Player Matchup

Bacchus
Bacchus
Appleş
Bacchus
Level 90
God Stats
3W - 2L
1,626 SR
Queue Stats
45W - 71L
1,494 Elo+
Party 2
Bastet
Bastet
FritoBag
Bastet
Level 149
God Stats
6W - 5L
1,708 SR
Queue Stats
125W - 142L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
Savãge
Heimdallr
Level 155
God Stats
2W - 0L
1,686 SR
Queue Stats
69W - 81L
1,493 Elo+
Party 2
Odin
Odin
vNthomp
Odin
Level 149
God Stats
1W - 0L
1,103 SR
Queue Stats
70W - 79L
1,532 Elo+
Party 2
Eset
Eset
їEclipse
Eset
Level 168
God Stats
10W - 8L
1,562 SR
Queue Stats
143W - 177L
1,604 Elo+
Party 2
Team Averages
Level 142
1,537 SR
1,530 Elo+

VS

Team Averages
Level 131
1,452 SR
1,590 Elo+
Thanatos
Thanatos
Bowshox
Thanatos
Level 148
God Stats
6W - 4L
1,476 SR
Queue Stats
31W - 17L
1,644 Elo+
Party 3
Maui
Maui
JeeniusJoe
Maui
Level 155
God Stats
1W - 2L
1,414 SR
Queue Stats
55W - 52L
1,600 Elo+
Party 1
Ra
Ra
Kiakuh
Ra
Level 158
God Stats
2W - 5L
1,634 SR
Queue Stats
292W - 262L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
UHHHHHHHBURGER
Hun Batz
Level 149
God Stats
0W - 2L
1,235 SR
Queue Stats
127W - 110L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
ta-i--
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Appleş
Bacchus
10
2 / 0 / 5
6,007
601
2,533
4,851
3,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
FritoBag
Bastet
10
4 / 0 / 6
6,130
613
5,620
5,733
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
Savãge
Heimdallr
11
2 / 0 / 2
6,189
619
3,950
4,216
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
vNthomp
Odin
10
3 / 1 / 1
6,110
611
3,894
6,414
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
12
7 / 0 / 1
7,078
708
6,186
4,305
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bowshox
Thanatos
10
1 / 3 / 0
5,486
549
3,776
7,664
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 0
4,452
445
1,348
9,139
4,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
10
0 / 5 / 0
5,365
537
3,015
5,965
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
9
0 / 4 / 0
4,788
479
2,335
7,347
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ta-i--
Heimdallr
7
0 / 3 / 0
4,310
431
939
4,669
1,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Appleş
Bacchus
2
0
5
4.5
L
Thanatos
Bowshox
Thanatos
1
3
0
0.33
W
Bastet
FritoBag
Bastet
4
0
6
7
L
0
3
0
0
L
Ra
0
5
0
0
W
Heimdallr
Savãge
Heimdallr
2
0
2
3
L
Hun Batz
0
4
0
0
L
Heimdallr
ta-i--
Heimdallr
0
3
0
0
W
Odin
vNthomp
Odin
3
1
1
3.5
W
Eset
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
11,413
25,519
Taken
34,784
9,989
Mitigated
11,965
7,108
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Appleş
Bacchus
2,533
124
0
1,077
4,851
3,047
0
427
4,386
14,463
0
L
Thanatos
Bowshox
Thanatos
3,776
1,060
0
5,442
7,664
2,701
0
0
7,327
0
30,236
W
Bastet
FritoBag
Bastet
5,620
2,172
0
1,612
5,733
1,808
0
1,094
4,418
0
35,073
L
1,348
184
0
1,522
9,139
4,007
0
3,123
5,894
14,896
0
L
Ra
3,015
436
198
1,163
5,965
1,723
0
2,034
3,714
34,930
735
W
Heimdallr
Savãge
Heimdallr
3,950
1,746
0
1,782
4,216
1,459
660
308
3,908
0
47,999
L
Hun Batz
2,335
440
0
885
7,347
2,253
0
1,830
5,377
0
32,659
L
Heimdallr
ta-i--
Heimdallr
939
176
0
595
4,669
1,281
42
1,244
3,382
0
14,365
W
Odin
vNthomp
Odin
3,894
703
0
1,792
6,414
2,583
0
197
5,838
0
31,159
W
Eset
6,186
544
82
763
4,305
1,092
133
1,559
2,415
46,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
24,401
305
Minions Killed
257
0
Camps Cleared
0
1,063,549
Distance Traveled
1,076,300
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,007
601
23
2
0
220,943
1
L
Thanatos
5,486
549
52
5
0
190,666
0
W
Bastet
6,130
613
62
6
0
235,612
0
L
Maui
4,452
445
29
3
0
191,037
2
L
Ra
5,365
537
74
7
0
196,540
0
W
Heimdallr
6,189
619
71
7
0
166,876
0
L
Hun Batz
4,788
479
68
7
0
252,228
0
L
Heimdallr
4,310
431
34
3
0
245,829
0
W
Odin
6,110
611
62
6
0
206,405
1
W
Eset
7,078
708
87
9
0
233,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role