Player Matchup

Scylla
Scylla
DirtyDog196
Scylla
Level 65
God Stats
1W - 1L
1,526 SR
Queue Stats
3W - 5L
1,171 Elo+
Party 1
Charon
Charon
S0DAP0PMAN
Charon
Level 147
God Stats
1W - 4L
1,463 SR
Queue Stats
50W - 53L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
SoS RaginFalcon
Hou Yi
Level 77
God Stats
1W - 4L
1,338 SR
Queue Stats
23W - 22L
1,391 Elo+
Party 1
Team Averages
Level 96
1,443 SR
1,311 Elo+

VS

Team Averages
Level 103
1,521 SR
1,348 Elo+
Rama
Rama
BiggerSandwich8
Rama
Level 95
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 9L
1,310 Elo+
Solo
Merlin
Merlin
Key Gun4629
Merlin
Level 88
God Stats
0W - 3L
1,394 SR
Queue Stats
16W - 28L
1,294 Elo+
Solo
Ymir
Ymir
MrMufasa1976
Ymir
Level 126
God Stats
103W - 113L
1,476 SR
Queue Stats
398W - 412L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 2 / 2
7,349
735
3,757
4,164
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
S0DAP0PMAN
Charon
13
2 / 0 / 4
7,782
778
6,567
9,455
8,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 1
8,220
822
5,603
5,847
1,864
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,438
744
4,290
6,062
2,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
0 / 3 / 1
6,842
684
3,381
5,292
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
7,382
738
5,586
9,714
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Scylla
0
2
2
0.5
L
Merlin
0
3
1
0.17
L
2
1
2
3
W
Charon
S0DAP0PMAN
Charon
2
0
4
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
13,257
19,466
Taken
21,068
11,517
Mitigated
12,047
1,030
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,290
2,605
330
304
6,062
2,053
792
2,448
3,601
0
18,070
W
Scylla
3,757
420
0
486
4,164
1,208
539
2,599
1,202
21,429
0
L
Merlin
3,381
36
0
0
5,292
1,841
134
2,984
2,308
22,947
0
L
5,586
1,059
0
1,899
9,714
8,153
0
4,064
5,650
15,088
0
W
Charon
S0DAP0PMAN
Charon
6,567
1,080
0
544
9,455
8,445
360
3,317
5,436
18,553
3,362
W
5,603
2,287
0
0
5,847
1,864
307
1,915
3,738
0
26,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
21,662
113
Minions Killed
106
0
Camps Cleared
0
541,569
Distance Traveled
577,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,438
744
37
4
0
193,041
0
W
Scylla
7,349
735
45
5
0
159,344
0
L
Merlin
6,842
684
46
5
0
185,523
0
L
Ymir
7,382
738
23
2
0
198,979
2
W
Charon
7,782
778
28
3
0
203,843
0
W
Hou Yi
8,220
822
40
4
0
178,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role