Player Matchup

Arachne
Arachne
ChandlersBoy
Arachne
Level 143
God Stats
6W - 2L
1,659 SR
Queue Stats
101W - 107L
1,554 Elo+
Party 2
Chiron
Chiron
Habinja
Chiron
Level 169
God Stats
3W - 2L
1,642 SR
Queue Stats
270W - 282L
1,506 Elo+
Solo
Nu Wa
Nu Wa
LizﺖLutoﺖTTV
Nu Wa
Level 146
God Stats
58W - 46L
1,612 SR
Queue Stats
1,447W - 1,491L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
VictoryCar
Sun Wukong
Level 155
God Stats
0W - 1L
1,688 SR
Queue Stats
10W - 24L
1,330 Elo+
Party 2
Bake Kujira
Bake Kujira
Zaxsby
Bake Kujira
Level 122
God Stats
1W - 1L
1,767 SR
Queue Stats
33W - 26L
1,553 Elo+
Solo
Team Averages
Level 147
1,674 SR
1,500 Elo+

VS

Team Averages
Level 138
1,621 SR
1,679 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Marøøn
Neith
Level 149
God Stats
8W - 4L
1,737 SR
Queue Stats
384W - 235L
1,741 Elo+
Party 1
Cerberus
Cerberus
YeastyBeast
Cerberus
Level 128
God Stats
27W - 10L
1,790 SR
Queue Stats
368W - 60L
1,920 Elo+
Party 1
Guan Yu
Guan Yu
mooselucy1
Guan Yu
Level 141
God Stats
3W - 2L
1,605 SR
Queue Stats
144W - 96L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ŵalkingdog
Morgan Le Fay
Level 112
God Stats
14W - 13L
1,476 SR
Queue Stats
117W - 101L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChandlersBoy
Arachne
11
1 / 3 / 0
6,584
1,097
3,628
10,537
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Habinja
Chiron
11
0 / 2 / 1
6,646
1,108
4,327
5,033
1,268
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
6,625
1,104
5,485
6,605
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VictoryCar
Sun Wukong
12
0 / 3 / 1
6,546
1,091
4,208
13,218
9,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bake Kujira
Zaxsby
Bake Kujira
11
0 / 4 / 0
6,359
1,060
2,859
8,461
5,424
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

275

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 10
8,049
1,342
10,348
2,023
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Marøøn
Neith
13
2 / 0 / 9
7,531
1,255
8,440
3,868
1,393
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
YeastyBeast
Cerberus
13
3 / 1 / 11
8,336
1,389
5,734
7,968
6,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
mooselucy1
Guan Yu
13
2 / 0 / 10
7,400
1,233
6,474
4,794
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Ŵalkingdog
Morgan Le Fay
13
4 / 0 / 8
7,885
1,314
7,970
4,311
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
1
Kills
15
15
Deaths
1
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
10
9
L
Arachne
ChandlersBoy
Arachne
1
3
0
0.33
L
Chiron
Habinja
Chiron
0
2
1
0.25
L
0
3
1
0.17
W
Neith
Marøøn
Neith
2
0
9
6.5
L
Sun Wukong
VictoryCar
Sun Wukong
0
3
1
0.17
W
Cerberus
YeastyBeast
Cerberus
3
1
11
8.5
L
Bake Kujira
Zaxsby
Bake Kujira
0
4
0
0
W
Guan Yu
mooselucy1
Guan Yu
2
0
10
7
W
Morgan Le Fay
Ŵalkingdog
Morgan Le Fay
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,507
Damage
38,966
43,854
Taken
22,964
21,726
Mitigated
13,945
5,112
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,348
588
0
0
2,023
679
0
983
1,040
31,081
574
L
Arachne
ChandlersBoy
Arachne
3,628
2,731
0
644
10,537
3,620
0
6,316
4,221
0
8,099
L
Chiron
Habinja
Chiron
4,327
1,327
223
863
5,033
1,268
0
1,869
3,164
0
22,784
L
5,485
1,114
0
434
6,605
1,430
0
4,217
2,388
20,399
0
W
Neith
Marøøn
Neith
8,440
2,916
0
1,328
3,868
1,393
0
1,484
2,384
0
27,173
L
Sun Wukong
VictoryCar
Sun Wukong
4,208
238
0
2,948
13,218
9,984
0
5,491
7,727
0
19,645
W
Cerberus
YeastyBeast
Cerberus
5,734
159
0
1,350
7,968
6,072
0
2,476
5,492
11,765
1,609
L
Bake Kujira
Zaxsby
Bake Kujira
2,859
1,108
0
0
8,461
5,424
0
5,371
3,090
9,531
0
W
Guan Yu
mooselucy1
Guan Yu
6,474
594
3,009
2,096
4,794
4,245
0
1,797
2,997
0
13,173
W
Morgan Le Fay
Ŵalkingdog
Morgan Le Fay
7,970
1,044
0
148
4,311
1,556
0
1,604
2,707
29,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,760
Gold Earned
39,201
134
Minions Killed
192
3
Camps Cleared
5
597,278
Distance Traveled
733,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,049
1,342
70
12
2
151,032
0
L
Arachne
6,584
1,097
11
2
1
123,978
0
L
Chiron
6,646
1,108
49
8
1
126,181
0
L
Nu Wa
6,625
1,104
33
6
0
123,568
0
W
Neith
7,531
1,255
54
9
1
129,270
0
L
Sun Wukong
6,546
1,091
27
5
1
126,814
0
W
Cerberus
8,336
1,389
13
2
0
150,024
0
L
Bake Kujira
6,359
1,060
14
2
0
96,737
0
W
Guan Yu
7,400
1,233
9
2
1
156,834
0
W
Morgan Le Fay
7,885
1,314
46
8
1
146,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role