
0
W
Cabrakan
9,369
781
13
1
0
205,492
0
W
Charon
10,593
883
18
2
0
214,687
0
L
Sol
10,256
855
44
4
0
203,587
0
W
Thanatos
11,244
937
30
3
0
209,075
0
L
Anhur
8,454
705
24
2
0
159,318
0
L
Mulan
10,623
885
38
3
0
191,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role