Player Matchup

Ix Chel
Ix Chel
OverSóul
Ix Chel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,573 Elo+
Solo
Thanatos
Thanatos
PrivateMocoCoco
Thanatos
Level 136
God Stats
0W - 2L
1,231 SR
Queue Stats
137W - 133L
1,521 Elo+
Party 3
Sylvanus
Sylvanus
Tank2k4
Sylvanus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,524 Elo+
Solo
Horus
Horus
Zach325
Horus
Level 127
God Stats
53W - 47L
1,573 SR
Queue Stats
110W - 109L
1,524 Elo+
Party 3
Izanami
Izanami
mdesantis13
Izanami
Level 86
God Stats
10W - 10L
1,577 SR
Queue Stats
37W - 53L
1,458 Elo+
Party 3
Team Averages
Level 117
1,476 SR
1,520 Elo+

VS

Team Averages
Level 119
1,573 SR
1,513 Elo+
Mulan
Mulan
Ashenloc
Mulan
Level 155
God Stats
42W - 33L
1,417 SR
Queue Stats
200W - 183L
1,530 Elo+
Solo
Ra
Ra
DRAGONxCULTAVIST
Ra
Level 128
God Stats
4W - 3L
1,377 SR
Queue Stats
170W - 156L
1,523 Elo+
Party 2
Nox
Nox
Emart02
Nox
Level 94
God Stats
3W - 1L
1,747 SR
Queue Stats
152W - 146L
1,489 Elo+
Party 1
Bastet
Bastet
Gavio10
Bastet
Level 112
God Stats
4W - 1L
1,821 SR
Queue Stats
113W - 106L
1,502 Elo+
Party 1
Chiron
Chiron
awesomeclash09
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 150L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OverSóul
Ix Chel
14
2 / 4 / 1
8,277
552
7,878
8,657
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
5 / 6 / 1
7,908
527
8,494
17,647
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Tank2k4
Sylvanus
11
0 / 2 / 2
6,121
408
4,369
11,724
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Zach325
Horus
13
4 / 4 / 1
8,065
538
12,333
14,497
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mdesantis13
Izanami
12
1 / 3 / 1
7,361
491
5,336
10,625
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashenloc
Mulan
14
3 / 5 / 4
8,930
595
9,225
17,819
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 2
8,590
573
10,105
9,039
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
1 / 1 / 5
9,003
600
4,181
7,465
2,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Gavio10
Bastet
17
9 / 2 / 5
9,616
641
10,598
10,065
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 2 / 4
6,787
452
9,383
10,608
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
12
Kills
19
19
Deaths
12
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ashenloc
Mulan
3
5
4
1
W
5
2
2
3
W
Nox
1
1
5
3.5
W
Bastet
Gavio10
Bastet
9
2
5
5.75
L
Ix Chel
OverSóul
Ix Chel
2
4
1
0.63
L
Thanatos
5
6
1
0.92
L
Sylvanus
Tank2k4
Sylvanus
0
2
2
0.5
L
Horus
Zach325
Horus
4
4
1
1.13
W
1
2
4
1.5
L
Izanami
mdesantis13
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
43,492
63,150
Taken
54,996
31,952
Mitigated
23,904
25,734
Healing
25,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ashenloc
Mulan
9,225
1,364
0
4,832
17,819
8,089
0
1,833
15,215
0
57,104
W
10,105
1,021
1,469
4,679
9,039
3,674
193
2,054
6,985
68,619
0
W
Nox
4,181
407
0
3,305
7,465
2,466
340
5,086
2,339
61,768
1,028
W
Bastet
Gavio10
Bastet
10,598
3,471
0
6,278
10,065
3,117
0
1,312
8,658
0
70,820
L
Ix Chel
OverSóul
Ix Chel
7,878
373
150
1,946
8,657
2,199
576
3,149
5,508
58,016
0
L
Thanatos
8,494
2,718
0
10,515
17,647
7,200
48
3,370
14,016
0
65,111
L
Sylvanus
Tank2k4
Sylvanus
4,369
1,135
1,116
5,581
11,724
8,609
152
3,551
7,701
20,516
0
L
Horus
Zach325
Horus
12,333
4,331
40
4,839
14,497
10,962
0
325
14,172
192
54,151
W
9,383
2,522
399
4,641
10,608
6,558
516
2,154
8,454
0
26,202
L
Izanami
mdesantis13
Izanami
5,336
3,817
0
1,547
10,625
2,982
0
3,483
6,618
0
59,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
42,926
440
Minions Killed
479
0
Camps Cleared
0
1,357,434
Distance Traveled
1,431,974
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,930
595
103
7
0
240,024
2
W
Ra
8,590
573
113
8
0
297,084
0
W
Nox
9,003
600
120
8
0
285,278
5
W
Bastet
9,616
641
106
7
0
328,015
2
L
Ix Chel
8,277
552
125
8
0
263,862
0
L
Thanatos
7,908
527
98
7
0
293,646
2
L
Sylvanus
6,121
408
23
2
0
288,359
4
L
Horus
8,065
538
74
5
0
238,633
2
W
Chiron
6,787
452
37
2
0
281,573
3
L
Izanami
7,361
491
120
8
0
272,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role